ctb

  1. Daybreak

    [ACE] Is anyone willing to reformat Yami's CTB?

    I'm interested in using a CTB system for my game, and it seems the best available one, Yami's CTB, has faded from existence. The dropbox link is completely dead, which is a complete shame.  However, on this thread:   There seems to be the full code of the script here, but it's only...
  2. Juzkhain

    Help on modify Yanfly CTB

    Hi, i'm new here and I have no idea about coding, but I'm trying to learn. I love the Yanfly's CTB battle system, but there is a few modifications  I would like to do on it so it will fit exactly  what I want to do: The first one would be this one: would it be possible the name of the...
  3. Feature for Yanfly's CTB

    I'm working on a game where spells have casting times.  While the CTB Has a built in delay function, it's based around the user's AGI.  A mages AGI would have nothing to do with their casting time. I'd like to be able to make casting time formulas.  There are formulas for delaying the opponent...
  4. ViviCJ

    Battle Event - Length of turn for limit break

    Hi there! So I am trying to create a limit break system using TP on RPG MAKER MV, However, Whilst using Yanfly's ATB/CTB plugin, my battle event can't seem to tell when it is the end of Actor 1's turn... Let me explain: When Actor 1's TP is = to 100, his attack command is hidden and...
  5. crowhound

    Gates of Elmeria

    Demo Should be Ready by June 2nd   Hello everyone my name is Jonathan Westfall and I would like to share a project I have started to work on: Gates of Elmeria Summary The story takes place on the world of Elensa. Elensa was blessed by the gods of the heavens. Elensa is a world...
  6. firestalker

    Question about Yanfly's CTB System Speed...

    What does this do?  Does this add more agi?  How does it increase/decrease speed?  If I made <CTB Speed: +100> how exactly will this change my actors speed?  Will he be 100 times faster? How does this change the battle?
  7. DoubleX RMMV Popularized ATB CTB

    Note This plugin's available for commercial use Purpose Lets users switch the battle system to mimic charge turn battle Games using this plugin None so far Configurations Plugin Calls Video Prerequisites Plugins: 1. DoubleX RMMV Popularized...
  8. What do you want/like/hate in CTB?

    Athough I think CTB can be regarded as a subset of ATB if the latter's feature set's expanded enough, I still think this topic deserves to exist here(Even though I've posted similar topics for ATB). Do you think there are some features that should be in a CTB, yet almost no CTB system...
  9. Dark Horseman

    Favorite Battle System (atb, etc) Available for Ace?

    I know a lot of people have a preference for battle systems in JRPGs they've played in the past, but what about systems available as custom scripts for Ace? Things such as Victor ATB or Archeia CTB or the action rpg scripts for compatibility and feel. For example, although action rpgs are one of...
  10. DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility

    Purpose Fixes compatibility issues in DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Scripts Addressed Video Coming Soon Demo Coming Soon Prerequisites Terms Of Use Instructions Open the script editor and put this script into an open slot between DoubleX RMVXA Enhanced YSA...
  11. DoubleX RMVXA Enhanced YSA Battle System: Classical ATB

    Patches (DoubleX)ECATB Base Formula(Possibly hurts code performance but frees you from copying the same <ecatb rate: RX> to every battler) Note Introduction Purpose Be an enhanced version of YSA-CATB with bug fixes and addons integrated Features Possibly upcoming...
  12. MobiusXVI

    Charge Turn Battle (CTB) System (Final Fantasy X / Tactics style)

    Mobius's Charge Turn Battle System 1.2 by MobiusXVI Release Notes v. 1.0 Initial Release v. 1.1 Customizable Turn Icons v. 1.2 Beastiary Expansion Introduction This script overhauls the default battle system and replaces it with a "CTB" system similar to Final Fantasy Tactics...
  13. Archeia

    AEA - Charge Turn Battle System

    Charge Turn Battle System Archeia Engine Ace   Introduction Allows players to have CTB Mechanics for their battle system!   Features A Charge Turn Battle System!   Screenshots Without Luna Engine   With Luna Engine   How to Use    ...

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Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
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Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
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