1. Kimimant

    Value separators... I need help! :(

    Hello guys, I started to use the MV and I don't know how to change way some values are displayed. When you look at the HP in the menu it looks like this: 4,400 But how do I change it to this: 4400 And how do I change that in battle if these inputs are separated? Thank you for your help... :)

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Databasing. Just with what I consider "bare minimum", I have listed over 200 skills. That's not all of it, and isn't even considering skills that only 1 class would realistically have. lol

It's a Spanish devlog don't get scared!.
Just read the forum rules just for kicks and rule 14 reminds me of this:
150.jpg
I'm in the process of converting all locks and intimidate/persuade dialogue options into D20 DC based success/fail (modified by player skill). Before, it required a certain flat amount you had to meet, but with rolls, it offers more freedom. For instance, you can repeatedly try to unlock a door instead of just not meeting the requirement to unlock it.
Since we get very close: If you want to enjoy the advent calendar as it is intended, wait til your date and the day in the URL line up, so you have the final day on actual christmas and not the day before... time zones ;3

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