database

  1. Yvy

    Digimon World Ace: The Lost Symbols - NOW RECRUITING BACKUPS!

    Digimon World Ace: The Lost Symbols A medieval-style Digimon fangame DEMO AVAILABLE! Full Version Release: TBA This project is now in Hiatus. More information can be found here: http://rpgmaker.net/games/6879/blog/15224/ Hello, guys! This is the Digimon project I've been working on for some...
  2. Tsukihime

    Individual Feature Conditions

    This script allows you to create conditions on any features in your objects. Here is an image that tries to describe how it works What you should get from this image is that I have added amazing parameter bonuses to my actor as features: huge HP and MP bonuses. However, there is a condition...
  3. fetito666

    SQL for RPG Maker?

    Hello! Is it possible to use SQL databases via Ruby for the usage of texts and sprites in RPG Maker? Which SQL database editor could I use?
  4. Tommy Gun

    RPG Maker VX Ace Beginner Tutorial Video Series (over 2 hours long!)

    This is an overview of the program itself. I try to cover what every button does. Feel free to skip ahead. You may want to watch directly on youtube so the links below are clickable: 1:40 - Map Properties 5:03 - Toolbar 7:40 - Drawing a Map 9:13 - Game Properties (keyboard remapping)...
  5. ZeuroMiller

    Clarification needed

    Hi everyone, I was making a new game and i wanted some doubts to be cleared. I want to rename everything in the database according to my story needs. that includes skills, Tilests, Actors, Animations, etc. If i rename everything, will I have to change my script according to my needs or will...
  6. Future things I'd like to see in RPG Maker and not game mechanics

    I've been using RPG Maker since maybe RPG Maker 95. The maker itself is pretty much the same with things added to game mechanics. But using it as extensively as I do, it feels very cumbersome to use, so I'd like to suggest some things. Database search: You have find functions in the scripts...
  7. Shinma

    Can one skill do 2 different damage formula's?

    So I have a skill called Bash & Slash, essentially the hit the enemy with a shield bash (small amount of damage + chance to stun) then they slash with their weapon for normal damage. Is there a way I can set up dual damage? I tried  a.atk * 3 + a.def - b.def * 2; a.atk * 4 + a.def - b.def *...
  8. Milena

    Outside Database Creation

    So I have been thinking a lot about Database. Is there a way to create items in game that would be recorded inside that database (after creating the game). Say for example, originally the game has 4 items namely: Healing Drink, Hadron Collider, Super Collider, Cup of Coffee. You left database...
  9. Tsukihime

    Enemy Action Conditions

    This script allows you to define multiple custom action conditions on top of the conditions provided by the database. The database does not allow you to set multiple conditions for a single action. This script addresses this issue by allowing you to create multiple conditions. In order to...
  10. gcook725

    Unlocking the Potential of Skills

    Unlocking the Potential of Skills Written by: gcook725 Introduction: "Simple enough for a child; powerful enough for a developer." So, I've decided to write this tutorial for two reasons. The first is that it is all-too-often that I find RM developers not using skills to their potential. This...
  11. Koi

    Why can't I equip armour?

    So I've got this piece of armour, literally the only armour in the game, but I can't seem to be able to equip it. So I've created it, made it body type, blah blah. But then, when I go into event processing... I tried seeing if I needed to add it to the character's starting equipment in...
  12. Alkorri

    Tackling the Database - any words of wisdom?

    Having nudged my way out of the forests of tutorials, I was thinking of venturing into Database Dungeon. Simply put, does any veteran have any advice for me while I wade through and start making my own items/skills/actors? Any traps and pitfalls I should be wary of before I attempt changing...
  13. Tsukihime

    Enemy Gold Formulas

    This script allows you to use a formula to calculate how much gold is obtained from an enemy. Get it at Hime Works!
  14. Tsukihime

    Full Enemy Customization

    This tutorial showcases a number of scripts that provide a number of advanced functionality for managing your enemies. Gain access to more control over parameters, action conditions, drop items, drop item conditions, exp, gold, and more! Enemy Levels This script adds levels to your...
  15. jaggernaut25

    Really Dumb Tileset Questions...

    I understand that you upload tilesets through the resource manager then go to tilesets in the database to upload them. I am uloading Celianna's tiles atm and they are all fitting in their appropriate slots wonderfully and it all looks great. However, I have two questions: 1) What exactly do all...
  16. DerTraveler

    Language File System

    Language File System v1.4.2 by DerTraveler Introduction This script enables you to load any of the game's text content from external files. This includes messages, choices, and any database text. With this script it is much easier to manage your in-game text content, since all of your...
  17. Koi

    Deleting unnecessary database files?

    I'm sorry if I've made a post about this before. I don't see it in my content list though so I dunno. Anyway, I noticed in the program you can't delete default graphics. So I tried compressing my game for a demo, then going into the files and deleting the unused graphics in there. However, my...
  18. Redeye

    Redeye's Ace Workshop

    ~Redeye's Ace Workshop~   Welcome, all. This workshop is now finally open, after a while of planning. Hopefully, things will go smoothly and normally.   ---What i'm Offering---   First off, i'm no Scripter. Nor am I a graphics designer. I'm an Ace specialist, who knows the many features that the...
  19. Tsukihime

    Enemy Param Formulas

    This script allows you to use a formula to calculate an enemy's parameters. You can use literal values or a set of variables provided for the formulas. Download Get it at Hime Works! Installation Place this script below Materials and above Main Usage There are 8 formulas available, one...
  20. Archeia

    RPG Maker VXA/MV/MZ Damage Flow

    An infographic to teach people how the damage/recovery is calculated in vxace! This infographic is made by Rhyme and modified by Archeia_Nessiah~ Thank you to these people for helping me figure out the EXACT flow and formulas :D Recommended that you open this image in another...

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Are we allowed to post about non-RPG Maker games?
I should realize that error was produced by a outdated version of MZ so that's why it pop up like that
Ami
i can't wait to drink some ice after struggling with my illness in 9 days. 9 days is really bad for me,i can't focus with my shop and even can't do something with my project
How many hours have you got in mz so far?

A bit of a "sparkle" update to the lower portion of the world map. :LZSexcite:

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