I was thinking of doing a series of games based on the same plot since if I put it into one, it would be huge. Is it possible to transfer data from one game to another?
Like if they play game 1, the can transfer data to keep some times and maybe levels in the second one. Otherwise they'd...
How non-trivial would it be to add data from the database into the save file, and then load it from there instead of going to the database instead, when restoring from the save? I'm looking into such functionality to handle creating instances of items, as to allow for new instances of an item to...
Hello,
I am doing an autosave, it saves on start of each map. I just created an event with a script call.
DataManager.saveGame(1)It saves properly, but when I try to load it I get the error: Type Error: Cannot read property 'name' of null
Please, can someone help me?
Best regards.
I just want to ask if there is a code that allows us to detect the current existing data in a folder. For example, in my img folder I have a folder named samplefolder. Inside the samplefolder folder, I have three files, 'blockA.png', 'blockB.png' and 'blockC.png'. Now, I want to check if those...
Made a script that required one save file system in the request board awhile back
and found an urge to make the whole one save file script.
So here it is! Single Save File System!
Features:
[1] Able to change the default save file name to whatever you want.
[2] Save/Load without the need to...
I know the algorithm to 'unflatten' the 1d array into a 2d + z-index:
var tileIndex = (z * section.height + y) * section.width + x;However, when using this:
Attempt 2:
Attempt 3:
Attempt 3a (same result as attempt #2):
Attempt 4:
I do not understand what I'm doing wrong.
HI, I am wondering if I got something wrong on the following script.
$gameVariables.setValue(3, $dataItems[$gameVariables.value(1)]);
So what I am trying to do is
Game Variable #3= the quantity of a specific item which is determined by the vaule of Variable 1.
Example1:
Item #1 is a...
■ Information ╒══════════════════════════╛
EST - RegionMapLoader
Version: 1.0
By Estriole
File name: EST_RegionMapLoader.js
■ Introduction ╒══════════════════════════╛
Replace map data you mark with region with other map data.
usefull if you want to transform part of the...
In Ruby and the DataManager, there's a function called make_file_name, however I find it not present in MV. What is the JS equivalent of:
File.exist?(DataManager.make_filename(0))
Thank you.
Okay, there's quite a bit of context needed.
I've been working on my RPG project (Kur Tales) for quite some time when I encountered the 'Missing Tileset' problem.
After looking for the solution I created a copy of my RPG project elsewhere and changed the data files; Scripts - States - System...
Note
This plugin's available for commercial use
Purpose
Stores the database changes done by users during game executions
Can't be used with data read from the database files upon use
Can't be used with any map data
Description
In the default RMMV setting, you can edit the...
Skill Usage V1.5.2
Author Sarlecc
Introduction
Have you ever wanted to know precisely how many times your beta testers are using a skill in battle? While now you can! As soon
as a player uses a skill it will be put on the list and update the percentages of all skills listed...
Let's say you have scripts that change around damage or other aspects, such as skill_damage_multiplier[skill_id]
or have custom notetags that define a skill's base damage, such as
<skill_base_damage: 400> How could I reference a skill's data in the damage formula/etc itself,
such as ...
Hello RPG Maker community!
I am trying to get a skill to cost equal to the caster's level times 5. The effect of the skill will be, to heal the ally's HP equal to the caster's level times 10.
I tried using the damage formula like so:
a.mp >= a.level * 5 ? a.mp -= a.level * 5 && b.hp +=...
Save File Doctor aims to fix the most common problem encountered when loading a save file after adding a new script to your project.
The problem is usually caused by the lack of initialization of variables used on recently added scripts. When loading an old save file, some things were already...
Purpose
Stores the changes to the database done by users during game executions
Can't be used with data having contents that can't be serialized
Can't be used with data read from the database files upon use
Games using this script
None so far
Configuration
Prerequisites
Abilities:
1...
Hello, I apologize for this rushed question but long story short, my laptop that i am currently using has ALL my RPG maker (Ace) data, won't charge, and is barely at 50%. I managed to put pretty much all of my data on a flash drive to save it. The problem I am running into, is if I wanted to use...
I'm using a custom description script and a custom message codes script (of which I like where it lets you place strings like \#{10*$game_actors[1].hp} and I absolutely cannot access anything.
What I'm especially trying to access is whether the current object is an item/weapon/armor, and the...
I've been tinkering with XML lately, and I'm confident this is your best bet for external data in your games.
What is XML? http://en.wikipedia.org/wiki/XML
How to XML? http://www.w3schools.com/xml/
I can safely say, XML is by far the easiest thing I've used to export and import data. Why...
I don't know if this question is asked a lot or if it is just me, sometimes when I try to open a project with a custom script, it says 'failed to load actor data'. What does this mean? I need this fixed because a lot of scripts with a demo say get it from the project, but I obviously can't.
So I sent my game demo to be entered into a game showcase. They asked if I had a website for my game. So I listed my game page here. I don't know if that will count or not.
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