code help

  1. AgentN107

    Item Pop ups for events Sleek Item Popup

    I am using Vlues Sleek Item Popup https://www.rpgmakercentral.com/topic/7350-sleek-item-popup/ now I have a mechanic where enemies pick up items and thought so the player can at least know when an enemy gets an item in a chest. so I have two problems one I can't for the life of me get this to...
  2. AgentN107

    Event name override for YANFLYS Move Restrict Region(SOLVED)

    so first of all I am making a modification to YANFLYS Move Restrict Region script here https://yanflychannel.wordpress.com/rmvxa/field-scripts/move-restrict-region/ I made a change if I name an event in the editor it overrides the event overall region restrict. Now all of this has been going...
  3. Whitewitchworks

    Puzzel door won't stay locked untill puzzel is solved.

    Ok I'm having a bit of a problem, I'm making a puzzle game and for one of the puzzle rooms you have ts change all the lights to green, I already have the light conditions set so when you walk on them they change and effect neighbouring lights. so the puzzle starts X0XXX0X but say you walk...

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Create Anime Art w/ AI, Tall Sprites with Aurora, Customize Variable Display | RPG Maker News #34

[My favorite slow moving track I've made so far]
dd_airport2.jpgdd_combat.jpg
dd_town.jpg
I did an experiment to try to solve the art style problem between RTP and 3D models.
But, it feels this grimdark world is going to end even faster. :kaoswt2:
Solovei wrote on caethyril's profile.
Hi, just wanted to say, thank you for helping me fix that event with the step count! I followed your example exactly and it works now:kaojoy:
still waiting for original character contest 3 bust/face dlc release :kaoluv:

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