Author: Hakuen Studio
Do you ever want to give your enemies more complexity? Or even have more control over them?
That is your plugin! With this, you will be able to customize a lot of things!
Can give classes to enemies, level, exp, and equipment!
*It's compatible with...
Would someone be able to help me create an add-on for Galv's Magic Shards plugin?
What I'm hoping to achieve is to change the class of the equipped character based on what shards they equip. For example, if they equip 1 Fire Shard, they become a Fire Mage. If they swap the...
To keep it simple, my character can change classes during the game. I want it so that he is more powerful with different elements, depending on his class.
So, if he is class1, he deals more fire damage, for example.
In the "Features" list of the classes tab, there is "Elemental Rate"...
Author: Hakuen Studio
Balancing your game battles can be a difficult challenge! it is a fact that RPG Maker MV already makes some resources available in the class database. Although you have some ways to change the way your status increases when you level up, you still don't have...
I'm using YEP_SkillLearnSystem and YEP_JobPoints
Here is the main issue:
The amount of JP you have left for a class is not displayed in the price window for learning a skill of that class.
For example, let's say your character's current main class is Thief, with 500 JP left, and you want...
I have a Bard class, and I am having trouble implementing a game mechanic related to activating and deactivating certain skills during battle.
The bard has two skill types: "VERSE" and "CHORUS". CHORUS skills are basically stronger versions of VERSE skills, but can only be used when a...
Long time lurker (since 2017), usually try to find my own solutions, but cannot for the life of me find a solution or work around for this issue. Currently I am using these plugins to create a class switching system for my game:
YEP Class Change Core
YEP Skill Core
YEP Skill Learn...
The Game's setting takes place in the Future, When Humans have colonized other Planets and have reached the few Nearest Stars. A Spaceship accidentally crash lands on a mysterious Alien Planet with you (The Player). Your job is to head out, Fix the Spaceship by finding materials from the Alien...
while this dose sort of contain to my own game, im not really locking it onto it as the fluff in my game calls for job development, though i am looking for thoughts on the matter as I may down play the jobs a little more
So right now I'm working on a multi character game with a good few...
I was wondering if anyone has figured out how to do a personality quiz for RPG Maker MV. To clarify, I'm looking for something similar to the older Pokemon Mystery Dungeon games, where you'd take a quiz at the start of the game and it'd determine what Pokemon you would become.
I'm looking for...
dsJobChange - ver1.11.5
Creator name: Douraku
Job change system
- Use Note tags to set for Actors (levels) or Classes (graphics)
- Possible to add job requirement based on conditions/ stat values
- There's a plugin command to open the job change menu
- Alternate layout with...
Hey! This is one of the first threads I do at the forum, and I'm relatively new at RPGMMV, so excuse my noob-ish question.
I wanted to start a project on MV that did not involve the class system nor level, and I haven't found the way to do so.
When I try to delete classes (changing the...
While this does relate to my current RPG Maker Persona fangame I'm working on, I'm asking this here due to the subject matter. In Persona 3-5, what standard RPG character class does each character fit? Here's what I got so far:
Makoto Yuki, Yu Narukami, Joker: The Hero, Obviously.
For example, let's say we have the "hero" class and the "swordmaster class" for my game; the hero can use every type of weapon present in the game but can't use every weapon from that type whereas the swordmaster can only use swords but can use every weapon under the sword category. Maybe the...
Something I've been toying with in a test project was the idea of a unique class whose gimmick is that they get a randomised skill set at the start of every turn, based on the current combat situation. This means that their turn-to-turn skill set is quite small, but since their skills are picked...
Hi everyone! (Hope i'm posting on the right board)
(sorry in advance for any grammar errors)
I'm making a new project for some reason, and i have decided that the player will be able to evolve their character's class at a point in the game. And also, they will be able to choose between two 2nd...
Hey hey, people
Nice to meet you all! Just trying to figure out as much as I can about making a great dungeon crawler. I've written a lot throughout my life and have always wanted to make a game but never had the know-how to do it. But thanks to RPG Maker and the internet, that is now possible...
Conditional_branch_in_Partymember - 2015-11-07
Creator name: mo-to
Condition branch to check something in your party
4th page of conditional branch: Fill in the script with this format-
Ex.) Name of one of the current party members, Harold...
With permission from コミュ将 (comshou), I'm reposting tilesets zip here.
sch_A5 | sch_D | sch_inside | sch_wall
- You can use this however you like (including commercial game)
x You can not sell the material by itself
- No need to contact comshou
I am using Yanfly's Class Change Core (link here) and Yanfly's Subclass addon (link here).
Having looked around I haven't found many answers to this particular question, namely, how to hide a specific class (or classes from showing up under the class list in Yanfly's Class Plugins...
I've been working on something on and off for a few years now, and I've been reluctant to share any details on the project before I had anything playable because I did not want to generate hype only for the project to go back on hiatus. That being said I believe what I'm working on is very unique and pushes the boundaries of what RPG Maker projects can be. Bold claims, I know but just wait.