1. arcadekitten

    Is it possible to create character profiles, and have them show up as their own feature in the in-game menu?

    Hey everyone! I'm looking for help with something that seems pretty advanced and I am still only just a beginner, heh. But it's an important part of my game, so I'd really like to be able to implement it, even if I have to find work-arounds! Basically, I want to be able to create my own...
  2. tale

    How to remove Weapons for custom sideview actors

    If you're using comshou's Japanese-style battlers, numakara (沼から現れた) sideview battlers, or your own graphics. You probably don't want Weapons to show during sv-battle when you already have a weapon on sideview actors. Note: if you're not using your own graphics, please follow terms of use...
  3. alcaporzel

    Import Custom Images

    Hey friends, im new here sorry. I googled already but i "loose" now with a very simple thing. Im currently working on our intro. And for our story telling i want show pictures (simply pictures we created - not related to chars or system, just a picture for example about a house with lake)...
  4. Request: State Stacking and Custom State Damage!

    I'm looking for a script or solution for creating states that can be applied multiple times on the same target! The ability to decide the maximum number of stacks for each individual state would be appreciated! In short: I'm looking for this...
  5. chrrsy

    RMMV Displaying Sprites in the Main Menu Scene

    How could I go about adding a image/sprite in the main menu scene? Thanks!
  6. LRDean_Socks

    Storytellers Tall Base Sprites for MV

    Storytellers is a project I've been trying to work on a while now in my personal time. It is a series of asset packs (mainly character packs) that I've been hoping to make. For those packs I have designed my own custom sprites. I am making the bases of these sprites available for others to use...
  7. Moksock

    Custom Main Menu Without Plugins

    Hello, I'm posting this because ive had no luck in my search so far and so I've decided to ask the community for help. I'm trying to find a tutorial on how to make a custom Main Menu page that can replace the default MV Main Menu, but i would like to do this "-WITHOUT-" plugins. any help is...
  8. QuietlySilver

    VX ACE - Conditional Branch "Z Button Is Being Pressed" Issue?

    Hello! This is my first thread on the forum, so I apologize if I've incorrectly categorized/posted anything beneath the wrong section - I usually attempt to solve my own errors, so I've never done this before, ha. I'm currently working on a custom main menu, and I've been held up by a...
  9. Sprite resolution issue.

    Hey guys. I'm learning how to use RMVXA and ran into an issue. I had created a custom sprite and imported it, yet for some reason, when I move my character, pixels get squished or thinned out. I'll attach my sprite sheet along with a snapshot of what it looks like. As you can see, the eye is a...
  10. PrideOfTheForbidion

    Hats and Equip Resoruces

    Hi, making my own character resources and i was wondering, with things like hats and items the character can hold, is there a method of placing them in game, allowing the engine to place them, or will i have to generate each item sprite with that option, i am making character resources that...
  11. Almightypebble

    How are the in-game windows created?

    Hey guys! This might not be the right place to ask this, but I'm using SRD Hud Maker, and I need to make my own background pictures to use for it. To keep it connected with my menus and such, I wanted to use my Window.png file to create them, but the background always looks different than what...
  12. ashley

    Help with custom tileset?

    Hi all. Tilesets are the bane of my existence. I've started to create a custom tileset for inside, using Inside_A2 as a base (I took the image, created a template from it, and used that to organize my tiles). The tiles are 48 x 48 and I've made the layout it just like Inside_A2. However, when I...
  13. PrideOfTheForbidion

    compo, import your own art?

    Hi guys just wondering if anyone's used compo, thinking about getting it, I'll have a look at the demo latter, though I want to know if you can use it with your own art, I already draw my own manga, but this would be a help if I can use my own art in it
  14. JPlaysan

    QuestBound Titlescreen

    Hi there, Thank you for coming to my post. I'd like to request a title screen for my game. If you're able to work on this for me it would be much appreciated. Resource Type: Title Screen Maker Format: RPG Maker MV Art Style: Artist's Original Work Description: I'm looking to see if someone...
  15. tale

    Character Maker

    MPP_CharacterMake - 2019/06/14 (ver. 1.6) Creator name: Mokusei Penguin Overview Create characters with generator parts in game. Screenshots Note: Generator folder with parts are required. Generator folder could be found in- C:\Program Files (x86)\KADOKAWA\RPGMV C:\Program Files...
  16. masterschief

    Custom RMMV Battler Sprites Assistance

    Hello all. I'm using custom sprites in my game and my main issue I'm running into is that I'd like to use different sprites for each weapon the player equips. The problem is, I can't find a plugin that supports that. Currently, I am using VE (Victor Engine)'s Battler Graphic Setup for more...
  17. matgraz

    Is there any image template por exporting charsets?

    I wonder if there's any image file that i can use as a template to exporting my custom made charsets the size i need I want to test if this charset is working in-game and i dont know the ratio RPG Maker uses to read charsets so i can place them right. I'm trying kinda eyeballing over a RTP...
  18. Nightblade50

    Requesting a Custom Sprite

    My request is that someone would make me a single custom sprite for RMMV. I'd like the sprite based off of @hiddenone 's MV tall templates, here: https://forums.rpgmakerweb.com/index.php?threads/hiddenones-mv-resource-warehouse.47255/ Namely, under Sprite Templates and under Tall Sprite v2, the...
  19. Lilly

    Lilly's Art✨Atelier✨

    Hello everyone~! I'm Lilly. I hope that I can help the community with my art. If you'd like to commission me, There's rules and the request form below. :Terms of Service: I won't draw Gore and Elderly It should take one week or less, but I'll let you know if it's taking longer than expected. I...
  20. SuzuiChan

    How can you bring your own art into the game

    like creating pixel character, how do i make one?, is there something i should know? how do i bring it to the game from my picture files? thnks in advance

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I am adamant about not having missable quests, which means having to write entirely new scenes at each plot progression that takes into account that time and events have passed since the quest could first be accepted while still having there be a quest to solve in the first place. It's worth every second.
Surprisingly useful and thought provoking
Working on animation. Trying to see if I can apply it meaningfully to my games!
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working on the sprite for Devali <3

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