createwindowlayer

  1. subengari

    RMMZ createDisplayObjects command execution order

    Salve, fellow makers! Behold the following snippet: Based on the first function, Scene_Map.prototype.createDisplayObjects, it is my belief that this.createWindowLayer (and therefore this.createRewardsLayer) should be executed before this.createTreasureChestSprites. However, upon execution...

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