common event

  1. RMMV Change event image by it's name from common event (solved)

    So I want to change a map event's image by referencing only its name from a common event. So, I could change the event image of a character 'Carl' to be an image of a bloodstain, for example. I found this code: "$gameMap._events.filter(function(event) { return event.event().name === 'EV001'...
  2. Problem with Common Event

    Not sure if this is the right place to put this, but I seem to be having some trouble with a Common Event not playing when in Battle. I've set up both a Skill and an Item to play through a common event. The main idea is to check if the target has a specific state, and if it does, run through a...
  3. ScorchedGround

    Adding different states via common event (At the start of battle)

    So what I want to do is add certain states to all enemies at the start of any battle. I'll be doing this via YEP_BaseTroopEvents which calls a common event on Turn 0 of every battle. The main issue here is that I don't want every enemy to gain the same state. Basically; All enemies gain the...
  4. orangebirddave

    Randomizing answers in a quiz game?

    Hello! I recently got the idea to make a quiz game (much like some other users here before me) for vocabulary learning/studying. I've figured out how to randomize questions displayed using common events and such. However I can't figure out how to randomize the ANSWERS displayed while still...
  5. Eliaquim

    Eli Button Common Events - Assign/bind common events to your keyboard keys!

    Author: Hakuen Studio Introduction This plugin lets you bind common events to any keyboard button via plugin parameters or plugin commands! Features ● Bind common event to keys. ● Remove common events from these keys. ● Can do it through plugin parameters or plugin commands. How to use The...
  6. Riku_Masamune

    Using an Item to Level Up

    No matter what I do it levels up the whole party. But for context Is there a specific script call that I can do to make it work on who it was selected on? Like any other growth like item. Thanks in advanced. It was in the MV version still for the entire party... but I want this remaster to...
  7. Keraldo11

    Newbie here with common event timing

    Basically, I'm trying to figure out how I can tie a common event, (which shows an image, plays some sounds, etc), to a skill, and have it play when the skill starts, not after the damage is calculated.
  8. RPMV Skill Help : Skill that changes the actor in battle but reset when battle ends

    Hi there ! I'm building a character that has the capacity to change his shape in battle (a skill, when he use it, it turns him into another character and it last 5 turns)(also I'm on side battle view system) I know how to make him change shape with a common event but I don't know how to tell...
  9. Ninjapon

    Common Event Party Commands

    Common Event Party Commands - MV by Ninjapon Description -This plugin allows you to add more options to the party command window (fight/escape window) as common events -It allows you to add up to 4 extra commands, and allows you to remove fight or escape if you so choose -The plugin commands...
  10. Eliaquim

    Eli Quit Menu Common Event - Play a common event every time menu closes.

    Author: Hakuen Studio Introduction You may want to increase a variable or turn on a switch automatically depending on what equipment the actors are using. Or, to do several things like changing the appearance of the character, increase speed, and more. This plugin allows you to do this check...
  11. KineticDog

    RMMV Pass Parameter When Calling Common Events

    Hi there. I would like to know if it's possible to pass parameters when calling a common events. This could make a lot of work easier. I already know a compromised way of achieving it, which is save the value in a variable first, and fetch it in common event. I just want to know if there is...
  12. Event that will run 3 random events each??

    How do I make a common event that will call 1 out of 3 other specific common events and then exclude the called common event and then call 1 out of the remaining specific common events until all specific common events are called? I don't know how to do this using variables...
  13. Random Panda

    RMMV Action Sequences and Common Events

    Hi all, I've noticed that if an action sequence is called via a forced skill, any common events within that action sequence will only play after the sequence is over instead of where they were placed within the action sequence. When the skill is is called by normal means (the player selecting...
  14. Kokonaugt

    How to fix a common event running without apparent reason

    Hello! I'm trying to create an item that gives a set number of XP to the actor that consumes it (later I'd like it to give a different number of XP depending on the actor, but I'm trying to get the first step working for now). Here is what I did : I created a new item named "IceCream", that...
  15. Acer2020

    RMMZ Common Event Buttons (Or Similar)

    Hello everyone! Hope you are all doing well and staying safe. I have a plugin request to make for RMMZ. My game has a system that allows the player to interact with objects and NPCs when approaching them. To complete this system, I need to be able to assign common events to keyboard keys...
  16. ScorchedGround

    [Guide] Simple Mana Leveling System (Custom Currencies)

    Hello everyone. Some of you may have noticed that I have been helping @Elliott404 with her leveling system during the past week. This is the Thread Unfortunately, we could not get it to work on her end and was thus abandoned. I did put considerable work and time into getting it to work...
  17. nathanlink169

    Organizing Items, Common Events, Enemies, Troops, and more

    Hi all, Whenever I make a game in RPG Maker, I find that I always end up with my Items, Common Events, Enemies, Troops, etc. lists all out of wack. I plan out my games far in advance, but inevitably there's always one entry that I forget about, and have to slot in somewhere. To mitigate this...
  18. AkisaNemo

    Item useable both in menu and battle, but common event runs only in menu.

    I added a consumable item that can be used in both menu and battle. I made a common event that would run if the player uses it in the menu, but the common event also run during a battle. I only want the common event to run in the menu and not during battle. Is there anyway I can do this? If...
  19. vivec360

    Sprite equiped Check

    Apologies, I'm sure this has been answered before. I am not a coder, I do the art but until I get a coder I'm handling that too. I've made a few outfit variants for the player. A variant for each slot so far. I attempted to use common events to switch the sprite based on equip. It works on...
  20. Moksock

    [Solved] Item used only in certain area

    Well im hoping i finally managed to put this in the correct section. I'm using RPG Maker MV. What i'm trying to make happen is there is an item called an Hourglass in my game i'm making that i only want used in certain maps, now in the screenshots i've provided it shows the two common events i...

Latest Threads

Latest Posts

Latest Profile Posts

currently working on some template sprites and tweaking the walk cycle :)
Early try to draw our Demon Countess, who destroyed her own soul leaving just an empty shell of a body - until our heroine unwillingly takes possession of it, every time she falls asleep.
(I know it’s a premade face from the Dark Fantasy Set, but I spent so much time with her, that I can’t bring myself to change the sprite anymore xD)
I finished setting up my new desk and apparently she thinks this is where she goes now.

not me baking a pie because i was inspired by celeste

Forum statistics

Latest member