command

  1. Dreadshadow

    Double Dimension arrays.

    I found a solution on one of my major issues I had, while I was thinking of implementing an idea into an actual game. Here goes the solution on the thread I opened for your reference...
  2. Damaris

    [RMMV] (Twitch Integration) Seeking User Input Solution (and general advice).

    So for a bit of fun I've been working on integrating an RMMV project into my twitch stream. I'm not too experienced with Javascript and my RMMV knowledge is a little rusty - so I thought I'd turn here for an assist. It's a pretty simple setup so far but it's borderline functional - The issue...
  3. Xyonel

    how to obtain coordinates from a picture used as map?

    Hello, I'm wondering if someone could help me with a parallax world map that can indicate with a cursor my position in world, I found a solution(with a hidden blank message , the arrow works as an indicator for player position) but if I change resolution of my game, the coordinate stretches. I'm...
  4. Npc follow with command??

    I've been wanting to make a game with RMMV (i have the latest v) where the PC can call an NPC to them, specifically a parent call their child as if they had wandered off. The NPC wouldn't be a part of the party tho and would only walk to the players position and stay there until called again...
  5. ShinyRedUmbreon

    Extend Battle Commands Window?

    If you happen to have more than 4 commands at a time, then this will happen: However, I was wondering if I could extend the window, to be able to show all the commands at once. Like, make the window taller. How could I achieve this? I'm guessing it has something to do with Scene_Battle or...
  6. How to make a command menu?

    Can anyone make a guide on how to create command windows with options and handlers please? I was able to create a window using this code function MyWindow() { this.initialize.apply(this, arguments); } MyWindow.prototype = Object.create(Window_Base.prototype) MyWindow.prototype.constructor =...
  7. Poryg

    #7 - events, event commands, plugin command

    Hello, fellow rpg makers! Part 7 of the tutorial series is up. Time to talk about events and event commands, including plugin command! I forgot to plug in my microphone, so I made up for the bad sound quality with subtitles. Required: An IDE (some of the most popular ones are Atom, Sublime...
  8. How to Remove MAT and MDF from Equip and Status menu in VX Ace?

    Pretty straightforward problem. I would like to remove MAT and MDF from appearing on the menu screen in both the equip and status menu. Is there any way to do this by editing the base script? If so, would someone be kind enough to walk me through it or post a link. Thank you :)
  9. Tagumon

    Sigil Switch Menu System - RPG Maker MV Battling

    I'm not sure if this is possible in RPG Maker MV or if it's even possible with plug-ins... But after a long period of thought, I decided to speak up and ask here for Support with this idea. ----------------------------------------------- My idea or plug-in / what I'm trying to do...
  10. GreyWolfVino

    Second Skill Command for Special Skills

    So I'm using Yanfly's Skill Core plugin where every skill created goes under the skills command but I'm also using Yanfly's Equip Battle Skill plugin which sets a limit on the skills you can uses at once and I've already implemented skills that allow the actor to transform but I want skills like...
  11. Yawgmoth

    SumRndmDde_TitlePictureChoices Plugin Image Help

    Hi all, I'm trying out SumRndmDde's Title Picture Choices Plugin which comes with 4 images New Game, Continue, Options, and Shut Down. I don't need the shut down option but do need a Score Board image. Problem is I don't know how the images were created and I need to create a Score Board image...
  12. atoms

    Yanfly Status Menu Core - Add Continue Same Status Command When QW Next Actor

    I'm using Yanfly's Status Menu Core found here http://yanfly.moe/2015/12/04/yep-37-status-menu-core/ It adds a couple new commands to the status menu such as Attributes. I think it's great, but when I use the Q and W keys to go through each actor it goes back to the top "General" command for...
  13. Azel

    LGP - Easy Bridge v1.0

    [LGP] Easy Bridge v1.2 Azel Introduction Eventing bridges in RMMV is for the most part a simple procedure. However, if we want to expand the ability of the bridge to better adapt to the player's movement, we have a lot of extra stuff to take care off. This plugin does that for you. In other...
  14. Neo Soul Gamer

    Escape Skill

    The following video tutorial aims to show RMMV users how to create an Escape skill while adding it to the list of Actor Battle Commands. This method also allows you to call action sequences before the Escape is processed. Depending on your experience with action sequences, you can create some...
  15. Quanee

    Script to change window battle commands

    Hi, I'd like to change my window battle command window to show all of the commands at the same time, instead of seeing 4 at a time with an up/down arrow going through the rest of them. Below I'm attaching a link to steam forums I've found a bit useful (it's for width purposes though). But for...
  16. Chrono Engine / Changes to Command Guard

    Hi Guys, does someone know how to make changes to the Guard Command within the Chrono Engine (Chrono Mode)?! It seems like the Guard Command does an extra defence, around 50% for one enemy if selected. I would like to add TP gain to the command. The only place I found something containing...
  17. FoxySeta

    [Solved] Mask Picture's Value from variable

    I'm working on a set of common events to manage a simple Health Bar. One of these "Update Health Bar", has a Mask Picture command in it. It works just fine when I use a constant value, but for some reason It does not when using local variables. I've already checked if the value of the variable...
  18. Adding Command To Menu and making it do something.

    I goto select my new command for bestiary, but it won't do anything except freeze game even though i have common event set to do something. Heres the code:
  19. Jimminybob

    Moghunter title commands not showing until input

    Hi, I have installed Moghunter's title plugins, in particular the Picture Commands plugin (MOG_TitlePictureCom) for replacing the options on the title screen. So i've configured that and it's looking good but for some reason the command options don't show up until I press one of the arrow...
  20. Thordon123

    Several tough problems

    Hi guys, I'm new to the game and just started screwing around with it. I've been working towards fine-tuning my battle system and have come up against the sort of problems that googling doesn't seem to solve. I have three big problems at the moment that I just can't seem to fix, and I was hoping...

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