Ok so I am so close yet so far away with this one. I have tried a number of plugins and solutions but the closest I got was when I went into rpg_windows and under Window_ChoiceList.prototype.updatePlacement = function I edited case 2 to replace the code with this.x = 480, which managed to move...
Watch the short video and comment on which of the three choices you'd make! :LZSsmile: Hopefully it makes enough sense without any other context or knowledge of my game.
I'll post a video with the outcome of the most popular choice to my social media!
(I wasn't sure which forum to post this...
Hey I am using yanfly core for my game and I change the game the screen width into 1136, then in message core I change the default width into 816. The problem is the choice width. When I leave it alone, it will look like the 1st image. When I change the width into 840 in rpg_windows.js, it's...
For the last couple of days I was looking for a script
that would allow you to make a choice pop-up on item use.
I know that it is possible to make this with the default engine abilities,
but it's just a matter of aesthetics: it won't look that great to be honest.
I found a thread with...
Ok, I'll ask this again in a different way since I didn't get a good answer last time. Is there a plugin or a way to make a custom choice window that uses pictures? Like a custom window that lets you select different pictures as choices? I don't know how to code so I wouldn't be able to make one...
By Magnus0808 || Magnus Rubin Peterson
This is a small plugin which allows the user to have multiline choices.
I originally made this plugin for RMMV but was requested to make it work for RMMZ.
How to use
The plugin does...
Is there any way to change the size of the text in the default choice boxes?
I know how to create new choice boxes with common events but I'd prefer not to have to do this if I can just edit the text size as that's the only issue with my choice boxes.
You need Eli's_Book.js in order to use this plugin.
By default, the choice window can only be in three positions:
Left | Center | Right.
But what if you wanted to give her a more dynamic position?
With this plugin, you can choose the position of the window using two...
Heyyy again everyone,
So when I show choices at the start of my event, if I use all 6 choices they show up on the screen together, without needing to scroll down or up to see the cut off choices.
If I show text before the choices, then the choice window seems to resize itself even if the...
I'm using a variable to store text that is displayed as one of the choices for "Show Choices"
I noticed that you can put in text color commands like #1: \cWho are you?\c
So what I'm doing is putting this in a control variable. So I'm putting "\cWho are you?\c" within a control...
This is my first post and i am pretty new to Rpg maker.
I was looking for a plugin that could allowed me to have longer message in the choice box text.
I tryed the one from yanfly.moe and it is already cool but the problem is that each line is a choice so when you scroll down...
I was wondering if it were possible to create a script where if there was no text box, choices would be at the bottom of the screen.
Then without the text box:
(Obviously I just photoshopped these)
Thank you very much for your time.
I'm using the YEP_MessageCore plugin and the SRD_ShakingText plugin, and I was wondering if there was a plugin or, a version of one or both of these plugins that would let me use the text codes on choices that are highlighted by the selector to make the text move, change, color, bold, or some...
In RMMV, there is a choices box component that folks often use for Yes/No and other choices as shown below.
The default placement options for this box are left, middle, and right as shown in the RMMV IDE
Does anyone have a plugin or has plugin code that can move the box a specified number...
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