you will encounter 'there is a chest over there', inside have some items/weapons/etc.
but the thing is... out of place if I should say.
like for the example:
-there is a chest in the middle of the road. example: in an abandoned place, middle of the forest, etc. who leaves stuff here? (unless...
Extended Loot 1.2
Loot Lists - loot is now in the form of a convenient list. It can be seen that you have found. You can take only what you need.
Pick up Pop Up's
Visual Item's drop - items jump out from chest to gound, you can collect them or leave
I'm sharing Blarumyrran's treasure crates here that I formatted for VX Ace. I edited gold & gems fillings into the crates and minor chest lock removal.
- Variation of wood and metal crates
- Gold and gems fillings
- Chests with and without lock
Firstly, creating a Treasure Event is simple as one press of a button.
But I've been struggling with something kinda tricky for me -
I want to make a Treasure Event that blinks, and stops when the player interacts with it (A "Self-Switch A" obviously).
I've tried a parallel process, but as...
Contained herein are some workshop elements I've created. These work nicely with a crafting system or even a basic eventing system to create just a couple of items. Terms and Conditions are outlined with each instance. Further additions may be made.
Blacksmith Table: This was...
Hello there! :ehappy:
After lurking around here, I've decided to post something.
I am working on a game for quit some time and maybe never finish it *lol*. While developing I wrote some plugins for myself. This one here is the first I thought maybe someone else could need that.
I searched the...
With this set you will get mimic of 12 variations with opened and closed.
enemies folder are closed and sv_enemies are opened.
enemies dimensions are similar to the size of original mimic.
pictures are in original resolution [500x500] that contains both versions.
Event sample is...
I'm reposting with permission from SalonTigro Drake.
By- SalonTigro Drake
Images are formatted to match with chest layout. Ex-
Zip includes: 4 types of chests, 1 coin and 1 medal | 6 images total
License- Attribution 4.0...
I would like some advice on how to go about making a chest with treasure that cannot be opened from certain directions because it is up on a cliff.
I have highlighted the spot I'd like to put the chest:
ahmm its kinda hard to explain but here we go. I have a person standing inside a circle, and there is a chest on the right side of him and someone casts a spell and the circle gets brighter. Then i want him to get sort of sucked into the chest or any other kind of animation that is...
Random Treasure - 2018/08/03 (Ver.1.0)
Creator name: kido0617
Get randomize items as an event.
Paste this script above Main.
After installing this script, use "Random_Treasure::reset" script call in an event.
Items are registered in the shop process after this...
Hi :kaohi:, do you know where I can find some chest sprites??? (or related to chests, like a coin purse or a wallet) I've been searching for them and I just couldn't find anything that I like. If this post lacks some information, simply tell me in the comments and I will add it. Thanks in...
I reformatted XP Chest for compatibility with VX Ace. Despite the alternate style, direction of facing left/right are available.
If you own a copy of RPG Maker XP- you can use them for RPG Maker projects.
Free to use in...
Hey, I don't know where to post this or what to say, but I wanted you to know years ago when RPG Maker VX first came out, way before this site existed, I did "pirate" it since I didn't earn any money at the time. But I now realized I can purchase it instead. Since I still use it sometimes, I...
I want to make a treasure chest, but the size is 2x1 tiles, so the chest is wider than the RTP chest.
I know that in editor, 2x1 graphic tiles will appear as one tile, but in game, the size will follow the size of the graphics (which is 2x1).
I run it and the graphic looks good in the game...
I have an invisible jumping event with priority below characters, trigger with action button conditioned to when the player is facing left.
Now from this same tile I would like to access my chest event 1 tile down that has same priority with characters and also triggers with the action...
I have any number of chests which open in the normal way (downwards looking) and sideways opening chests, but I cannot find any which open upwards. By that I mean that if you are standing above it and interact, it will open towards you, rather than the usual way.
Does anyone know of any...
I'm making a game where my character is going to go over to a chest and take the items from them, but I don't want the chest to disappear after my character takes the items from the chest.
Does anyone know how to do this?
Thnx in advance! :D
I wanted a chest covered in vines for my project, so I've created this edit of the Chest png. Hope it works as well for you as it does for me! :)
As these are default resources, must have an MV license and all credit to Kadokawa.
That moment when you're getting a new update ready, deploy it for the final round of testing (gotta make sure the deployed version runs, ya know?) andddddd there's a visual blip Doesn't impact gameplay. It's only on-screen for a few seconds. But you can't leave it there.
So now you have to fix it, then redeploy, then retest. Why do I do this to myself.
So I'm reading a sci-fi book called Berserker Man. Now, the 'Berserker Man' isn't a man or a Berserker. He is actually a very calm 11 year-old-boy. So misleading title. He was recruited to fight these emotionless killing machines called Berserkers. Also confusing. I will read it until it starts making sense.