1. Question about map JSON data

    Sorry if this is already posted somewhere, but I'm trying to understand the "data" array in the map JSON files. I have figured out that there are 6 values associated with each tile, but I don't understand which values are in them or why. I'm seeing values like 2048, 2176, etc., in different...
  2. Glade

    Is it posible to continue a save in different game

    I was thinking of doing a series of games based on the same plot since if I put it into one, it would be huge. Is it possible to transfer data from one game to another? Like if they play game 1, the  can transfer data to keep some times and maybe levels in the second one. Otherwise they'd...
  3. ロリ先輩

    Adding database contents to save

    How non-trivial would it be to add data from the database into the save file, and then load it from there instead of going to the database instead, when restoring from the save? I'm looking into such functionality to handle creating instances of items, as to allow for new instances of an item to...
  4. Please help me with Type Error

    Hello, I am doing an autosave, it saves on start of each map. I just created an event with a script call. DataManager.saveGame(1)It saves properly, but when I try to load it I get the error: Type Error: Cannot read property 'name' of null Please, can someone help me? Best regards.
  5. Milena

    Get the current existing data in a folder

    I just want to ask if there is a code that allows us to detect the current existing data in a folder. For example, in my img folder I have a folder named samplefolder. Inside the samplefolder folder, I have three files, 'blockA.png', 'blockB.png' and 'blockC.png'. Now, I want to check if those...
  6. MeowFace

    Single Save File System

    Made a script that required one save file system in the request board awhile back and found an urge to make the whole one save file script. So here it is! Single Save File System!     Features: [1] Able to change the default save file name to whatever you want. [2] Save/Load without the need to...
  7. SilverDash

    How does the $gameMap.data array work?

    I know the algorithm to 'unflatten' the 1d array into a 2d + z-index: var tileIndex = (z * section.height + y) * section.width + x;However, when using this:   Attempt 2:   Attempt 3:   Attempt 3a (same result as attempt #2):   Attempt 4:   I do not understand what I'm doing wrong.
  8. Script issue do i have this script right?

    HI, I am wondering if I got something wrong on the following script. $gameVariables.setValue(3, $dataItems[$gameVariables.value(1)]); So what I am trying to do is Game Variable #3= the quantity of a specific item which is determined by the vaule of  Variable 1. Example1: Item #1 is a...
  9. estriole

    EST - RegionMapLoader

    ■ Information ╒══════════════════════════╛ EST - RegionMapLoader Version: 1.0 By Estriole File name: EST_RegionMapLoader.js ■ Introduction ╒══════════════════════════╛ Replace map data you mark with region with other map data. usefull if you want to transform part of the...
  10. Milena

    Making Filenames in JS

    In Ruby and the DataManager, there's a function called make_file_name, however I find it not present in MV. What is the JS equivalent of: File.exist?(DataManager.make_filename(0)) Thank you.
  11. TheRoflcer

    Unrecalled Maps

    Okay, there's quite a bit of context needed. I've been working on my RPG project (Kur Tales) for quite some time when I encountered the 'Missing Tileset' problem. After looking for the solution I created a copy of my RPG project elsewhere and changed the data files; Scripts - States - System...
  12. DoubleX RMMV Dynamic Data

    Note This plugin's available for commercial use Purpose Stores the database changes done by users during game executions Can't be used with data read from the database files upon use Can't be used with any map data Description In the default RMMV setting, you can edit the...
  13. Sarlecc

    Skill Usage [UPDATED] V1.5.2

    Skill Usage V1.5.2 Author Sarlecc   Introduction Have you ever wanted to know precisely how many times your beta testers are using a skill in battle? While now you can! As soon as a player uses a skill it will be put on the list and update the percentages of all skills listed...
  14. [ACE] Referencing a skill's ID/data in the damage formula?

    Let's say you have scripts that change around damage or other aspects, such as skill_damage_multiplier[skill_id] or have custom notetags that define a skill's base damage, such as <skill_base_damage: 400> How could I reference a skill's data in the damage formula/etc itself, such as ...
  15. Fonstw

    Skill user's data

    Hello RPG Maker community! I am trying to get a skill to cost equal to the caster's level times 5. The effect of the skill will be, to heal the ally's HP equal to the caster's level times 10. I tried using the damage formula like so: a.mp >= a.level * 5 ? a.mp -= a.level * 5 && b.hp +=...
  16. ♥SOURCE♥

    Save File Doctor!

    Save File Doctor aims to fix the most common problem encountered when loading a save file after adding a new script to your project. The problem is usually caused by the lack of initialization of variables used on recently added scripts. When loading an old save file, some things were already...
  17. DoubleX RMVXA Dynamic Data

    Purpose Stores the changes to the database done by users during game executions Can't be used with data having contents that can't be serialized Can't be used with data read from the database files upon use Games using this script None so far Configuration Prerequisites Abilities: 1...
  18. Morpheus

    About to lose all my RPGMaker Data

    Hello, I apologize for this rushed question but long story short, my laptop that i am currently using has ALL my RPG maker (Ace) data, won't charge, and is barely at 50%. I managed to put pretty much all of my data on a flash drive to save it. The problem I am running into, is if I wanted to use...
  19. [ACE] Making Window_Help able to access various data?

    I'm using a custom description script and a custom message codes script (of which I like where it lets you place strings like \#{10*$game_actors[1].hp} and I absolutely cannot access anything. What I'm especially trying to access is whether the current object is an item/weapon/armor, and the...
  20. Funplayer

    To use, or not to use XML?

    I've been tinkering with XML lately, and I'm confident this is your best bet for external data in your games. What is XML? http://en.wikipedia.org/wiki/XML How to XML? http://www.w3schools.com/xml/ I can safely say, XML is by far the easiest thing I've used to export and import data.  Why...

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First order of polish today was doing icons.
Next one is latvian.
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Oh wow I made a mistake taking on four full classes at once. Now game dev isn't the only thing that can do this to me:

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Oh hey, let me write down a quick explaination how to do something... 1000 words later.
Hey folks, if you post about a problem you're having, and people give you suggestions to fix it, and one of those suggestions works, don't forget to come back and let them know. And it wouldn't hurt to say thanks while you're at it ;)
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Continuing our countdown with Capsule Monster #14 Plug-Go! Plug-Go was originally meant to be the design of a gameboy game I wanted to make that was inspired by Megaman Battle Network! While that hasn’t worked out I’m happy I was able to recycle his design!

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