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  1. bluebooth

    Random Dialogue v1.03a

    Random Dialogue v1.03a Author: Michael Morris @Blue Booth Studios Demo thanks to Anthony Xue: http://ancient-architects.com/files/Conversation Demo.zip Introduction Sometimes you just need NPCs to say random stuff. Not completely random, per say, but for example, let's say you have an NPC...
  2. Expanding dialogue options

    Hey guys. I'm new to RPG Maker XP and am making a short, simple game for a school project. The point of the game is to convey  information, so it doesn't exactly play out like a legit video game. I figured out how to have NPCs speak and then have dialogue options to reply, but the boxes only...

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Lately I have been taking a break from game and resource making so I won't get burnt out. But I am also interested in the Game Jams this site periodically holds. It'd be great if I knew when the next one, if any, is planned.
elexy 1.2.pngSome bust art to be cropped and cleaned. May use in special decision moments. Depending on how it looks in game I may cut it.
Tiamat-86 wrote on ATT_Turan's profile.
apparently since its turning 15 years old this year the ps3 is considered "retro". now how old do you feel?
guess that means im an "antique" gamer since ill still play games as old as i am.
"you know your getting old when your childhood console changes ethnicity" lol it turned yellow
I'm making Toilet in Wonderland 2. and tell vinny about it lol

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