Okay, I feel like this is a super simple solution that is staring me in the face and I just can't quite grasp it.
Setup: I am making a scholar class and part of his class traits is he can give the party a boost to their experience gain. Something like the double item/gold party benefit.
So I recently read this thread: What does a Scholar Class do? And it got me researching blue mages and finally developing my scholar/monk I have. Ive been having lots of fum with it.
But it got me thinking, if you have a scholar class in the game with blue mage powers, how do you make a druid...
Good morning beauts!
Another Day, Another hyper specific Plugin request!
For my game I am building a Spellblade class type.
One of the core features of this class will be: when they use certain Basic Magic Type Skills (Fire, Ice, Thunder) in battle they then gain the associated "Force"...
So, in my game I'm planning on having the main character being a Lancer who uses, well, lances on combat. He would play as a damage dealer/defensive support character, who acts as your main healer for the early game, since he starts with a basic heal spell. But the problem is, I'm... not really...
I am quite new to RPG Maker and I'm wondering if there is a way to get a specific class to be able to equip multiple weapon types.
For example, if I have a class called "Fighter" and I have two weapon types called "Sword" and "Gun", is there a way to make a character with the Fighter class to be...
i am making class i need for class skills
for class i want are
hero is a warrior like class
Mage is a black mage class
Clergy is a white mage class
Monk is fighter class
Thief is stealing class
Rosa Mage is a red mage class
Gunner is defense class
Geo mancer is buff class
Samurai is class that...
Okay so I just started a new project on my new Switch version of MV (which I got today) and I'm having trouble with coming up with skills. I have 12 classes in my game, which you can assign to any of your 6 party members in the beginning of the game. (Like in FF1) There are 4 magical classes and...
as I'm making a game with only three characters, I want to spice up the third character by giving it the power to switch forms from, attacking one enemy with heavy damage, and the other form dealing damage to everyone
I feel like I've already figured it out, but I still don't exactly know how...
I have a Bard class, and I am having trouble implementing a game mechanic related to activating and deactivating certain skills during battle.
The bard has two skill types: "VERSE" and "CHORUS". CHORUS skills are basically stronger versions of VERSE skills, but can only be used when a...
I was wondering if anyone has figured out how to do a personality quiz for RPG Maker MV. To clarify, I'm looking for something similar to the older Pokemon Mystery Dungeon games, where you'd take a quiz at the start of the game and it'd determine what Pokemon you would become.
I'm looking for...
As I'm working on my game more and more, I'm trying to brainstorm to myself the different sorts of ways to implement a "defense based" character or class.
I am not here to talk about "Healing". Healing is a completely different conversation.
Today, I'm thinking about the different mechanics...
A mechanic in the game i am working on is that certain classes can equip 2 handed weapons as if they were one handed weapons and therefore either dual wield or use a shield.
My standard equipment slots right now are
Since i am using...
So i'm making a game with choices in the start of the game such as gender, name, and class, but when I do my play test and select my class such as Mage the player doesn't have any spells. Any help would be appreciative.
Welp, my graphics card died, so now I'm on my other PC but don't have another copy of my project. Time to start a side project in the meantime XD (shouldn't take *too* long to save the $$$ to get the GPU replaced)