I must be doing something wrong here.
Been trying to put together a cutscene using the movement route dealio, but I find that sometimes, when I tell a character to move, say one to the right, they just... don't, and then the cutscene continues as if they'd successfully completed the action...
Been recently working on a project for the past week and finally working on the intro cutscenes. These cutscenes are just text boxes, sound (music and sound effects), and a still image. I'm using a still parallaxing image as the still image for the scenes as the autrorun cutscene goes. All I had...
is there are any way to use a project created by Visual novel maker in rpg maker mv like a cutscene?
or would it be better if I made the cutscene with the GENE tool?
I am very new to RPG Maker, only been using a few days. I am creating a romance system a little like Harvest Moon with different events based off of a variable number. I made 9 cutscenes in total, they were all working at one point but when put together it's skipping over a few. I'm unsure what...
Hey all, I've hit a standstill in the development of my game, and it's because drawing and animations are simply not my thing. It takes me ages to do anything, and it comes out pretty poor. So, I was wondering if there is a plugin for the generator that would produce sprites with animations to...
Newbie here so this may be a silly question:
I’m working on a game without much battling. I’ve noticed that the battler sprites are far more varied than the walking ones, and want to use them for animations.
For example, I was making a cutscene in which an npc trips, and there’s an equivalent...
I have been thinking this for a while, But is there maybe a way to play an action sequence via event commands without having to make a dud skill? This would be quite useful for people who want to have more expressive cutscenes happen during certain battles.
Can action sequences even be used to...
Namaste, ladies and gents-
I am working on a cut scene for my project that plays a prologue video when the player selects "New Game" from the title screen, before transferring to the starting map.
To accomplish this, I have created a class called Scene_CutSceneBase that is called by the...
Hello I'm totally new to rpgMaker
and I'm curious to get my very first project started!
But right for my starting scene I came across a problem and would appreciate some help.
Thank you in advance!!
Like the thread title says:
I was wondering if it's possible to make an event/mini game where...
Title pretty much says it all... I'm building a scene where my player character is already on the map, is looking for their friend, and goes to another part of the map to trigger another cutscene, in which the NPC she will have a convo with is supposed to enter the map and walk up to her. The...
Here are some free backgrounds for you! They can be suitable for cutscenes, battle backgrounds, or visual novel-like stuff in general. Let me know if you'd like to use any of the works I post here in your commercial or non-commercial projects. I only request a copy of your game if you do so, or...
I didnt found any... does anyone know one? (If someone ever has made a plug in like that for free) With playing after some seconds I mean there are RPG where if you wait for a half minute a Intro or something starts playing.
Hello!
I really want to have a movie/intro/opening scene come up after the splash screens, but before the title screen. Of course, also with the option to skip the movie.
I found this plugin online through YouTube, but the movies aren't showing up and I've tried many different formats, ect...
Hi there, this is my first time posting here, so apologies if this isn't posted to the right place.
I have been a user of RPG maker MV for over two and a half years now, so I'm fairly familiar with how to work a majority of things and execute specific events. Having said that, it's been a...
Hey everyone,
I'm fairly new to RPG making and I have a question that I can't seem to find the answer to anywhere. Basically, I have a scene in which the main character is going to be introduced and is going to be asked several questions by an NPC that will ultimately determine what kind of...
Hello everyone! I apologize if this has been asked before, I didn't find anything in the forums.
I made a "character event" where a certain character appears, then talks to the protagonist and leaves by "going up the stairs". The problem is that, if I try to follow that character in the...
Hi everyone, I've been puzzling over how to handle this for a little while, so I thought I'd bring it here.
I have a scenario where the player can choose from around 40 characters to assign to a task. In the next screen, I'd like to play a cutscene featuring only the characters the player...
I'm working on setting up the lore to my game and to do that I'm creating a cutscene that explains the world's history with text and images. It's a bit long however, it lasts for a little over 3 minutes, and I'm unsure if this is bad game design. I'm working in MV so maybe I can make it...
Hey Everyone
I am having some major problems with making a event appear during a another event..
Like I have a cut scene with two people, then the player gets transferred on a event which I have it parallel processing with a control switch being turned on with a variable. When that happens...
Does anyone know how to suddenly stop the bgm music during a cutscene? I am making a horror game and wanted to stop the bgm right after a cat passes by. I tried with fadeout bgm but it does not help. I would appreciate any sorts of help!
Just going to use stationary water for the randomized maps. Sure, particles would look cool... But this is about compromising and not spending countless hours making the perfect water particle for each set piece with water.
Maybe I should get rid of the Banish ability in my game. It's a non-elemental spell that doesn't even appear in the magic chart. It's only there because my Elementalist doesn't use light or dark magic. It only effects summoned creatures.
I've been redoing all of the major areas in my game. starting with a place called Century Park. thankfully because all of the locations are distorted memories, I can make these places pretty abstract.
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