cycle

  1. Lilliput

    Interrupting Walking Cycle Loop (ft. PKMN)

    Henlo, all! I've been trying to wrap my head around a problem I've had for a little while now. I have an npc event running around a point in a continuous circle. But, whenever I walk the player character infront of this npc, they dead stop, which is what I want. However, the issue comes when...
  2. TheDrifter

    [SOLVED] Need help on fixing character page cycling in status menu with Q & W keys

    Hi! I'm currently using Yanfly's YEP_StatusMenuCore and YEP_SkillCore plugins, along with the YEP_EquipCore plugin. What works: When the player opens up their in-game menu and goes to Equip (YEP_EquipCore), they see four options: Equip, Customize, Optimize, Clear If they hover over an option...
  3. Help with switches and events.

    Hey everyone, I'm fairly new to RPGmaker MV, so I'm trying to figure out the best way to do my own day/night cycles. I know there are plugins and scripts but I haven't figured out how to implement them, and I'm pretty confident that I can do tthe logic behind the transitions as I've done it in...
  4. Neo_Kum0rius_6000

    Music script for day and night?

    Right now I'am trying to make different music for the routes depending on if its day or night. I'am using https://forums.rpgmakerweb.com/index.php?threads/basic-game-time-night-day.1079/ That script. Does anyone know how to pull this off? If you do then please tell me! :) BTW I'am using VX Ace.
  5. Marquise*

    Pyxel Edit help required in non-linear animation preview.

    (Sorry a bit more I was to post it in non-RPGMaker related Tutorial area. But I thought this might be the place for such a question. Sorry for the job if I fumbled in the wrong place for it.) Here is my question, I start to be really familiar with Pyxel Edit now, but I am also mostly using...
  6. Rinobi

    Ultimate Day/Night & Weather System [Alpha]

    Ultimate Day/Night & Weather System By: Rinobi Version History 0.7 Alpha Release [12/24/2015] Introduction This script adds a totally customization calendar system complete with day/night cycles, seasonal weather patterns and tilesets. The goal is to give the developer complete control over...
  7. Acidicjester

    Event Cycle! [Please Help]

    Hey all, so im new to the forums n' stuff and I was kind of needing to know something. I'm working on a small project in RPGMaker VX: Ace and iv'e run into an issue. There is a point in the game where you can jump over the shopkeepers desk and take all the stuff in the back (For giggles xD). My...
  8. Patryk

    Best, and easiest way to do NPC Schedules

    I'm a huge fan of games like Gothic I & II, Fallout 3 & NV, The Elder Scrolls series, because of many reasons, but the one I have in mind right now is NPC schedules. They not only add so much to the immersion factor, but it's just generally very fun to have them, they make the world feel a lot...
  9. Where has the Timer option gone?

    Hello Everyone, So, I only just started using RPG Maker VX Ace. Used to be a pro on RPG Maker 2003. But my favourite thing to do in RPG Maker 2003 has since been removed from RPG Maker VX Ace and I was wondering if there was some backdoor way to still do it. I used to spend hours developing...
  10. Pixel Brady

    L & R buttons don't seem to work.

    Totally baffled here, the L/R functions do nothing I can see at the best of days and now I'm trying to make a common event to check whether they're bein' pressed to set it up to cycle through weapons, but every time the L button gets pressed I get a buzzer, not with R though, but neither will do...

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Shade the Mystic wrote on YouFulca's profile.
I just wanted to drop you a line to tell you that you are flipping amazing. I've listened to a few RM composers over the years, and while they all had their strengths, yours is the only work I'd dare call memorable. I honestly don't think I've heard such amazing RM scores outside of Yasunori Mitsuda, no joke. Keep up the amazing work!
Seamless secret passages just by painting a path with a region id. Simple but slick.
Playing with colour ramps. The first set is the originals, the ones only facing forward in different colour schemes are the new colours.

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