custom battle

  1. Kage

    RMMZ / Need Help. How do you add Custom Size Side View Battlers with an Extra Animation Frames - any tutorials?

    Hi Everyone, I'm noticing on the internet that people have really amazing and visually exciting Battle Systems in their games. Mainly having larger battlers and more frames per animation for example when casting spells. Unfortunately, I can't find anywhere tutorials on how to implement that...
  2. RMMZ Create a Custom Turn-Based Battle System (Movement + Range)

    Hey guys, I am new here. We are trying to create a custom turn-based battle system for our game. We would like to know if creating and mixing these concepts would be possible: Concept 1: We want to implement a tile based movement mechanic for both the player characters and the enemies. They...
  3. Crimson Dragon Inc.

    Level scaling without scripting in VX ACE

    can it be adjusted to work with party average lvl? and i mean the main 4 not the ones in reserve

Latest Threads

Latest Posts

Latest Profile Posts

Here's a medical question for ya: Why do I start lightly coughing after I drink coffee?
Well, someone "reviewed" my game. Didn't credit me anywhere in the video and spent 2 minutes insulting it. Going to ignore that and move on.
To cut down on map lag, I've been researching how to implement a lighting layer as a single map overlay instead of a bunch of individual lights. Hopefully I'll have a screenshot soon!
Imagine having a game broken up into a whole bunch of chapters? Like Chapter 11 should be about the party members going bankrupt.
Over 1/4th of the calendars are already out :eek: Have you already put something to a good use?

Forum statistics

Threads
117,264
Messages
1,105,944
Members
153,437
Latest member
rilcole15
Top