1. How do I change the respawn point of the player without saving?

    I wanted to make a system where with a certain switch on, you will only respawn at a specific map and coordinate, and if you save it will not change that. Does anyone know how I can do this?
  2. Milennin

    Character death, things to consider?

    Talking about story deaths, not gameplay deaths. What are good ways to kill off a main character, what are things to avoid? It's something I've been thinking about lately, and looking to see what other people have to say on the matter.
  3. WarlockGames

    Blood Sprites

    Hey guys, this is my first post ever what I am going to make, so sorry for spelling mistakes if I make a few. I have made some blood sprites for my own game and I thought about it, why not give it also towards you for free, I hope you like it, it's not the greatest blood sprites what I made but...
  4. misterdovah

    RMMV Stars Walker

    STARS WALKER A Game Experiment by MisterDovah Stars Walker is a game that I made for the RTP Only Jam, as a challenge for myself to create something with few resources and in english (my native language is portuguese e it is a chance to pratice it). It's my first game in another language...
  5. Kokonaugt

    Victor Engine SFont - crisis and death color change

    Hello! I'm using Victor Sant's Sfont plugin ( https://victorenginescripts.wordpress.com/rpg-maker-mv/sfont/ ) to have an 8 bits style bitmap font in my game. Overall it works great, I can swap colors when showing text, and most colors in menus swap as intended by the engine. My problem is that...
  6. thecursedcometh

    Currency Based On # of Deaths?

    I've decided to make a mechanic in my game where you gain one "Death Coin" (just a placeholder name) when a party member dies. However, if everyone dies, you must reload a save as usual and lose the gained coins. This would encourage the player to play dangerously, getting to the brink of...
  7. Mime

    Souljourn Chapter 1 - RMMV

    Made with RPG Maker MV PRICE: FREE or Suggested Donation $1 STORY Vanya Cross is an newly exiled rogue, who - while on her way to a distant land was lead right back to the kingdom because of an emergency regarding the King (named Clovis). The King has been cursed and his soul has been...
  8. Xyonel

    force death state with petrified and other

    Hey, I know the plugin made by tsukihime, it's not commercial unless I contact the author etc. I could do that but I'm more interested in making by myself with events if can. here's an example of my work, it works perfectly outside of battle but for some reason does not work when in-battle...
  9. Hollow 1977

    Deaths in anime, gaming, and manga

    What are some of the most tragic deaths in an anime, video game, or manga? Ones that may bring you tears. We have all been there. You are watching your favorite anime and suddenly some character you liked gets killed. I am sure many remember Aerith. So for you which deaths hurt so much that you...
  10. Murg1

    Actor switch on death, if none then game over?

    EDIT: SOLVED
  11. Need help with a common event that happen when you die off battle.

    Alright, hello. First time posting here. I don't know if i'm in the right place to post that, if i'm not, sorry. Anyway, My game has a lot of traps and enemies that attack you, kind of like an A-RPG. However, i want my character to play an animation when the state "Death" is applied. I tried a...
  12. Yawgmoth

    Enemy that adds State on Death

    Hi all, In my game I have a class that has a skill that adds a special state. I want that state to cause a 10% increase of max HP whenever an enemy dies. I am using Yanfly's Buff and State Core Plugin to control stacking to a max of 5 times. I just can't seem to get a foot hold on this issue...
  13. Kitsunekko

    Permadeath? Should it be done?

    I've had an idea for the past couple of days, but I'm unsure whether or not it'd seem 'fun' or 'fair' to the player character. The idea is basically this: When you first die (I'm unsure if it should be scripted or not), you'll encounter yourself in a horror setting where you have to escape from...
  14. Kato-A

    RMMV The death and the vampire

    About: The death and the vampire is a 2d adventure game, full of mystery, comedy and drama. You take control of Thirteen a new death on her first day . Help at Thirteen to not die twice! Story: "What a weird death you are" It's what Thirteen always hears since she became a death. She's...
  15. NasranSalleh

    RMMV The Last Will

    THE LAST WILL SECTION A: SYNOPSIS Ever since being diagnosed with cancer, Erica has not lived a fairly easy life. She is mostly restricted to her bed, and her immune system deteriorates as time goes on. There is no cure for her, but endless love and care from you, her willful husband of 50...
  16. XIIIthHarbinger

    Death & Resurrection from a Lore perspective

    Greetings gentle peoples of the interwebs, I have a question to pose to you all. Lately I've been thinking of integrating a permadeath mechanic into my game, while the reason for it is partially to increase investment in any given battle, the other reason for it is game world lore...
  17. Lord Vectra

    BGMs won't play and game won't extract

    So, I need help with this Rpg Maker XP project (again). Sometimes, I want to strangle it and move on to Vx or Ace, but it'll be harder to do the project in other programs. No music will play. It won't play in testplay or when I actually play it, and the two boxes referring to sound by pressing...
  18. ddblue

    How to create an attack with a % chance to instantly KO an enemy? And how to defend against it?

    Hey guys, I was looking to create a skill that is basically a normal attack with a small % chance to instantly KO certain enemies. I achieved this by creating a skill that includes the following: Add States Normal Attack : 100% Knockout : 50% This created an attack that had a 50% chance to...
  19. Rinobi

    Manual Defeat / Gameover

    Manual Defeat by: Rinobi This script allows automatic gameovers to be disabled via switch. It functions within all applicable scenes and includes an additional switch to disable in-battle victories. A simplistic yet powerful tool. See script header for details.
  20. YellowIris

    Actor's HP Reaches Nan When Death Occurs?

    Hi guys! So, I'm having a few issues with my game in the sense that, when my character's are fighting battlers, and they get killed by an enemy, their HP doesn't go to 0. It just says NaN (not a number) I'm assuming. Same with their MP. When it reaches 0, they can still use magic. I'm sure I'm...

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So close to being finished with this portion, feels like it's been taking forever
Tukold2.PNGTukold3.PNGTukold1.PNG
This enemy cannot remain in the game. But the transform state is working pretty good.
0Tf9C6H.png
huge_melusine_face.png

If anyone sees this, I would love some feedback on this art for a villain in my game.
Coin Locker title screen:
Still in progress...

Screenshot_134.png
the girls.png
So, these are all the girls of the party =3 (beside the protagonist if you play as a female.)
Now, I just have one more character sheet of the guys left and I'm done with their presentations =3

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