custom

  1. Moksock

    Custom Main Menu Without Plugins

    Hello, I'm posting this because ive had no luck in my search so far and so I've decided to ask the community for help. I'm trying to find a tutorial on how to make a custom Main Menu page that can replace the default MV Main Menu, but i would like to do this "-WITHOUT-" plugins. any help is...
  2. QuietlySilver

    VX ACE - Conditional Branch "Z Button Is Being Pressed" Issue?

    Hello! This is my first thread on the forum, so I apologize if I've incorrectly categorized/posted anything beneath the wrong section - I usually attempt to solve my own errors, so I've never done this before, ha. I'm currently working on a custom main menu, and I've been held up by a...
  3. Sprite resolution issue.

    Hey guys. I'm learning how to use RMVXA and ran into an issue. I had created a custom sprite and imported it, yet for some reason, when I move my character, pixels get squished or thinned out. I'll attach my sprite sheet along with a snapshot of what it looks like. As you can see, the eye is a...
  4. PrideOfTheForbidion

    Hats and Equip Resoruces

    Hi, making my own character resources and i was wondering, with things like hats and items the character can hold, is there a method of placing them in game, allowing the engine to place them, or will i have to generate each item sprite with that option, i am making character resources that...
  5. Almightypebble

    How are the in-game windows created?

    Hey guys! This might not be the right place to ask this, but I'm using SRD Hud Maker, and I need to make my own background pictures to use for it. To keep it connected with my menus and such, I wanted to use my Window.png file to create them, but the background always looks different than what...
  6. ashley

    Help with custom tileset?

    Hi all. Tilesets are the bane of my existence. I've started to create a custom tileset for inside, using Inside_A2 as a base (I took the image, created a template from it, and used that to organize my tiles). The tiles are 48 x 48 and I've made the layout it just like Inside_A2. However, when I...
  7. PrideOfTheForbidion

    compo, import your own art?

    Hi guys just wondering if anyone's used compo, thinking about getting it, I'll have a look at the demo latter, though I want to know if you can use it with your own art, I already draw my own manga, but this would be a help if I can use my own art in it
  8. JP92717

    Title Screen for a Game I'm Working on

    Hi there, Thank you for coming to my post. I'd like to request a title screen for my game. If you're able to work on this for me it would be much appreciated. Resource Type: Title Screen Maker Format: RPG Maker MV Art Style: Artist's Original Work Description: I'm looking to see if someone...
  9. tale

    Character Maker

    MPP_CharacterMake - 2019/06/14 (ver. 1.6) Creator name: Mokusei Penguin Overview Create characters with generator parts in game. Screenshots Note: Generator folder with parts are required. Generator folder could be found in- C:\Program Files (x86)\KADOKAWA\RPGMV C:\Program Files...
  10. masterschief

    Custom RMMV Battler Sprites Assistance

    Hello all. I'm using custom sprites in my game and my main issue I'm running into is that I'd like to use different sprites for each weapon the player equips. The problem is, I can't find a plugin that supports that. Currently, I am using VE (Victor Engine)'s Battler Graphic Setup for more...
  11. matgraz

    Is there any image template por exporting charsets?

    I wonder if there's any image file that i can use as a template to exporting my custom made charsets the size i need I want to test if this charset is working in-game and i dont know the ratio RPG Maker uses to read charsets so i can place them right. I'm trying kinda eyeballing over a RTP...
  12. Nightblade50

    Requesting a Custom Sprite

    My request is that someone would make me a single custom sprite for RMMV. I'd like the sprite based off of @hiddenone 's MV tall templates, here: https://forums.rpgmakerweb.com/index.php?threads/hiddenones-mv-resource-warehouse.47255/ Namely, under Sprite Templates and under Tall Sprite v2, the...
  13. Lilly

    Lilly's Art✨Atelier✨

    Hello! My name's Lilly! I'd like to help people create game projects with my art, I'm ready to take request from anyone who needs my help! :Terms: You can request me to draw you Busts, Menus(Title/Game Over etc.), Logos, Others. :Rules And Guidelines: 1. I don't feel comfortable drawing NSFW...
  14. SuzuiChan

    How can you bring your own art into the game

    like creating pixel character, how do i make one?, is there something i should know? how do i bring it to the game from my picture files? thnks in advance
  15. Poryg

    #8 - save handling of custom data

    Hello, fellow rpg makers! Part 8 of the tutorial series is up. In this video we will save and load custom variables as well as custom $dataFiles. I forgot to plug in my microphone, so I made up for the bad sound quality with subtitles. Required: An IDE (some of the most popular ones are Atom...
  16. Looking for Templates for RPG Maker MV

    I've been trying to get some custom sprites made. 32x32 but i don't have a template with a transparent background, id' also love a full sheet if possible. does anyone know where to find/how to make one? so that itll fit in nicely with the software right away. I'm having other artists make me...
  17. AdamSakuru

    Tomoaky's Jump Action (only on specific maps)

    https://hikimoki.sakura.ne.jp/plugin/jump_action.html https://www.indiexpo.net/en/games/rpg-maker-mv-platformer Is it possible to edit this plugin to use in a project where it only makes specific maps function as platform levels? Meaning that when not on specific maps this plugin does not...
  18. AgentN107

    (Solved)Custom options for Yanflys options

    I am looking for a way to add custom options to yanflys system options that are like how the switch and dashing work but with more options than off or on. like for a difficulty option, it would have easy med hard. I would like them to still be able to be variable just not like the bar it...
  19. How to reference another event inside a script?

    Hey RPG Maker community, hope I can get some good help. I'm working with a plethora of yanfly's plugins, so bear with me. I'm trying to get the Event Chase plugin to play music while the enemy is chasing the player, then play the map's music again when the event is no longer chasing the player...
  20. Can these stats/damages be achieved by default?

    ... Or would I need plugins? [Forgive me if this is in the wrong section; I did not see a Maker-specific board for MV.] In a game I'm thinking of starting, I'm thinking of going for a rather simplified approach compared to the traditional JRPG. Characters and enemies would have only 3 main...

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