Character Animations
RPG Maker MZ Plugin
Galv
Introduction
Additional idle, walk, run and jump animations for characters on the map.
Features
Makes actors use their own charactersheet and changes their graphic to different characters for when they are idle, walking, running or jumping.
You...
So, I was using 3 scripts from Galv; diagonal movement, character animations and character frames.
https://galvs-scripts.com/category/rmmv-plugins/mv-audiovisual-effects/#post-1432
It worked, until I found out about Corner passability, and saw that my carefully drawn characters waltzed...
The second draft of my script is almost done, and I don't think I'm going to write a third draft. I'll make changes to dialogue here and there, but I'm happy with the series of events the way they are.
Just found an obviously custom effect (i.e. edited by me) in my resources>sounds folder called "rip jaw off". Dear Lord what is wrong with me as a person that at some point I needed a sound *specifically* for THAT??
(...rhetorical question.)
so like with the whole 'familiarity breeds contempt thingy', how are you supposed to tell if your title screen/battle music gets really tedious after a few dozen plays or if you're just personally hella sick of it?
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