First off I'd like to say that all of you who are doing scripting for those of us who cannot, Thank you. You guys(and gals) are truly appreciated.
i am going to do my best to be as detailed as i can about what i am looking for. its not easy to think like a scripter when you aren't one. but i...
Hello friends. I'm hoping in the future there is a Crafting Script / Plugin for MV. I'm looking for one more similar to this one for Ace:
http://forums.rpgmakerweb.com/index.php?/topic/17560-crafting-script-v38-updated-2262015/
It was very clean and simple and worked really well.
The best...
I’ve found plenty of beautiful little crafting and cooking systems for VX Ace, but when it comes to RMXP, I haven't really been able to find a script that works this particular way.
I know this is something I could do (to a degree) with eventing (I recall making a start on a sort of similiar...
Radiation.
An Action Adventure Rpg!
Synopsis
A young man namd Rick suddenly woke up surrounded by the wreckage ih his house.
Astonished by everything he saw,he stood and he walked to go outside and see
whats going on.And there outside,he saw the city,Destroyed,abandoned and no
life can...
Abilities System
By Paramecium13
This is a simple script that adds 'abilities' to actors. An ability can be either leveled or not leveled. A leveled ability has a number, its level associated with it (e.g. Smithing: Level 27), whereas an ability that is not leveled does not. This script has a...
Right, I have NEVER posted on a forum before (I don't even know where I should be posting this)
I don't want a ready made script. I have never coded but I'd like to learn to code the scripts I need.
I have googled myself silly and haven't found what I want and I'm really stuck (no idea where...
Hello everyone,
So my most recent project greatly focuses on alchemy and crafting potions, medicines and the like. While there are a lot of alchemy systems out there, both scripted and evented, none of them really seemed interesting to me. ^^; Most just depended on collecting ingredients...
So, I'm trying to implement a way to mix two items in the battle menu.
Similar to the Compounding skill used by Salve-makers in the game Bravely Default.
However, I also need the ability to have separate battle crafting for different items.
Also, similar to In Search of Immortality's mixing...
So I had an idea about having 4 main actors who each had their own crafting system.
Actor 1 (Smith) - Main tank line. Forges and repairs the parties equipment.
Actor 2 (Cook) - Dedicated support. Mixes food ingredients into different goods that are both beneficial and delicious!
Actor 3...
Hi Forums, nice to see you again!
I'm looking to take a basic crafting system (speaking broadly, I haven't selected one because there are so many) that has experience/levels or making my own and changing it to be slightly more profession-y. I want to be able to add gathering as a profession...
So, I actually shelled out money for Weapon Shop de Omasse when it came out for the 3DS...
That was, in short, a gargantuan waste of a game concept with immense potential.
It was, in fact, so incredibly horrid, I realized I could do better. Spite is a surprisingly efficient motivator, so long...
Hi i am looking for some custom sprites as well as ore/ingots.
To start off the custom sprites i am looking for are based off the dragonborn race from D&D. The only real change would be some wings added to change them from being exact like the D&D race. I am planning on having them as not only...
I am very much a creator, crafter and the like. RPG Maker software has led me to one more fantastic outlet other than the traditional stuff. So far it has been an interesting learning curve with various tutorials as I vaguely remember tinkering with XP for a short time. Though, if I remember it...
Original Script : Venka
Candy Edition : Nio Kasgami
Data : 2014-09-13
Type of script : Misc Scene , Sprite
Dificulty of the script : easy , Hard
Script version : V.0.1
Introduction
Everyone begin to know Venka crafting script but Now me Nio Kasgami Arrive with a totally new edition : the...
While looking into Vlue's Advanced Recipe Crafting script, specifically the crafting categories, a stray memory happened to pop into place. Sometime just after the Y2K rollover, while looking around the 'net for game-making tutorials, I came across a gamedev.net article which listed some things...
Hello everyone of this topic.
So i'm creating a game using the RPG Maker VX Ace software, it's pretty much Final Fantasy/Diablo/Sword Art Online
so a RPG, Rogue-Like, fantasy, turn-based adventure, with a hint of comedy. no perma-death though, but the boss monsters are extremely hard to kill...
https://www.youtube.com/watch?v=AuembLFMECI
More info from the game -> http://wiki.mabinogiworld.com/view/Cooking
Basically, you add 3 ingredients, then hold a button (which can be switched to pressing 3 different keys on the keyboard instead of the mouse) to add a certain % of the ingredient...
Hi!
So ummm i kinda ran into a problem :O im doing something wrong here obviously but im not sure as to what.. xD
Im trying to get Mr. Bubbles Crafting script to work and i seem to be having a problem on how to set up the note tags..
I want weapon to be crafted called Test weapon xD
so...
Hi!
Iv'e been looking for a script to make something different in my game..
Something that involves the shops that i haven't been able to find a script for and that is why i am posting here n.n
What i would like from this script:
- The ability to Trade items and money for a new item...
So I have had this script for awhile, but never got around to using it until now. It always showed up fine from the menu with no recipe books (although it would just show up blank as expected).
However, when I add a recipe book to my inventory and then go to the crafting scene from my menu the...
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX
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