1. Character Customization

    Now I haven't actually touched RPG Maker itself yet, but I'm going to try out the trial version to see if I want to use this to make my RPG. Is there a way to implement a custom character creator? My characters are made up of shapes and I want to make sure players can select their shape and...
  2. ovate

    Custom Title Screen

    Custom Title Screen Ver 1.11 | 2007/8/5 Creator name: paradog Introduction Use images for menu commands on title screen, Or set the position and transparency of the command window. Features - Setting to use images on title screen or not - X and Y coordinates for positioning - 3 types of image...
  3. ovate

    Custom Title Screen

    Custom Title Screen Ver 1.00 | 2008/9/20 Creator name: paradog Introduction Use images for menu commands on title screen, Or set the position and transparency of the command window. Features - Setting to use images on title screen or not - X and Y coordinates for positioning - 3 types of...
  4. FoxySeta

    【Foxy's】Character Customization

    Tutorial topic: how to let the player customize their character (hence the title) Brief description Even if I'm not into tutorials about something an extension/studying documentation could do just fine, I've recieved an offer for doing this, so… here comes nothing. Check this tutorial if you'd...
  5. VirusChris

    Dark Cloud Weapon Plugin Request

    I'm a little shock that the Dark Cloud Weapon script from VX and VX Ace never carried over to MV yet. Anyway, I want to request this Plugin as I'm looking for a Plugin that allows you to power up and evolve your weapon from using it in battle and earning Weapon EXP from defeated enemies. For...
  6. ovate

    Alternate Choice Window

    Alternate Choice Window Ver 1.1.0 | 2016.02.17 Creator name: lctseng Introduction Beautifies choice windows and move them to top left screen. Features - Text alignment: 0 = left,1 = center,2 = right - Choice window position: X, Y coordinate | Size setting: width, height (space between) Note...
  7. ovate


    MPP_WindowPropertyCustom - 2017/12/21 (ver. 1.0) Creator name: Mokusei Penguin Overview Allows modifications to windows appearance according by property. Can be done through parameters. Features- What can be changed ・Line Height ・Font Size ・Padding (margin width) ・Background Opacity Changing...
  8. Reapergurl

    Custom Characters in Gaming?

    So, I imagine the majority of us have played games where one could make a custom character at least once in our lives. With that, what I'd like to know is what kind of characters you've created, race, gender/lack thereof, attributes, and so on. Or, if you really haven't or aren't into making...
  9. Make a Dynamic Inn

    Today we will go over making a dynamic inn for your player’s party to rest in. The cost can be changed dynamically with variables and the inn is easily extendable. For this you will need one Common Event, 2 Variables, and an Event for the Innkeeper. First we will want to make a loop, this...
  10. Actor's Equipment 'Overlayed' on Graphic?

    This isn't a script request per se - at least not yet - this topic currently exists just to question whether or not this sort of thing is possible using a script. Basically, I was using Khas' Awesome Lighting Script (as a lot of people do, it's great) and when I realized that the 'lantern'...
  11. Vanilla

    Creating a new Item Type in RPG Maker VX Ace?

    In my RPG I've got a system for customizing weapons and items by crafting to combine them into new weapons and items. Solely for organization purposes, I'd like to create a new category to separate consumable items (to be listed simply as "Items") from customization items which cannot be...
  12. TheVektorKnight

    Vektor Weather System

    Vektor Weather System v1.0 TheVektorKnight/Derek de la Peza Introduction This is an enhanced weather system that I recently developed for a project I am involved in as the lead programmer. Realizing it might be useful to other developers, I decided to release it to the public. This system...
  13. chungsie

    Customizable Leveling System

    So I've decided to dive back into VX ACE. I have some decent knowledge now of ruby classes and hashes and so on. But I really don't know anything about the ACE engine specifics to say the least. I know the basics for it, but nothing advanced. I was hoping someone could make a script for...
  14. Play As Monster?

    I'm new so If this was posted in the wrong section i'm sorry. I tried to read ll the rules but i'm not sure where my post goes. I was wondering if its possible in RPG Maker to have the playable character be a monster. Like an actually monster. Not a green human, Not a knight. A CREATURE.  ...
  15. Naveed

    Customize Actors or Weapons?

    So I plan to use shards in my game which provide special benefits when attached. However, what I can't figure out is what would be better - attach them to equipment or attach them to actors? I assume if I make them equipment attachable, I can make the benefits slightly lower scale as new slots...
  16. PathosFear

    Request: Plugin that lets me set conditions for certain drops!

    Hey, I'm sorry if this is covered elsewhere. I did a few searches but, it's tricky to try and figure out what other pople would think of to "name" the problem. Anyway, I need a plugin that lets you set conditions for certain items to drop. Say, I want all enemies to drop their souls if special...
  17. chungsie

    Recruitment for project - Classical Age World 1.0

    RPG VX ACE is the maker we will be using. Alright. I have a group on facebook for the project, to coordinate file sharing, and progress on the project. I should mention off the bat, that this is not a paying project, but credit will be given to all individuals involved. And there is an...
  18. Nimbus

    Zofar-Man: Defender of Justice

    Hey guys! We're down to the wire and I finally have a playable version of my game, ready to go! (Zofar-Man official contest page)   Nate Landis was just an average slacker... until he was mixed up in a crime scene and got blackmailed into being a robot-suit test pilot. Against his better...
  19. Engr. Adiktuzmiko

    Menu Customization Module v1.10

    Overview This script was made so that other users that don't know much about scripting can easily modify the basics of most of the default windows in the engine. This is done via the user just setting and playing around variable values in the module below. Take note though that it might...
  20. Tsukihime

    Full Enemy Customization

    This tutorial showcases a number of scripts that provide a number of advanced functionality for managing your enemies. Gain access to more control over parameters, action conditions, drop items, drop item conditions, exp, gold, and more! Enemy Levels This script adds levels to your...

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RMMV - Skip script errors:

For game developer testing purposes.
You know, I really get to farm likes since I post all of @Avery and @hiddenone 's blog tutorials on the forums...
Back from a very long hiatus with a new project woo
This is my battler placeholder image trying out art styles too I want to fake a backview battle system
I think I will want portraits and battle sprites to be 2D and stick to pixel art for overworld not 100%sure but pretty sure its easier to make pixel art for overworld sprites, events and maps and stuff.
toying with a brand new monster design
Another doodle! Green-haired girl has no name yet, so, any suggestions?
She is about the same age as Nikki, and she is the last one of her clan, known for their innate skills in manipulating both ice and fire. She is a bit stubborn, as well as having a soft spot for kids.

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