class

  1. Evertonest

    Bard Class - How to activate and deactivate skills?

    Hi! I have a Bard class, and I am having trouble implementing a game mechanic related to activating and deactivating certain skills during battle. The bard has two skill types: "VERSE" and "CHORUS". CHORUS skills are basically stronger versions of VERSE skills, but can only be used when a...
  2. Chroma-Creative-Solutions

    YEP Class Change Core + YEP Subclass - Maintain Skills When Switching Classes

    Long time lurker (since 2017), usually try to find my own solutions, but cannot for the life of me find a solution or work around for this issue. Currently I am using these plugins to create a class switching system for my game: YEP Class Change Core YEP Subclass YEP Skill Core YEP Skill Learn...
  3. Black Pagan

    Need ideas for Futuristic Classes

    The Game's setting takes place in the Future, When Humans have colonized other Planets and have reached the few Nearest Stars. A Spaceship accidentally crash lands on a mysterious Alien Planet with you (The Player). Your job is to head out, Fix the Spaceship by finding materials from the Alien...
  4. PrideOfTheForbidion

    jobs vs class's what do you think

    while this dose sort of contain to my own game, im not really locking it onto it as the fluff in my game calls for job development, though i am looking for thoughts on the matter as I may down play the jobs a little more So right now I'm working on a multi character game with a good few...
  5. LordNPC

    Character Personality Quiz

    I was wondering if anyone has figured out how to do a personality quiz for RPG Maker MV. To clarify, I'm looking for something similar to the older Pokemon Mystery Dungeon games, where you'd take a quiz at the start of the game and it'd determine what Pokemon you would become. I'm looking for...
  6. tale

    Job Change with Alternate Layout (Class Change)

    dsJobChange - ver1.11.5 Creator name: Douraku Overview Job change system Features - Use Note tags to set for Actors (levels) or Classes (graphics) - Possible to add job requirement based on conditions/ stat values - There's a plugin command to open the job change menu - Alternate layout with...
  7. MawMaw-P

    How to delete the level and class system from the game?

    Hey! This is one of the first threads I do at the forum, and I'm relatively new at RPGMMV, so excuse my noob-ish question. I wanted to start a project on MV that did not involve the class system nor level, and I haven't found the way to do so. When I try to delete classes (changing the...
  8. Persona Class Question

    While this does relate to my current RPG Maker Persona fangame I'm working on, I'm asking this here due to the subject matter. In Persona 3-5, what standard RPG character class does each character fit? Here's what I got so far: Makoto Yuki, Yu Narukami, Joker: The Hero, Obviously. Yukari...
  9. How Do I Implement Class-Exclusive Weapons (Not Weapon Types)?

    For example, let's say we have the "hero" class and the "swordmaster class" for my game; the hero can use every type of weapon present in the game but can't use every weapon from that type whereas the swordmaster can only use swords but can use every weapon under the sword category. Maybe the...
  10. Milennin

    Class idea: Adept

    Something I've been toying with in a test project was the idea of a unique class whose gimmick is that they get a randomised skill set at the start of every turn, based on the current combat situation. This means that their turn-to-turn skill set is quite small, but since their skills are picked...
  11. Petrus906

    Class Evolution + Class Equipment

    Hi everyone! (Hope i'm posting on the right board) (sorry in advance for any grammar errors) I'm making a new project for some reason, and i have decided that the player will be able to evolve their character's class at a point in the game. And also, they will be able to choose between two 2nd...
  12. Sajai-D-Halo

    Greetings - RPG Maker Class of Summer 2019, anybody?

    Hey hey, people Nice to meet you all! Just trying to figure out as much as I can about making a great dungeon crawler. I've written a lot throughout my life and have always wanted to make a game but never had the know-how to do it. But thanks to RPG Maker and the internet, that is now possible...
  13. tale

    mo-to - Conditional Branch in Partymember

    Conditional_branch_in_Partymember - 2015-11-07 Creator name: mo-to Overview Condition branch to check something in your party How-to use 4th page of conditional branch: Fill in the script with this format- $gameParty.~(id)or(name) Ex.) Name of one of the current party members, Harold...
  14. tale

    com_sho Standard School Tilesets

    With permission from コミュ将 (comshou), I'm reposting tilesets zip here. Preview- Zip includes- sch_A5 | sch_D | sch_inside | sch_wall Terms: - You can use this however you like (including commercial game) x You can not sell the material by itself - No need to contact comshou - Credit...
  15. jbstuff

    Hiding specific classes in Yanfly Change Class Core

    I am using Yanfly's Class Change Core (link here) and Yanfly's Subclass addon (link here). Having looked around I haven't found many answers to this particular question, namely, how to hide a specific class (or classes from showing up under the class list in Yanfly's Class Plugins...
  16. Tevi

    Quick question on Dual Wielding.

    I have a small, quick question. Is there a way to limit weapons to specific weapon slots of Dual Wielding? E.G. Weapon One = Swords only for that specific character and Weapon Two = Guns only for that specific character? I know I've been posting a lot recently, I'm just bad at using RPG Maker-
  17. Installing Evgenij's Draw Animated Characters In Windows Script

    Hey everyone! I'm new to these forums, but I have been playing around with VX Ace for quite a bit. I'm having trouble installing this script however: https://forums.rpgmakerweb.com/index.php?threads/draw-animated-characters-in-windows.35644/ The instructions in the code says to "include the...
  18. nakina

    How do I use the player's current class as a condition (Yanfly's auto passive states)

    To clarify a bit more, I'm using yanfly's auto passive states plugin and I want to add a custom requirement based on the player's current class. For example, I'm making a berserk state that triggers when you reach max tp but only when you are using the berserker class. This is the code I'm...
  19. loendebr

    Class-specific weapons

    Hello everyone. I have ran into a bit of a problem whilst developing my game. At the start of the game, the player can choose one out of three classes: knight, mage or paladin. knights should only be able to use weapons such as swords, mages should use staffs and paladins should be using axes...
  20. atoms

    Can Yanfly's Class Change Core Facesets work in cutscenes?

    I'm planning on using Yanfly's Class Change Core in one of my game projects so the party members can change classes with ease. Link here http://yanfly.moe/2015/11/27/yep-32-class-change-core/ The plugin gives you the ability to change an actor's faceset when they switch classes. I was...

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