commercial use

  1. Jaiden

    [Solved] Cogwheel Translated Script Usage Terms

    UPDATE: I was able to get in direct contact with him and he provided me with usage permission. This thread can be deleted/locked. Thanks! -- Hey all, hopefully this is the right place to request this. I have a script I found by the RPG Maker XP scripter known as "Cogwheel" or "Shou". His...
  2. Cougarmint

    Cougarmint's RPG Maker Resources

    Hey, everyone! I've been working on releasing free art for Game Designers to use for some time now, and I recently discovered this forum while trying to solve some issues I was having with scripting. I would like to share that art with you as well! I mainly post my stuff on Open Game Art and...
  3. Hibarist

    Free to use modern music pack! -Crowded Beats-

    Hello! My name is Hibarist and i'm a freelance composer. I wanted to share with you this little album that I made, it's called Crowded Beats and it contains 7 tracks, all of them are free to use for commercial and non-commercial projects! The only thing that I ask is that you credit me as...
  4. Characters created in Character Creator Studio (RMVX) license

    Hello, I'm creating an indie game for mobiles devices using Unity3D engine, I'd like to use characters created with "Character Creator Studio (RMVX)" in my game, am I allowed to use them in commercial product made in application other than RPG Maker VX? If yes then what are the terms of use...
  5. Cjdgame

    Able to use DS+ Resources In Commercial MV Game?

    I don't know if this question has been answered before, I'm just trying to be careful. The V.2. section of the user license agreement: Allows me to use the DS+ Resource pack in MV commercially, correct? I need to know, because I love the resources, but I feel the need to upgrade to RPGMaker MV
  6. GameInk

    Looking for Commercial Use Content

    I've been looking around for quite a while now at fan made content to upload into rpg maker and a lot of it is really good except that in a technically 'commercial' game I can't use any of it if it doesn't say for commercial use. So if anyone has a website or creator that they like that's...
  7. Maple

    A stylized pirate ship for MV!

    This was a request by another member, and I thought I'd add it here also as community art! You can add the ship tile sheet (768 x 768) into the MV editor and then use it anywhere you like. For the overlay of the rope lines to go above the sprite layer, you will need to add the ship as a...
  8. Kes

    Anyone know this guy's TOS?

    I have looked over Bluestar's blog and cannot see where the terms of use are. Does anyone know what they are? The site is here <link removed> Thanks.
  9. I want to know if I can use the resources of these guy in a commercial project

    Hello!  :D I want to know if I can use the resources of Nightly (レンヤ) [Mint Chocolate Tree]: and Apoc [CLOSET]: Their websites are written in japanese and I couldn't understand the terms of use.
  10. JAD94

    Can these be used commercially?

    Hey everyone I just wondering if anyone knew whether these spritesheets can be used for commercial use? The Anubis is by PinedaVX and the werewolf by Hojika. Thank you -JAD
  11. GrandmaDeb

    Alisa Christopher - Tana's XP stuff posted!

    Here: /me steps out of the way to avoid being crushed by the mad dash to download... includes (plus more!) Animal sprites - fox, griffin, giraffe, horse, seacreature (think Loch Ness Monster) Were Bear...
  12. GrandmaDeb

    EB/Tsukuru Blog Resources

    Here are Enterbrain / Tsukuru's Blog Resources, in one convenient location! Official Word from Staff is that These materials may be Used in VX OR in VX/ACe Please credit Enterbrain for these materials. In addition, please respect Granny's Lists and do not link to these images without...
  13. Matseb2611

    Matseb's Resources (free for commercial use - tiles, sprites, animated battlers, and more!)

    Update (21/02/2018): Heya guys. I've overhauled this post and removed all the broken image links. Thanks! Hi. This thread contains all resources I've made or edited together and released for public use. Many of these have been released in previous ReStaff releases, however, there'll also be...
  14. Conect11

    Free Fonts

    Hello again everyone!    While I've stepped away from RPG Maker for the moment, I haven't stepped away from game design, nor from my love of everything RM. So as I find free resources I hope to share them here in the community. One site I've found is, which you might...
  15. Geekman

    Fallen Sprite for a White Mage

    Hey there, I was wondering if anybody could make RTP-style damaged sprites for the blonde sprite in this spriteset. It's for a commercial game, hence the terms of use would have to be commercial. I'm offering muchos credit.
  16. Aaron Krogh

    RPG Music Pack - Free Commercial Use

    Friends, I'm sharing my background music resources for free use, including commercial use. There's no need to ask for my permission to use these, but please include me in your projects' credits with my full name, Aaron Krogh. You may download my entire free music collection up to...

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So I am working on a big DLC package for my game.... and it will add a new intro and extend the ending of the base game, while of course adding additional content to the game... Yeah, that should work! lol
I'm stuck, I'm making some of Mr. N's Dialogue but I can't finish his full Dialogue...heres what I got now [this is the part I'm stuck on] "You treat me like a
bug, I'M SICK OF IT, you had me make these...abominations...well, now..." and at the "Well, now...' part I'm stuck at, anyone got Ideas?
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Merchant: Diamond Sword cost 100 Diamonds
F.Magic Knight
: I don't have Diamonds,what should we do?
M.Knight: I don't have any choice,i have to Buy Diamonds with my Card
F.Magic Knight
: You do?
(M.Knight's Balance Just Have 1.25)
M.Knight: (Chuckle) Maybe,later…
Decided to add the option to customize decor/furniture in the player's base -- a couple of item options per furniture slot, some different carpets, etc. It's not really difficult to event, but oh goodness it's much more tedious to implement than I anticipated :'D

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