damage

  1. Mr. Trivel

    Simple Battle Rows

    Author: Mr Trivel Name: Simple Battle Rows Created: 2014-06-15 Version: 1.1b   What does it do? This scripts adds basic Battle Row functionality. You can switch rows in menu Formation command by selecting same Actor twice. Battlers in back row will receive less damage than the ones in...
  2. That Bread

    Player Collision into An Event

    I am trying to create a event in which the player collides with an event that moves... causing damage to the player. I have the set up below that works with events, but I do not know how I should call up an players event to collide with. I am not using this because it causes an error, so I am...
  3. JAD94

    State obtained after a certain amount of damage

    Hello again this question might be simple but I cant figure it out. So one of my characters obtains a certain state once he reaches 20% of his total health. Think of it as in pokemon when certain pokemon get stat increases when their health goes down to a pinch.  And mind you its not all...
  4. Falling Boulder Event?

    Hi there. I'm trying to get an event, in this case, a falling boulder, to hurt a player once hit by it. I can get the boulder moving how i like, and get it to hit the player with "event touch" option, but i cant get them going at the same time. I either have it on "parallel process" to get the...
  5. Innate Element Damage Boost

    So, I have in mind for my game something akin to the STAB bonus in Pokemon. For those unaware, STAB was where if a Pokemon used an attack of it's own type (element) it would get a damage boost. I'm looking to do something like that, because each actor in my game will have an innate resistance...
  6. wrigty12

    Damage during battle from Weather

    I am looking for a script or method to cause damage or state change in battle based on the current weather. For instance: Snow could cause 10% chance of "Freeze" status or rain can weaken Fire attacks. For those who know, it is pretty much like weather and how it works in Pokemon. Thanks!
  7. Problem with Events: NPC "villagers" hurt my Player Character

    When I have my player character come into contact with one of the villagers, said player character takes 10 points of damage. How does that work?
  8. Shinma

    Damage Calculator Spreadsheet

    I have shared this with a few people so far, and gotten positive reviews so I decided to host it up for all. Changelog: *EDIT - Recent as of 10/16/14* I have finished a massive overhaul of the spreadsheet. With the help of Ksjp17 I have made it pretty robust with a good many features built...
  9. Shinma

    Can one skill do 2 different damage formula's?

    So I have a skill called Bash & Slash, essentially the hit the enemy with a shield bash (small amount of damage + chance to stun) then they slash with their weapon for normal damage. Is there a way I can set up dual damage? I tried  a.atk * 3 + a.def - b.def * 2; a.atk * 4 + a.def - b.def *...
  10. zero50

    Damage Formula Help! (Multiple conditions??)

    Hello! So I've been working on my damage formula and have come across a problem... This is a bit complicated so I'll do my best to describe the situation. I have made a custom formula for Attack. Using the formula, My character attacks the enemy and deals 100 damage for example. But in my...
  11. Silent Darkness

    Sideways rtp Damage sprites

    I want to use the rtp damage sprites for a project, but there's a problem. The map is designed to be used sideways. All the damage sprites are facing vertical. I want em facing horizontal. The entire 4 damage png files don't need to be done, but I would like sideways damage sprites for...
  12. Seduction Technique!

    Greetings! Is there a way that allows specific actors not being affected by an enemy's attack/skill? The reason I'm asking this is because I want an enemy to use a seduction technique which only has effects on male actors and NOT female actors. There are no options in the default system that...
  13. Tsukihime

    Attack Element Modifiers

    This script allows you to set up "attack element modifiers". Basically, you can 1. Set up skills with multiple attack elements 2. Specify the attack element rate for each element By default, damage calculations are done by first calculating the skill's "base" damage, then applying the...
  14. Koi

    A state that protects from any damage at all?

    I'm having difficult with parameters and whatnot, but I have a one-turn use item that I want to work like Detect or Protect in Pokemon games. But I'm not sure how to do that. Any help?
  15. Arin

    Damaged Sprite for Custom Character

    Hello there, I'm your friendly neighborhood Arin, in need of a small request from the populace. I need a Damaged Sprite of this character: Simple, right? The original sprite belongs to Kaduki at http://usui.moo.jp/rpg_tukuru.html. If you need an idea on what a Damaged Sprite is, you can use...
  16. Genocidal Dave

    Battler SE when taking damage?

    Hello. I've been looking all over the internet and I can't find a single script that allows you to assign a sound to a character/enemy that plays when said battler takes damage. Actually to be honest, I found one, but it doesn't work for some odd reason. So if you could help me find one...
  17. Tsukihime

    TP Damage Type

    This script allows you to create skills or items that perform TP related damage types. You can directly damage a target’s TP, or recover the target’s TP, or even drain the target’s TP. Get it at Hime Works!
  18. mahan

    [ACE] How to use Yanfly Lunatic Damage properly

    Ok, I think this is my first post? no? hahaha  :D anyways, My problem is how to use properly the Lunatic Damage by Yanfly  http://yanflychannel.wordpress.com/rmvxa/battle-scripts/lunatic-damage/ I use it like this I followed the instructions on how to install the script based on the...
  19. Nosleinad

    Damage preview

      I've searched all over and didn't find a script that shows the average dmg that you can do to a target while it's being selected, before you actually hit it.   This average damage can be shown in the battlelog and/or (option) a new window during the battlescene. It must take into account the...
  20. Genocidal Dave

    Victor Engine - Damage Popup in the corner?

    Eh, hi. This is kind of weird. I was testing out a battle and this suddenly happened. I thought this was just a glitch, but it's happening over and over in other encounters too. Are there any scripts that interfere with Damage Popup? If so, is there any way of me keeping them and removing the...

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