As the title says, I'm wondering if anyone has had any major success with any of the currently existing crafting system plugins and which you'd recommend?
I want to be able to have crafting systems for:
- Blacksmithing (Weapons/Armor)
- Alchemy (1-time-use skills or buffs)
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I can't decide whether I should have a crafting system or just let the player get it all from the shop, chests, dropped on map etc.
There won't be many weapons and I plan for most if not all of them to be rewards when you have beaten certain maps.
I thought about giving the player the...
Hello everyone, I just post 2 thread already but, I still need something to be done
It's a problem I face with Item Crafting Script. By the way, I found the script here >> https://gdu.one/forums/topic/6729-item-crafting-scriptrmxp/
Unfortunately, the demo link is dead. So, I tried to put this...
I'm creating an alchemy...
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Hi all, I use Szyu's plugin for test a craft system, I use RMMV.
I use all comands, but the recipes don't show in the craft menu.
I use this forum: https://forums.rpgmakerweb.com/index.php?threads/szyus-crafting-system.49243/
the book for craft is ok
But don't show nothing inside him
Hey, so I've been using Vlue's Advanced Recipe Crafting for a while. The script works great, but I have two problems with it:
1)The script uses what is called "exp deprac", a system that reduces the crafting exp gained from crafting depending on the player's crafting level. can we make it so...
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Evented Crafting System
aka: putting items on a table before cooking
This tutorial is for those people like me who want a crafting system that's more hands-on than many of the crafting plugins. While the plugins are great, they don't give complete control of what ingredient combinations are...
Hello everyone, I'd like to share my first game with RPG Maker VXAce. But before that allow me to point out that I'm not
a 2D artist, so I don't have custom sprites in my game. That being said I love creating stories and worlds. RPG Maker
also comes with a large library of sprites which...
Does anyone know any good crafting systems, that are truly plug and play and still have support?
I need something that allows for alchemy, cooking, and smithing.
Otherwise I will have to quess at how to make a crafting system in the game.
After 7 months of really hard work and then 6 months of lazing around and procrastinating with adding the final touches my game is finally complete! Not bad considering that a year ago I didn't really even know about variables. Thanks to everyone who helped with questions and assets! Feels good to have a game under my belt! Ep2 (also self contained) may possibly come in the future!
I just made a breakthrough in my Battlecore problem where the Abort Battle command wouldn't work after using a Custom Action Sequence skill. It seems that Abort Battle can't be the last command in the event.
Before, the event was ordered (Dialogue -> Abort Battle). But having the message appear LAST fixed it.
(Abort Battle -> Dialogue)