1. Kingslayer

    Command "Change enemy hp" in troop menu

    Hi. I have an issue with the command "Change enemy HP". My idea is when the player used a certain skill to run a common event which turn ON a switch for the troop which decrease the health of the enemy to zero or -9999, but nothing happens. I put the command "change enemy hp" in the common event...
  2. isaias20

    change tabs with mouse (VX ACE)

    Hello everyone. We all know that when you open the inventory in RPG Maker there are 2 o more tabs. If you select a category with the mouse, you position on some item that you have it, but if from there you want to select the other tab with the mouse, nothing happens, you must leave the...
  3. Oscar92player

    RMMZ Replace IconSet dynamically in-game (for gamepad/keyboard button prompts)

    Good evening, everyone! This time, I would like to ask for a plugin that can do something special during the gameplay: change in real time the IconSet while using the keyboard or the gamepad. Let me explain... In some games for PC, the use of gamepad controllers and keyboards is greatly...
  4. TheDrifter

    RMMV Changing game font during gameplay?

    Hi! Is there an event command, script call or plugin command that lets you change the game's font during gameplay? Essentially, I would like to create an event that, once interacted with by the player, does the following: 1. Change the primary font to a secondary font. 2. Bring up the...
  5. bishiba

    RMMZ Changing the position of actors in sideview.(SOLVED)

    So I do not understand why, but for some reason they either decided to allow for screen size changing via RTP but didn't add an option for SV_actors positioning or it just doesn't work for me, for whatever reason. When there is a fight, the actor goes to the middle of the screen, probably to the...
  6. Milennin

    Possible to change font for a dialogue?

    I'd like to change the font in some dialogue boxes, is there an option to do so using an event or Script command, or will it require a plugin?
  7. TheDrifter

    How do you change the order/priority in which Buffs/Debuffs are displayed?

    The States tab of the editor has a box where you can enter the priority for displaying state icons. (If Poison has a priority of 30, Blind has a priority of 40, and Silence has a priority of 22, the state icons of an actor or enemy affected by all three states will be displayed as "Blind...
  8. RMMV Small code with several issues [Help required]

    Hi folks :) i've start working on a Game, technically a whole Remake of an SNES Game. i'm working with many few Plugins and modified them to my personal needs. First thing first: im using 2 "Window.png"'s , cuz i want my Main Menu is builded around "brown" color theme like the Game im try to...
  9. Leon95s

    Question about map designing

    Hi guys, nice to be part of the community I'm also very excited to start my first serious project! :rock-right: So my first post ever here and it's already a question, maybe someone can help? :) I was wondering if I create a map where all the stuff should happen in the game, but if I want to...
  10. Black Pagan

    Remove "x% of MP" - How to event this ?

    I am making a Survival game. In it, I plan to define Mana as Energy. Every 3 Hours, Player loses "10%" of Energy so you have to constantly eat and drink to recover Energy, Every day. How do I declare this through events on Main Map ? From what i notice, I can only remove a set amount of HP/MP...
  11. Can't Change Menu Opacity

    I am using Yanflys core plugin set to 255 max but it doesn't get rid of the slight opacity, I want it to be completely solid. Also, I was using the YEP Options Core plugin, which lets you change the color of the menu, which I suspect might have caused the problem because when I uploaded my...
  12. ovate

    Kanji - Party Change in menu

    KanjiPartyChange - 3/10/20 (version 1.02) Creator name: Kanji the Grass order by Munokura fungamemake.com Overview Allows you to change party on menu screen. Note: Party Change can be found below Status command in menu screen. Feature Layout can be adjusted through plugin parameters Preview...
  13. PrideOfTheForbidion

    jobs vs class's what do you think

    while this dose sort of contain to my own game, im not really locking it onto it as the fluff in my game calls for job development, though i am looking for thoughts on the matter as I may down play the jobs a little more So right now I'm working on a multi character game with a good few...
  14. Load my Saved Game with updates

    Hi Everyone! I am trying to balance my game with combinaisons of armors/weapons etc.. I have a lot of them and it's quite long to build up my characters so i decided to save a game with all my characters stuffed etc.. But my problem is when i want to change something on the editor such as...
  15. KiraNet

    How to change the font respectively what I made wrong?

    I wanted to change the font and I changed the name in the gamefont file to the font I wanna have and the font is also in the folder... but now if I wanna test the game it's just loading... and loading... and loading... befor even the title screen epears... how I can solve that? Or is the font...
  16. ct_bolt

    OnChangeVariable

    Description: Run common event (and/or call script) when variable(s) is changed. How To Use: Set up the list of Variable & Common Event, and/or Script Call (Optional) Pairings Additional Features: Download: OnChangeVariable Plugin: Click Here to Download History Log: Version 1.00 Initial...
  17. HimmDawg

    Accessing/changing variable in a module

    Hey there. For my game I wanted to have text sounds when the characters are displayed. For that purpose I use a script from Zerbu (https://www.rpgmakercentral.com/topic/607-text-sound-effect-updated/) because I'm fairly new to Ruby. It works perfectly but now I want to change the text sound via...
  18. ovate

    mo-to - Map Icon Draw

    MapIconDraw - 2017/08/11 (update) 1.01 Creator name: mo-to Overview Places an icon on the map as an event How-to Event Image is blank. In the event contents use- [Flow Control: Comment] Put <icon id:IconIndex> Blank image and Comment: <icon id:#> Example) If you use <icon id:1> inside the...
  19. Levolpehh

    Volpi_UseSounds

    Volpi_UseSounds Author: Volpi || Levolpehh Introduction Short and simple plugin that adds functionality to change the sound effect played when using an Item or Skill. Want to eat an Apple and hear a crunch SE, but drink a Potion and hear a glug? Gotcha covered. Currently only applies when...
  20. Mjolk

    EnemyParty/BattleTroop Switch

    Exactly how a tag team would look but for the enemies, is there a way to switch the enemy team during the battle, but preserving hp mp status etc. to the enemies? I know I can do it without javascript, but I don't know how to memorize their current status. To be clearer: I would like enemies...

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Tried something. Little sneak peak of Unity AD.
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It's the little things. Lengthened the time the bar fades in and out to be a bit more comfortable.
3 days until release!

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