Hey guys, this is my first post ever what I am going to make, so sorry for spelling mistakes if I make a few.
I have made some blood sprites for my own game and I thought about it, why not give it also towards you for free, I hope you
like it, it's not the greatest blood sprites what I made but...
A Game Experiment by MisterDovah
Stars Walker is a game that I made for the RTP Only Jam, as a challenge for myself to create something with few resources and in english (my native language is portuguese e it is a chance to pratice it). It's my first game in another language...
I'm using Victor Sant's Sfont plugin ( https://victorenginescripts.wordpress.com/rpg-maker-mv/sfont/ ) to have an 8 bits style bitmap font in my game.
Overall it works great, I can swap colors when showing text, and most colors in menus swap as intended by the engine.
My problem is that...
I've decided to make a mechanic in my game where you gain one "Death Coin" (just a placeholder name) when a party member dies. However, if everyone dies, you must reload a save as usual and lose the gained coins. This would encourage the player to play dangerously, getting to the brink of...
Made with RPG Maker MV
FREE or Suggested Donation $1
Vanya Cross is an newly exiled rogue, who - while on her way to a distant land was lead right back to the kingdom because of an emergency regarding the King (named Clovis). The King has been cursed and his soul has been...
Hey, I know the plugin made by tsukihime, it's not commercial unless I contact the author etc.
I could do that but I'm more interested in making by myself with events if can.
here's an example of my work, it works perfectly outside of battle but for some reason does not work when in-battle...
What are some of the most tragic deaths in an anime, video game, or manga? Ones that may bring you tears. We have all been there. You are watching your favorite anime and suddenly some character you liked gets killed. I am sure many remember Aerith. So for you which deaths hurt so much that you...
Alright, hello. First time posting here. I don't know if i'm in the right place to post that, if i'm not, sorry.
Anyway, My game has a lot of traps and enemies that attack you, kind of like an A-RPG. However, i want my character to play an animation when the state "Death" is applied. I tried a...
In my game I have a class that has a skill that adds a special state. I want that state to cause a 10% increase of max HP whenever an enemy dies. I am using Yanfly's Buff and State Core Plugin to control stacking to a max of 5 times. I just can't seem to get a foot hold on this issue...
I've had an idea for the past couple of days, but I'm unsure whether or not it'd seem 'fun' or 'fair' to the player character.
The idea is basically this: When you first die (I'm unsure if it should be scripted or not), you'll encounter yourself in a horror setting where you have to escape from...
The death and the vampire is a 2d adventure game, full of mystery, comedy and drama. You take control of Thirteen a new death on her first day .
Help at Thirteen to not die twice!
"What a weird death you are" It's what Thirteen always hears since she became a death.
THE LAST WILL
SECTION A: SYNOPSIS
Ever since being diagnosed with cancer, Erica has not lived a fairly easy life. She is mostly restricted to her bed, and her immune system deteriorates as time goes on. There is no cure for her, but endless love and care from you, her willful husband of 50...
Greetings gentle peoples of the interwebs, I have a question to pose to you all.
Lately I've been thinking of integrating a permadeath mechanic into my game, while the reason for it is partially to increase investment in any given battle, the other reason for it is game world lore...
So, I need help with this Rpg Maker XP project (again). Sometimes, I want to strangle it and move on to Vx or Ace, but it'll be harder to do the project in other programs.
No music will play. It won't play in testplay or when I actually play it, and the two boxes referring to sound by pressing...
I was looking to create a skill that is basically a normal attack with a small % chance to instantly KO certain enemies.
I achieved this by creating a skill that includes the following:
Normal Attack : 100%
Knockout : 50%
This created an attack that had a 50% chance to...
This script allows automatic gameovers to be disabled via switch.
It functions within all applicable scenes and includes an additional switch to disable in-battle victories.
A simplistic yet powerful tool.
See script header for details.
So, I'm having a few issues with my game in the sense that, when my character's are fighting battlers, and they get killed by an enemy, their HP doesn't go to 0. It just says NaN (not a number) I'm assuming. Same with their MP. When it reaches 0, they can still use magic. I'm sure I'm...
Well, I tried searching in Google to see if this question had been answered, but no I couldn't find anything... BUT! Onto the question... Well, from the title it has to deal with enemies dying from poison. But is there a way to fix it to were enemies actually fade out when they die from poison...
So I am working on a big DLC package for my game.... and it will add a new intro and extend the ending of the base game, while of course adding additional content to the game... Yeah, that should work! lol
I'm stuck, I'm making some of Mr. N's Dialogue but I can't finish his full Dialogue...heres what I got now [this is the part I'm stuck on] "You treat me like a
bug, I'M SICK OF IT, you had me make these...abominations...well, now..." and at the "Well, now...' part I'm stuck at, anyone got Ideas?
Merchant: Diamond Sword cost 100 Diamonds
F.Magic Knight: I don't have Diamonds,what should we do? M.Knight: I don't have any choice,i have to Buy Diamonds with my Card F.Magic Knight: You do?
(M.Knight's Balance Just Have 1.25) M.Knight: (Chuckle) Maybe,later…