i want to have always dash enabled when the game starts without having to go into options and turning it on. my game doesnt have an options menu. i have googled it and found plugins that do this, but I am using a stamina plugin that only lets you dash for a while before depleting the stamina bar...
In default system, player have to press shift+arrow keys to dash.
How to change it into space bar+arrow keys to dash?
I've tried to modify the script (from :shift into :c )
But I only need is space bar , Z or enter key is not included.
*another question, how to unable the space bar...
Hello everyone! It's me again~
This time i was wondering, how can i stop the character from dashing whenever i move him with click?
I want to remove dash and dash options from my game, is this possible?
Thanks in advance! ^^
Hello i've been searching Google and this Forum for a Plugin that allows to set
the Dashing key to Double Tapping a Directional Key, Double clicking with the Mouse or
Double Touching on your phone.
This would free up the Shift button for PC users and enable a fun way to Dash on Mobile!
Hirion - Stamina(v1.0)
A stamina system. This will add a stamina parameter to the player which are used to control the ability to dash around the map. This plugin works with Hirion Swim, you will loose more stamina when swimming. You can display the stamina to the user using the...
I have being trying to figure out why the follower sprites will not dash like the main character when using Qpulgins. I have posted this on the thread in the link below starting on page 40 and thanks to Arise, they have instructed me that it is more than likely the Qfollowers plugin...
I'm looking for a plugin that allows me to show certain variables in a menu bar at the top of the screen. For example I'd like to be able to show time of day, days played, gold, etc. when wandering about the game map.
Does something like this exist?
Before you rip into me, hear me out. I have watched a plethora of RPG Maker first impression videos and such on YouTube and have noticed a few things.
1. The first thing everyone does before they play a RPG Maker game is turn Auto-dash on.
2. Auto-dash is clumsy as it races you around at...
QuickMove - July 16, 2016
Creator name: krmbn0576
A plugin that improves a character's movement behavior such as walk and jump.
- Movement speed doubled
- Flexible ON/OFF switch for dashing
- Speeds up the jump speed
License - Public Domain, credit is not necessary
So I have a toolbar that utilizes common events. Created many tools, but I'm having difficulties with one.
I have a tool called "Sprint Shoes". What I want this to do is allow you to dash for a short period of time when used (Say 10 seconds) with a 10 second cooldown. How would I go about...
Anyone know how to activate "TriggerDash" command that function when you hold-press a certain button (from the image I shown with the red arrow). I know that you can just turn ON "Always dashing" from the menu, but I want the player to run (dash) only when you hold-press a running button. As for...
Tried to search for this on the forums, but I couldn't find anything related.
I want to create a parallel process in the background of a map that can detect when the player sprints for more then 5 spaces.
It would then give them a warning that it's not wise to run in this area.
Hey all, could really use some help on this, I plan on using these Half Kaiser Sprites (originally designed for XP) in VX Ace (and I have been successful in implementing this). I have a idle/walk/dash script and a diagonal sript working together. I am pretty good at franken-spriting and at...
I set up a little Collection of Scripts:
http://www.ethaveon.de/rpgmaker/scripts (includes guide on how to add a script to your game)
While creating my game I always come across little stuff I want to change for which I end up writing a small script. I try to make them all self-contained...
I'm using http://victorscripts.wordpress.com/rpg-maker-vx-ace/utility-scripts/character-control/
I know not everyone supports his scripts but this doesn't have many compatibility problems, and it may be an easy fix.
I'm not even sure if this would be an adjustment to the script or to the...
This adds more options to the base dash system provided by Enterbrain. You can obtain more information in the script itself, but it adds ways to alter dash speed and how it operates.
I hope people can make some use out of it. :)