Hello, friends!
I'm trying to make a battle event that changes weather effect in battle.
For example, I want to change the weather effect to Rain only in battle at certain turns, then reverts to normal after the battle ends.
I've tried using the "Change Weather Effect" command but it...
(I apologise if I've posted this in completely the wrong place!)
I was wondering whether anyone could help me with making the save command in the in game menu hidden until a certain event (that event being the MC being given a journal), and when it does show up it should say 'Journal'...
I am working on a game that requires the font to change from VL Gothic to Wingdings for the introduction but then back to VL Gothic for the rest of the game.
How can I achieve this?
I have currently got this code which changed the font size but it does not change the font style...
This isn't a script request per se - at least not yet - this topic currently exists just to question whether or not this sort of thing is possible using a script.
Basically, I was using Khas' Awesome Lighting Script (as a lot of people do, it's great) and when I realized that the 'lantern'...
So I'm making a sideview battler game and all, but here is the problem I try changing the side view battler (FYI: I'm using the Sideview Battler Plugin that allows you to change its dimension and frames that came with Day 6) and I put the stuff in the notes the <Sideview Battler: EXAMPLE> and...
Hello there.
I am looking for someone to make a change to Moogle_X's Equip Skill System plugin. Found here.
He hasn't been around for a few months, so I don't expect he'll be able to make the little change I want.
In his last update, he did modify his plugin so that individual skills...
Hello :) I am posting this question on Lionheart_84's behalf. Recently Yanfly released an awesome new tips and tricks video about using states to Transform Actor's into upgraded forms (ala Super Saiyan). In Yanfly's lunatic coding, it alters the actors battler and portrait to represent the...
So I've got this game I'm making where you run a little cafe. I have an event where you choose a food to serve and the event graphic needs to change based on what is chosen. I have the choice stored as a variable. My question is: Am I going to have to make separate pages for each food type to be...
SEK_ChangeActor - v 1.0
By SEK
Introduction
Adds the possibility to change an actor with a not fighting one, jumping your turn.
Features
-Change actor in battle.
-Show animation on actor change.
-Lock actors that you don't want to be changed.
-Compatibility with DoubleX RMMV...
How can I programmatically change the order of my party members from an event, when I pick up a new party member.
My party has 3 members, and instead of my new party member taking the 4th slot, I want to programatically swap him out with the second party member so that the second party member...
Hello
I would like to combine "YEP_X_ChangeBattleEquip" Plugin with MOG_Hunter's Battle HUD plugin.
I found out that the problem occurs with the "MOG_BattleCommands" and "YEP_X_ChangeBattleEquip". Since I'm not familiar with programming I don't know what I have to delete or write into the...
I keep trying to change the music for my boss battle but it keeps playing the regular battle music. I've tried changing the battle music in the troops section of the database menu and changing it in the event editor and it still plays the same music. what am i doing wrong?
I don't know if this is because RMMV Steam Workshop is not complete yet, or if I'm just completely insane, but how does one update the files of a project posted onto Steam Workshop?
I would assume you simply open the project that was originally used to post the game onto Steam Workshop, open...
I think I'm in the right spot this time. I made a character creation for my game where you can select your class choosing between Archer, Warrior, Mage and Priest (just for now, still very new). After that you meet an NPC who's name is Clarise and the default class is a Priest. However if the...
Hello,
I am a novice and my Idea for my game was, after a specific number of battles you fight with your weapon, it changes into a newer and stronger weapon.
My weapon the Twig should evolve after the 10th random battle into the Stick. The Twig should just be replaced with the Stick. I...
Hey all!
I was wondering how to go about using MV tiles on an Ace project. I just vastly prefer the style of MV characters and tiles over that of Ace, however I prefer the Ace system over that of MV.
The Character sets are no problem as they can match Ace just fine. But the tiles are...
Hi guys,
so first things first, i looked into this forum but i didn't found what i looked for.
So without any plugin i wanna set npc who grants you to change class. I tried by myself, i've made choice between class etc, but when i choose the one i want, it doesn't change the class, and the...
Is there a way to change the enemy's color due to a state? Kind of like Photoshop's "Colorize".
I'll give a couple examples:
Frozen: Character/Enemy turns all blue.
Petrify: Character/Enemy turns all grey.
Anybody know?
OLD PLUGIN
Look for SEK_ChangeActor
SEK_ChangeActor(SABS add-on) - v 1.0
By SEK
Introduction
This is an add-on written for SEK_SingleActorBS (SABS), I don't think it will work properly if used without it.
Features
This script adds the possibility to change you fighting actor...
I'm having an issue with screen effects and the use of parallax backgrounds. For some reason whenever you change the parallax backgrounds in RPG Maker MV (for the entire map) there is a flicker, a black flicker, between switching. Its quite disturbing/breaks immersion. Is it due to the size of...
i can't wait to drink some ice after struggling with my illness in 9 days. 9 days is really bad for me,i can't focus with my shop and even can't do something with my project
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