collectables

  1. AeroPergold

    Why aren't there more Collectathon RPGs?

    So as you can guess with this thread name. Why haven't more people made an RPG in which you collect special items in themed worlds that unlock other themed worlds via a hub level. The reason I asked is because I made two games (OGMS and Numbskull Monotagari) that works like a collectathon a la...
  2. Wondering if it's possible to make a game with this dialouge system

    Hi I am just starting with RPG Maker, Before I delved into it too much I wanted to make sure it could make the sort of game I wanted, The game I want to make has a mechanic where you talk to NPC's and help them solve their problems by giving them philosophical advice, at first your dialogue...
  3. VesperCire

    How to lose items and money on game over

    Not much too much to elaborate on from my title. but I'll make a few things a bit clearer. What I want is that when the player receives a game over, they will lose random items (excluding key items, armor and collectables) and a percentage of money. Is there any way to do this?

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My Overworld might be a mix of inspiration from 2D Final Fantasy games, Breath of Fire, Battlechasers: Nightwar, Super Mario World, and Pillars of Eternity. If I can make it more in-depth than just walking from point A to point B, that might do a lot for the gameplay experience. Hmm...
Terribly depressed. Worst birthday I've had in years, no motivation to work on anything. Still no income. At least I've got my computer running again.
Doing RPG Maker News for 19th September 2021

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