charge turn battle

  1. WheatTon

    RMMV Mana Khemia Style Skills/Combat System

    I am trying to make a game with a combat system reminiscent to the game Mana Khemia. In the game you have a turn order in the form of cards in the first one and orbs in the second. Certain skills can add cards/orbs to the turn order so that when it comes to the skills turn it does the attack...
  2. DoubleX_RMMZ_TPBS_CTB

    Purpose Lets you mimic the CTB functionality in the TPBS on the fly Introduction * 1. This plugin lets you skip TPBS frames having no important moments, * like inputting actions, executing actions, to mimic the CTB * functionality in TPBS Video Games using this plugin...
  3. KazukiT

    How to adjust turns in a Charge Turn Battle System

    http://yanfly.moe/2015/12/05/yep-38-battle-system-charge-turn-battle/ I was wondering how I can adjust how many turns pass whenever its one of your characters turns. The reason I ask is because it is messing with my states and one turn is equal to three turns according the game. If I switch to...
  4. KazukiT

    How to go twice with Yanfly's Charge Turn Battle System

    http://yanfly.moe/2015/12/05/yep-38-battle-system-charge-turn-battle/ I was wondering how would I go twice without the enemy going before my characters do. I have a certain skill is supposed to let a character go twice before the enemy gets to go. How would I achieve this effect?
  5. jerseyware

    YEP Row Formation + CTB Compatibility Fix

    Hello all, In testing using yanfly's wonderful Row Formation alongside the Charge Turn Battle system, I came across an issue. When the Row menu is invoked during combat and then closed, the CTB turn-order gauge is not called again. I've found the lines in code where the Row script calls the...
  6. DoubleX RMMV Popularized ATB CTB

    Note This plugin's available for commercial use Purpose Lets users switch the battle system to mimic charge turn battle Games using this plugin None so far Configurations Plugin Calls Video Prerequisites Plugins: 1. DoubleX RMMV Popularized...
  7. DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility

    Purpose Fixes compatibility issues in DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Scripts Addressed Video Coming Soon Demo Coming Soon Prerequisites Terms Of Use Instructions Open the script editor and put this script into an open slot between DoubleX RMVXA Enhanced YSA...
  8. DoubleX RMVXA Enhanced YSA Battle System: Classical ATB

    Patches (DoubleX)ECATB Base Formula(Possibly hurts code performance but frees you from copying the same <ecatb rate: RX> to every battler) Note Introduction Purpose Be an enhanced version of YSA-CATB with bug fixes and addons integrated Features Possibly upcoming...
  9. MobiusXVI

    Charge Turn Battle (CTB) System (Final Fantasy X / Tactics style)

    Mobius's Charge Turn Battle System 1.2 by MobiusXVI Release Notes v. 1.0 Initial Release v. 1.1 Customizable Turn Icons v. 1.2 Beastiary Expansion Introduction This script overhauls the default battle system and replaces it with a "CTB" system similar to Final Fantasy Tactics...
  10. Fernyfer775

    YSA Battle Add-On: Order Battlers bug

    Hello! So, I am trying to use the "charge turn battle" order script, which shows you the turn order for characters and enemies. The problem is, there seems to be some kind of icon overlap? I attached a screenshot to show you what I mean. I don't want that little diamond or mushroom thingy...

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Anyone here is familiar with the US Law ? I'm working on a game idea at the moment and I have several questions on my mind :p
I just lost an hour plus of time to trying to modify the _battlefield sprite... when in reality MZ calls it _battleField ;_;

Even when debugging for the "undefined value", it looked exactly the same to my 20/60 eyesight.

I really prefer this_naming_convention rather than thisNamingConvention !!
hmm... I just solved one of the more annoying sideview battler problems in MV.. Passive States and Visual States can make it so when your character is in crisis HP, they don't go back to normal walk/wait when it's their turn. they stay in the crisis motion... neat.
Apparently all of LGBT reddit hates me. I posted a simple question and only got hate mail. What's the deal? The doompost was literally 6 months ago and I've changed my views since then and apologized.
MOD NOTE: See second response before replying to this. - Wavelength
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