Every now and then I'm using a plugin and it doesn't work quite the way I want it to, so I put in a little tweak to do what I want. Sometimes it's a bugfix, sometimes it's just changing things to be easier for me to work with. Since I'm not the only person using these plugins, I figured I'd put...
For anyone that's using Moghunter's Chrono Engine, and having trouble with unwanted behavior where all the enemies onscreen engage in the battle, I found a work-around! =D I tried to be as detailed as I could, but please let me know if you need any help! I know this is a long process, but it has...
Hi guys, I have a problem and I need your help.
I'm using Mog's Chrono Engine, and I'm developing games using ABS mode.
There is something I need to develop my game, and it does not solve the JS file or other help.
It is the coordinates (x, y) of the Target skill that I last cast.
The reason I...
I wanted to introduce you to my project (Mystic) Tales of Mana, a 90s action-style RPG.
For this I use the graphics set of Time Fantasy and Moghunters Plugin: Chrono Engine.
Currently, the game content is still in German, but a translation into English follows.
Have a look on Facebook or...
I am currently using MOGHUNTER’s Chrono Engine ABS plugin in my project, as well as Victor Engine’s SFont plugin.
But, as displayed in the screen capture below, the Chrono Engine seems to still be using RPG Maker MV’s default font.
In the last paragraph of Victor Engine’s SFont Help text...
I hope I am posting this in the right forum-
I am using MOGHUNTER's Chrono Engine ABS, along with the MOG_CharPoses plug-in in my project. However, whenever I equip an item and hit the spacebar (attack button) I get the following error:
TypeError: Cannot read property '_chrono' of...
Hey, guys. I am just learning RMMV, but I ran across Chrono Engine by MOGHunter. I love the overworld battles and all that, but I also wanted to use the standard turn-based mechanics instead of active-time.
I can't quite figure out how to set it so that I have random encounters active, but...
I've seen that the MogHunter ATB battle system is very good but when the enemies die they do not come back, how to create a respawn after a while?
Note: This is the ATB of the chrono engine.
I recently started playing around with Moghunter's ABS and have decided to try to make an android game out of his test project.
All in all, It was successful (except for a few minor audio problems) and the apk file ran great on my android. I soon realized the
player would need buttons on screen...
TL;DR How do I order the plugins from Yanfly and Chrono to avoid conflicts as much as possible.
CLARIFICATION: I am not using Yanflys battle engine nor am I using any battle processing. All 'combat' is done via the ABS system. I am using Yanflys Plugins (maybe I shouldnt say engine) for other...
Hell|Bent is a short dark fantasy RPG adventure where you play as the "Pilgrim" traveling to the mysterious plague infested Midway Isle in search of the birthplace and hopeful resting place of the Necrazor, a twisted and cursed sword forged by the Devil, that has bound itself to the Pilgrim's...
I am testing the Chrono Engine ABS demo
I have edited nothing.
I uploaded the browser deploy files to a host server
I played it on Firefox browser, Edge browser and Chrome.
I am able to pass ABS Mode Stage 1 Map 005(Sheid...
I am using Chrono engine ABS, is there a way to disable the use of : _act01, _attacking, _casting, _damage ?
Because if there is no option I'll need to make a copy of every character and paste it with these which means every character will have 5 files!!
does someone know how to make changes to the Guard Command within the Chrono Engine (Chrono Mode)?! It seems like the Guard Command does an extra defence, around 50% for one enemy if selected. I would like to add TP gain to the command.
The only place I found something containing...
I'm having trouble using Qmovement + QMCollisionMap alongside Chrono Engine by Moghunter. It seems like when both are used together, interactions are not registered or something (feels like it's hitbox related). I'm wondering if anyone is using two of them combined together and...
Was wondering if anyone knows how I could script call Damage on enemy in ABs Mode?
Example: Poison state causing slip damage on timer. Can cause state to enemies but no
effects get relayed to enemy event.
Hi so i downloaded Chrono engine and i followed this guide but when i start a battle, the battle engage but i can't attack the enemy and he don't attack me what did i miss ?
I'm on rpg maker mv
Hi everyone i just discovered the Chrono engine (here https://atelierrgss.wordpress.com/rmv-chrono-engine/) and i downloaded the file needed but it's a hell of a mess(i have downloaded the chrono engine file and the master MV https://atelierrgss.wordpress.com/download-page-mv-01/).
So i just...
TFW: You get a text from someone and a long conversation--but you have no idea who this person is and don't wanna be that guy that asks "Who is this by the way?" I have no clue who this person is... but they seem to know me quite well.
You know, after all these years of using RM I've never played To The Moon. With being busy with life and then after my mom died I was too emotionally fragile to play something that heavy. Has anyone played the Switch version? Is there any big differences between that and the RM version?
*tries to study Emergence of Bangladesh: Ancient Bengal* Matsyanyayam- When the law of punishment is kept in abeyance... okay what? *searches dictionary* oh! Ok. In abeyance, it gives rise to such disorders as is implied in the proverb of fishes i.e the larger fish swallows a small one- wait fishes eat each other!? Is that like... fishy cannibalism!?...Oh! It's 8:30! Time for dinner! *throws book on floor*