By: Casper Gaming
Last Update: 5/17/2013
Latest Version: 1.0.4
Allows you to easily set up crafting recipes, while remaining a powerful crafting script. Can show only recipe's of a certain type in the crafting scene. Can note tag armors/weapons to increase crafting...
Phantea, a world ruled by 5 pantheons of Deities, each one coexisting in peace and harmony, until a sixth pantheon decides to atack causing an unprecedented catastrophe...now it's up to the last remaining humans to save the world and restore balance to the universe...
By: Casper Gaming
Last Update: 4/6/2021
Latest Version: 1.2.0
Adds a crafting system to your game that works well with CGMZ Professions. It can handle ingredients (consumed on craft), tool requirements (not consumed on craft), products (produced on craft success) and fail products...
Hello, just got MZ and I'm already encountering a problem with one of their base plugins!
Their Item Reinforce Plugin which is essentially their crafting system is the only plugin i have installed (and I have tried using it with other ones as well) but when i go into the menu to click the option...
I can't use the plugin at all. There's no option to craft or anything at all.
Does anyone know the cause of this?
I got Item Core, I've tried to disable it to see if that was the issue but it remains the same.
This plugin adds a simple Craft System to your Game.
You can learn Recipes with script commands and set up
the needed ingredients and crafting speed for each item.
Also includes own leveling System!
v1.4.1 - Bug Fixes
v1.4 - Added possibility for Rolling...
By: Casper Gaming (Casper667)
Last Update: 8/14/2020
Latest Version: 1.0
This plugin creates a crafting system for your game. Set up a complex or limited crafting system that integrates well with CGMV Professions (optional). Discover recipes via events or from using...
I was wondering is there a way to make a crafting system that allow us to craft armor and weapons that gives random effects and states each time you craft a item
I craft a sword the sword i craft gives +10 atk and +10 agi
If i craft a nother copie of this sword it can give me...
So, I came across this thread : https://forums.rpgmakerweb.com/index.php?threads/eventing-a-place-able-crafting-system.83283/
Its about Crafting something using 3 Ingredients. Could someone tell me how could i make it so I could craft (Cook) with only 1 Ingredient ? I figured i would just...
SECTION A: SYNOPSIS
And there you have it. I'll be updating this page regularly. By the way, while my username is CatFyre Games, this was thought of years ago and now i have a better, established name (Caotic Pixel Studios). Dunno if it's...
Alamat is an Adventure/RPG game currently in development using RPG Maker MV engine. Set in Fictional Version of Philippines showcasing Philippines' Myths and Myth Creatures such as Bakunawa, Dogong, Sarimanok, Lam-ang, etc.
Join Dula and his friends as they set on an adventure to reverse their...
I am looking for a way to allow Weapon Refinement/Enhancement. It works a bit like Crafting but not exactly the same. Basically, When you open the Scene, you'll see a screen that is close to the classic Item screen (but not the actual item screen!):
When you click on one of the...
Engine: RPGMaker MV
Synopsis: You find yourself in Brave Heart Isle, remembering only your name.You are welcomed into Bravewood with open arms and love, a feeling you’ve never had before, so you stay for a little.However, the longer you stayed, the stranger things get and you fear that all of...
Experience a compelling story
Fight exciting and strategic battles
Improve powerful skills
Discover a world full of secrets
Learn about its history
And challenge the status quo!
ATB Sideview Battle System
Sidequests, Fetchquests & Mobhunting
Does anyone have a tip on what game (or demo) that is out on Steam, with the most advanced crafting and economy system? (Made with this engine off course) :)
Just trying to understand what is possible, and what is not possible with MV.
My partner is a programmer by trade, so I guess...
I was wondering how I would go about setting up a system where no crafting recipes are included in the menu unless the player actually tries to combine them. I want to leave crafting open to player experimentation, so if they find a gem and a rock and a stick, they can try and mash them...
I'm using Yanfly's Item Synthesis plugin (http://www.yanfly.moe/wiki/Item_Synthesis_(YEP)) for RPG Maker MV and want to set it up so that weapon (and armor) progression is linear, i.e.:
You start with a basic weapon for each player and as you accumulate 'parts' (Synthesis Ingredients)...
Embark on a journey with Saher, a noble messenger who mysteryously gets transported to a hidden village within the mind of his Host.
There he encounters strange villagers who has been trapped within the depths of the Host's mind.
Will he be able to escape? Or will he succumb to the enchantment...
I think we all know the thread about things to avoid in our games, and in this I red few times that some players dont like arbitrary crafting. And I still remeber that one guy who commented a NoMansSky Youtube video with "Oh it has crafting? I suddenly lost all my interest in this...
Can anyone tell me what MV plugin allows you to do that clear-shockwave visual effect? I've seen a variation of it with fallen angel Olivia for battle effects but its strictly for guarding, but I've definitely seen it in other games being used both in and out of battle.