code help

  1. [RMXP] how it check if the player is above a certain Y position

    hello, this is my first time using the RPGMAKER forums and I've been having problems with the scripting function of the engine more specifically, RPGMAKERXP, is there any way to check if the player has moved above a certain Y position? This is the code I have written for it that I tried using...
  2. SparkaFear

    How do I get information from other scripts?

    In RPG Maker VX Ace there is a script editor (which you probably know). In the player script I have made a bullet system. And now I actually want to add enemies, so I can use it for something. I can make a class, but I dont really know how to get information from the other scripts. So in short...
  3. AgentN107

    (SOLVED)Capability with pop up and item storage

    I am using Vlues Sleek Item Popup now I have a mechanic where enemies pick up items and thought. the player can at least know when an enemy gets an item in a chest. so I have two problems one I can't for the life of me get this to pop...
  4. AgentN107

    (SOLVED)Event name override for YANFLYS Move Restrict Region

    so first of all I am making a modification to YANFLYS Move Restrict Region script here I made a change if I name an event in the editor it overrides the event overall region restrict. Now all of this has been going...
  5. Whitewitchworks

    Puzzel door won't stay locked untill puzzel is solved.

    Ok I'm having a bit of a problem, I'm making a puzzle game and for one of the puzzle rooms you have ts change all the lights to green, I already have the light conditions set so when you walk on them they change and effect neighbouring lights. so the puzzle starts X0XXX0X but say you walk...

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I added reflections and shadows. Though one of the party seems to have no reflection, is floating, with glowing eyes. I'm sure it's fine.
Well. *That* was an entertaining fustercluck — and that’s not meant nearly as sarcastically as it sounds. I just had to make four different versions of the same conversation:
1: Attained MacGuffin.
2: Have not attained MacGuffin, but know its location.
3: Do not know MacGuffin’s location, but have a good idea where to find it.
4: Do not know where to look for MacGuffin.
Yep, feels good to be back. ^.^
I'm soooooooooo tired TT___TT why can't there be a plugin to let me sleep + work simultaneously ... !!
Mixing different pixi filters over a picture. :MV3:


I don't know if my game dev skills are improving... But my waifu making ones sure are. :LZSwink:

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