common event

  1. KChasm

    I'm definitely programming something wrong here, but for god's sake, what?

    So I've got a puzzle in my game wherein you place four cards in four picture frames (plus a fifth frame in the room over), and if you press a button in the next room and all the right cards are in the right picture frames, the door opens. Else, you die. Problem is, I'm doing...SOMETHING wrong...
  2. Nilom

    SetMoveMoute Script for Event [solved]

    Hello everyone! I'm seaching the forums and google up and down to find a working script command for moving events with a parralel process common event. What does not work in my case is everything with " this. ". Because I absolutely need the script call to be in a parallel process. Before I...
  3. How do you control common events with basic map variables?

    So, I’ve been dealing with this problem for a pretty long time, and I literally *cannot* find any tutorial. I want to create raindrops, and I created a common event, containing the images and inner processing of the raindrops. Now, my biggest problem is that I *do not* know how to use variables...
  4. Ebanyle

    Talk to Followers

    Do your characters feel lonely even if they are accompanied? Are you lost, with no hints of what to do? With the Talk To Follower system, no more! Unless your follower is also lost, but at least you are not alone. Warning: This system mostly requires a "Turn Around" system. You can use...
  5. Kinni

    Help with Scripting Common Event

    I am here with a request that's both simple and complex. I'll try to speak only the essentials, but if you want more details, just ask: First, some background. In my game, each actor will have a few variables associated with them. My question has to do with common events affecting those...
  6. p0_boy

    Stuck In Place After Transfer Player

    Hello, everybody- I am running into a problem and wonder if any of you can please help me out? I am trying to streamline the way my character moves from one map to the other using a Common Event and a Map Event but upon executing it, my character is transferred to the other map but is stuck...
  7. Plyastudio

    problem with common event

    I have a problem with a common event. I'm simulating a battle and at the first time this common event works perfectly, but if my protagonists go into game over and I select to retry to start the battle again, when they come to this common event, all simply get stuck in the marked point (I tried...
  8. tale

    Restart Common Event

    Restart Common -2019/03/12 Creator name: kido0617 Overview Restart parallel common event from the beginning Plugin Command RestartCommon 3 Input common event number after RestartCommon Note: Plugin works for RPG Maker MV version 1.6 or above Credit and Thanks: kido0617 Terms of Use-...
  9. Skill that changes a class trait?

    I have my game set up to have single, dual wield and 2 handed weapons, I did this by changing the names "weapons" and "shield" to "main hand" and "off hand" in equipment types. I then used the traits section for weapons to either say a weapon can be dual weilded which allows use of that weapon...
  10. Script call or plugin that simulates game pause and blur when you open the main menu

    I'm looking for a script call or plugin that does not open the main menu, but simulates the game pausing and blurring when you open the main menu. When I pause the game to open the main menu, I want the game to stay paused and blurred when I use an item from the item menu that runs a common...
  11. Common event at pause menu?

    Is there anyway that I can have an common event active in pause screen? Common event only effect at map and at battle, can I make it to effect on pause menu?
  12. Common event called by skill soft locks/freezes game in battle

    I've implemented"chaser" skills from Etrian Odyssey in my game. These skills basically allow a character an immediate attack when another character uses a skill of a specific element. For example: 1. Char 1 uses "Air Chaser" and is inflicted with the "Air Chaser" state. 2. Char 2 uses Empyrean...
  13. pkessler

    Digging holes to find treasure

    I want to make a game that will heavily involve digging to find fossils and other ancient treasures. Is this possible in RPG Maker MV? I don't know anything about programming, but I've been using RPG Maker for 5+ years. I saw a tutorial on this, but it involved making a bunch of invisible...
  14. mars714

    Yanfly Event Spawner - Region Spawns ignoring script call?

    Hi. I'm having a bit of trouble with Yanflys event spawner, I'm sure I just need another set of eyes to double check my work, I know this problem has to be because of something I'm doing incomplete. I've already made major improvements of my efforts, Ive had crashes and although its probably...
  15. FleshToDust

    Error: Common event calls exceeded the limit

    When I move the arrow key it selects a zone which loads a common event. When I move the arrow key back it loads another one in a menu. There is a limit to how many common events you can load in a row. Is there any way to get passed this limit? Ex: exiting all common events and then restarting...
  16. 5crem

    Plugin adding common event to party command menu

    Hey all, I'm Looking for a Plugin that adds a common Event to the Party command menu in battle. I want to use it for a Monster catch mechanic. It is supposed to look like this: Fight Catch - this would trigger command Event x Formation Escape And an Option to Show/hide this command through...
  17. 5crem

    Adding Common Event to Party Command Menu

    Hey hows it going, I would like to add another command to the Party command menu (the one featuring 'Fight' 'Escape' and 'Formation'). I Need to add a shortcut to a specific common Event right there. (My game Features a Monster catching mechanic, and the common Event processes the catching)...
  18. Yawgmoth

    High Score Page Plugin for MV?

    Greetings, I've looked everywhere for a High Score Plugin and haven't found anything yet, if someone knows of one please post a link. If not I would like to suggest a High Score plugin similar to classic arcade games that draws on a variable as a score and automatically places the highest...
  19. Nalthanzo

    Help - Skill that stacks up

    I'm trying to design a skill called Rising Flow. Every time a character uses it, they gain 1 stack of Flow, then attack according to how many stacks of Flow they have. Flow stacks up to a max of 3 and will drop to 0 if the character doesn't use Rising Flow that turn. Essentially, it's supposed...
  20. Yanfly Button Event plugin freezes player commands

    Hey all, I'm trying to use this plugin to fire a common event upon using a specific key. ( http://yanfly.moe/2016/01/23/yep-061-button-common-events/ ) My goal is, when pressing a specific key, to ask the player if he wants to leave the game with a regular message box (Yes/No). The issue is...

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Chilling out while toodling around someone's painstaking Minecraft recreation of Disneyland. It is mind-boggling and probably as close as I'll ever be to going.

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