1. Trihan

    Evidence-gathering thread to pinpoint a reproducible environment for VisuStella CTB softlock bug

    Hi folks! For a while now, users of VisuStella's CTB battle system plugin have been experiencing a bug that soft locks the game, but it's so rare that nobody has yet been able to reproduce it consistently enough to provide a bug report project that they've been able to consistently replicate...
  2. WheatTon

    RMMV Mana Khemia Style Skills/Combat System

    I am trying to make a game with a combat system reminiscent to the game Mana Khemia. In the game you have a turn order in the form of cards in the first one and orbs in the second. Certain skills can add cards/orbs to the turn order so that when it comes to the skills turn it does the attack...
  3. ScytheX

    Searching for compatible CTB script and/or requesting one

    so i'v been trying to fine a good CTB script to use for my game but most are dead and/or don't work with yanfly's scripts like the. the most resent one i tried was Yami's PCTB script but i got some weird errors. i get this error when ever i switch a character in battle: i get this one...
  4. DoubleX_RMMZ_TPBS_CTB

    Purpose Lets you mimic the CTB functionality in the TPBS on the fly Introduction * 1. This plugin lets you skip TPBS frames having no important moments, * like inputting actions, executing actions, to mimic the CTB * functionality in TPBS Video Games using this plugin...
  5. Sarretth

    RMMV Azshura (4 YR.+ Project)

  6. Kes

    Cooldowns and CTB

    I am using Yanfly's Skill Restrictions script. However, cooldowns that I have set with the usual note tag have no effect at all. Is that because cooldowns are incompatible with CTB systems, due to the way that 'turn' is calculated, or have I found yet another bug with the PCTB script I'm...
  7. Yanfly's CTB - Hide Turn Order Window

    Hi, I need some help hiding the turn order display in some specific circumstances such as on the victory screen and when text is displayed in battle (temporarily hiding). If someone could either point out how to do it, I would be extremely grateful. Script...
  8. Lemonrice

    YEP ctb: show more turns in turn order prediction

    Hello, I'm currently using Yanflys Charge Turn Battle system (yes, I am aware, that the support has been discontinued :kaoblush:) and I wish the turn order display to show more than one turn. This is how it currently looks: This is how I would like it to look: Now I'm not sure if it...
  9. Percarus

    Help with Yanfly's CTB

    Hi! I am using Yanfly's CTB system in my game, which has a battle system that closely resembles a card game. Firstly, I don't want the Turn Order determining formula to be so complicated, but I am a simpleton and setting the "Full Turn" to 1, the Speed per Tick to 0, and the Initial Speed to 1...
  10. EmperorEnema

    RMMV 'Grim Mortality' Damage and Pain Framework

    Ay all For my up-and-coming mature post-apoc & cyberpunk adventure/action/psychological CTB RPG, I'm looking to add more layers into combat to supplement how frequent said combat is through the game. One of my primary ideas that I have been fleshing out over the last few weeks has been a...
  11. Studio Blue

    Character Waits Until After Another (Turn Order Manipulation)

    Hello, and hope everyone's having a fantastic day! We're looking for a plugin that will work with the YanFly STB, the YanFly CTB, or the Olivia OTB. In this instance, we're not able to use any ATB, but if the plugin can work for ATB, then that's fine too. We'll personally be using either STB...
  12. msazako

    RMMV Lie of Caelum

    "This planet... is a blessing and a curse." "It has given us the means to evolve significantly and grant us the power to create magic. But why is it here? What created it? Have we become so arrogant that we doubt our own home? After all, we can only go so far as a species. But among us...
  13. DavidDev

    Is it possible to use a face as an enemy's CTB icon?

    I'm using Yanfly's CTB Battle System in my current project and I've been thinking about something for some time now. In this plugin, you can see the turn order in one of the top corners of the screen during battle. Each battler, actor or enemy, has their own "icon". It can be a sideview battler...
  14. Kuu_t


    SYNOPSIS It’s the beginning of June. Summer holidays start. The family should be taken somewhere… but where, when you have kids as wild as Suttu and Touhu are… Previous years have been catastrophes. Even grandma cannot take it anymore. She got enough at last year. There’s still one place...
  15. Nantas

    Yanfly's CTB - Remove a feature - Turn Order Window

    Hello everyone ! I wish some help to remove a feature from the CTB System plugin provided by Yanfly. (Link : http://yanfly.moe/2015/12/05/yep-38-battle-system-charge-turn-battle/ ) I want to remove a feature : when the skill or item command is selected, the turn order changes it's Y position...
  16. Nantas

    Information about tick in tick based battle systems

    Hello everyone ! I am using the Yanfly's CTB plugin since a long time ( http://yanfly.moe/2015/12/05/yep-38-battle-system-charge-turn-battle/ ) and I need some help about understanding what is a tick. Don't get me wrong : since now, I've used well this plugin and my battles are good, but I...
  17. ragnorak6608

    Having trouble with Yanfly CTB

    Has anyone else encountered this error? I only get it when using CTB and showing the turn order. If the option to show the turn order is off, I do not get the error. Also this error only occurs when you try to open the menu.
  18. Nantas

    Yanfly CTB Plugin - Timed cast

    Hey there :rhappy: I need for Yanfly's CTB Plugin a little extension. :rswt In fact, I've searched long enough a way to do a casting time for some of my skills. :rsrs: For example, I've three different levels of each elemental basic magic skill The level one has no casting time; The level two...
  19. Nashtya

    Changing variables dependent on actor affected

    Hi all! New to the forums here but hoping I can get some help!   I'd like to know how I'd be able to do the following during battle:  When actor A uses a certain skill (which we'll call Skill5 for fun) on one of the other actors, it changes a variable that is dependent. For example, my...
  20. markp80nj


    Hey everyone, so I decided to release a demo of my game to get some feedback. I hope I'm in the right forum, as I do think this is still an early project. I have no skill in digital arts, so I have used mainly RTP graphics and music, with a few exceptions. So, please don't...

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College is hitting me a lil' softer than I expected, so I'm back on MV!
And to kick things off, here's a lil' test of a tileset edit I made today! (Took me, like, 5 hours, considering this was the first time I've EVER used GraphicsGale...)Edit test SUCCESS.PNG
I don't know when I'll have time to finish this, so I'll post this mostly complete version now. Another major character of my project, his name is Red (at least until I can think up a better R-name). In case he looks familiar, it's because his design (and personality) is based directly from my favorite anime character of all time (who is, unfortunately, fairly obscure).
Here's a showcase of layers of visual effects I've added over a scene. By stripping them off, one by one. :kaoblush:

Aaaaand, here's me working on the above scene, adding weather effects to it: :kaoeh:

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