database

  1. pedrocarsamar

    I can't revive an ally through skills

    Hello, everyone. I made a skill to revive dead allies, but it doesn't work. If I use it on an alive ally, it will heal her HP. But if I use it on an ally who's dead, the skill will ignore the target and heal a random ally that is alive. I have a screenshot of the database. It's in portuguese...
  2. ScorchedGround

    RMMV Saving ._Data across saves?

    So I just noticed that when assigning database objects additional data, it does not get saved when saving the game. For instance, if wrote: $dataSkills[102]._power = 2; $dataSkills[102]._power would return 2. It works perfectly well. But if I were to save the game, close the game, and then...
  3. Vis_Mage

    RMMV Sort Skills by ID

    Hello! Would someone be able to help me create a plugin to adjust an odd default behavior of how MV lists skills? By default, the order in which skills are listed (such as in battle) has the skills listed by database ID order. However, if an actor gains access to a skill through an equipment...
  4. Animations hue shift not working in database preview

    My database preview appears to be bugged. All animations are appearing red (the default i color i made them in the files) in the animation preview of the database , despite being hue shifted. This issue is unique to only one project. I have a backup from 5 days ago that does not have this...
  5. enemy scale with player level or not?

    do you guys prefer enemy scale with your level or have raw stat? for those who play FFVIII, you guys must have known that enemies stat scale with player lv, but are there limitations? for example, the beginning enemy stat can rival player stat when max lv. if add limit, they only up to lv 10...
  6. Trihan

    RMMZ A primer on data class mapping.

    Ahead of the new Jump into Javascript, I've noticed a fair number of times before that many people seem to struggle with the connection between the global $dataxxxx objects and the editor's database, so I thought I would provide a comprehensive list of those classes and the properties they map...
  7. Rafael_Sol_Maker

    Suggestion Just another rant from a RM veteran + Suggestions and Solutions

    Hello there! To be clear, this topic isn’t directed to English staff we got here, admins, mods, translators, none of them are to fault here. They did a wonderful job and created a very awesome community around. I love all of you, guys. This one is directed to the ones who made the software and...
  8. atoms

    Does Scope: None in the skill section of the database have a useful purpose?

    Hey everyone, I was looking at the skill section of the database and realised you can choose to Scope None. Does anyone know what that could be used to do, does it have a useful purpose in some way? I'm guessing if you add a common event and target nothing it can be useful in that sense and...
  9. 48Tentacles

    [Stupid question, Skills Database] Why put occasion in "Never"?

    I'm watching tutorials as I found this. You can see in the image the section of skills in the database. I was sort of thinking and say "Why should I put my skill as Never?" I can't think of a reason to do that.
  10. Can't click on the database "ok" button

    The database "ok" button is hide beside the Windows tab, so I Can't access to him without move my windows tab. someone know how help me without move my windows tab ?
  11. KrimsonKatt

    Skill Name Ideas?

    Okay so I just started a new project on my new Switch version of MV (which I got today) and I'm having trouble with coming up with skills. I have 12 classes in my game, which you can assign to any of your 6 party members in the beginning of the game. (Like in FF1) There are 4 magical classes and...
  12. nio kasgami

    Dynamic database type (item, armor etc) in parameter

    Description of the Feature: These features would allow the plugin developer to let the user to swap database type (i.e armour, item etc). Right now it's impossible to add parameter support for a system like crafting system into the plugin Editor without making the user having to either let them...
  13. Eliaquim

    Eli Find Id By Name (Old Database Organizer)

    Author: Eliaquim Introduction • Sometimes is hard to keep an organized database. Because we can make a list of all kinds of swords and after that a list of shields. But during the development, maybe we can add a new kind of sword. So we have to add it to the bottom of the list, or push all...
  14. Animebryan

    MV Crashes while working on Database

    I've had this problem with my last project & now with this one. If I work on the database long enough & try to switch category tabs or try to push OK to close it out, the windows turns white & becomes unresponsive & crashes. I've learned to save often but this is annoying as hell! For the...
  15. ovate

    Damage Formula Extension

    Damage Formula Extension 2017/01/28 Creator name: Triacontane Introduction More functions that can be used for damage formula calculation. How to Use Input function for skill damage formula in database. Example(a.plus_atk), (b.plus_def) Formula functions list: plus_atk(percent, value)...
  16. Poryg

    POR_DatabaseEncoder

    Just as the name suggests, the plugin encodes your database files. Or in particular all JSON files it finds inside the data folder of your project. That means any JSON files that are outside of this folder (and hence any plugins that use them) are incompatible with this. The purpose of it is...
  17. DiegoAngelGamer

    Open / Close Menu Sound

    Any help at all will be appreciated. Well, if you open the menu in your game, you will hear the 'Accept' sound you set in the database. The same with closing the menu; you will hear the 'Cancel' sound. Is there a way of changing these sounds without changing the 'Accept' or 'Cancel' sounds in...
  18. Uzuki

    Image not showing up in Animation tab

    Hey, everyone. I'm trying to use a black square or half-square for a camera shutter effect for a skill animation. The trouble is that the black parts don't show up in the animation tab in the database. Am I doing something wrong here?
  19. ovate

    Same Equip Type

    Torigoya_SameEquipType - Jun 17, 2017 Creator name: Ru/むっくRu (Rutan) Overview If equip slot name is the same, it can have an item of the same type Example- 01 Weapon 02 Shield 03 Accessory 04 Accessory 05 Accessory Equipment Slot 3-5 slots are Accessory 03-05 can be equipped with Accessory...
  20. Animebryan

    Editor keeps crashing when editing Database for several entries without saving

    Just as the title says, the editor keeps crashing on me if I edit several entries in the database without saving for a while. This is what appears in the error: Problem signature: Problem Event Name: APPCRASH Application Name: RPGMV.exe Application Version: 1.6.1.0 Application...

Latest Threads

Latest Profile Posts

Happy treason day, Colonial friends <3

I am officially amused. One of the NPCs in my project is basically meant as the guy you check in with to point you where you should go next, including if you’ve been away for a bit and have forgotten.

I can conclusively say he does his job nicely. I was out of town over the weekend. I had forgotten what I was working on, so I checked what I had last done with him for a reminder. ^.^
While talking about anime with a friend got the idea of doing this. :kaopride:
4m6nhlF.jpg

Character: Mirajane Strauss from Fairy Tail.
Dog saliva is an antiseptic.
NghNgE9.gif

Forum statistics

Threads
123,332
Messages
1,155,825
Members
161,752
Latest member
viewthehew
Top