death

  1. McKathlin

    Custom Game Over behavior

    Custom Game Over Version 1.3 by McKathlin Introduction Change what happens when the party dies or an event calls Game Over processing. In some games, after the party dies they find themselves in a recently visited safe place, where they can continue their game...
  2. Saro0fDemons

    [RPG MAKER VX ACE]HELP PLEASE! - Death Variable help

    EDIT Found a good example of what I am looking for. In Undertale when you are on the genocide route and lose to a certain boss, the boss KNOWS that you have lost and knows how many times you have lost. I say it in this manner because I don't want to spoil it for anyone who hasn't played/spoiled...
  3. MeowFace

    Auto Revive State

    Made for a request here. This script allows a state to auto revive and heal the actor when he/she is dead during the state is applied. Features: [1] Auto revive when dead [2] Able to set heal % for revive [3] Able to set animation for revive [4] Able to set whether or not to reset states...
  4. Tsukihime

    Custom Death States

    In RPGMaker MV, the default death state is the first state in your database. When this state is applied, a battler (enemy or actor) is considered to be dead.   During battle, when all enemies have the death state applied, the actors are victorious. When all actors have the death state applied...
  5. Swap party members after death

    Hello everyone, I am in need of a certain system. After a member dies in battle, I want a choice that gives you an option to swap with living party member in reserve if available. (Or you can simply choose not to, but when there is no remaining members alive, the player is forced to swap party...
  6. Nik0405

    Nik0405's Events | ***NEWEST: Day/Night/Weather-Event V1.5.0***

    Nik0405's Events by Nik0405 This is an collection of all my Events/Tutorials for the "RPG Maker MV". Please report bugs or things that could be improved, ask me for other Events/Tutorials I should do and feel free to ask if you don't understand something. Also feedback is very...
  7. Perma-Death revival item

    Hi Guys,      I'm still a bit new to RPG Maker Ace, there is still a lot I need to figure out but I'm not a complete noob. Basically I'm making a game in which if the character dies it results in a gameover, however I want to add a purchasable item from a merchant that functions as a sort of...
  8. Help Making an Instant Death Skill?

    Hi all, I am at my wit's end. I am trying to create a move that instantly KOs, whether the target is an actor, or an enemy. That being said, I want to create an accessory that grants immunity to instant KO. This works, but in battles, my actor wearing the accessory does not die, be it to...
  9. Silenity

    Enemy Death Rewards During Battle

    Requesting a script where whenever you defeat an enemy during battle you gain experience, gold, and items during the battle. For example: Fighting Slime A and Slime BActor 1 slays Slime A.Party receives 5 experienceParty receives 10 gold.Party receives 1 potion.Actor 1 levels up during...
  10. prince of mars

    (RPGMXP) have the player respawn at a set location after death in random battle

    hello everyone what I would like for my game is to have a machine which re-spawns the player if he dies in certain rooms and I would like to have it switch activated. so if someone could write a script which says if the player dies in room A and switch 1 is on he will be teleported to room B...
  11. RainbowGrenade

    Help with game over common event

    I'm using Kread-EX's Game Over Common Event script, and it's working great.  The only problem is that after dying once, you can't die again.  I'm not sure if this has something to do with the fact that I'm using XAS ABS or not.  If someone could help me figure out this issue, I'd be very...
  12. -KHUN-

    Problem with death animation.

    Hi! This is my first post in RPG Maker Forum. I am new to both this site and RPG Maker. :) I am trying to create an event that shows my character collapsing to the ground, using this set of sprite sheet: Using the move route event, this is what I did: This end up making my character...
  13. S.Court

    [VX Ace] [Yanfly Lunatic states] Death if MP = 0

    Hello everybody, I have a question, I'd like to make a stat makes the affected dies if its MP is equal to 0, of course, I want they die if their HP is equal to 0 still. I'm using Yanfly's Lunatic states' script (https://github.com/Archeia/YEARepo/blob/master/Battle/Lunatic_States.rb) so if...
  14. Earthtian

    NECROMANCER OF DOOM AND DESTRUCTION :P

    HEYO So I am trying to create a necromancer for my game Soul Sanctum, however I just can't get a necromancer that looks right. So I figured ASK FOR HELP!!! Any help is appreciated. or if you make one specifically for this thread then  5 STARS TO YOU! Earthtian.
  15. Instant KO State - Help

    Hi. I am trying to creat a state like the instant death in the FF series but for some reason, I can't do it. Just using the standard *death* state in a skill doen't work, the enemy doesn't die, he just can't move anymore. Using a unique ellement doesn't work the way I want either, for that to...
  16. Simon D. Aelsi

    Princess of Peril - CLOSED FOR OVERHAUL

    Pardon the dust! A new attraction is being imagined for your future enjoyment! I am sorry for any inconvenience.
  17. Jernau Gurgeh

    Can I cheat Death? Or, how to disable 'Game Over' after party demise in encounter battle.

    I'm starting work on my initial project in RPMVXa which is going to be a personalised RPG-lite adventure featuring my young nieces & nephews - all 8 of them. The limited amount of combat will be event-based, skipable and there's no death - if everyone in the party gets knocked out ('dies') in...
  18. Kes

    Attack continues after enemy has been killed

    I have just noticed this problem. An enemy has an all party physical attack.  An ally has a counter attack.  When the enemy hits this particular ally the counter attack occurs and may kill the enemy.  The death pop up occurs, the sprite disappears, but the attack continues on down the line of...
  19. shiori4me

    Party Death/Reserve-Related Condition codes help?

    I'm using http://www.himeworks.com/2013/05/04/battle-rules/ What is the condition for  all party members including reserves have state 1?, all active members have state 1? (I think that's $game_party.members.all? {|mem| mem.state?(1)} but then I wouldn't know what's the difference between...
  20. wrigty12

    Enemy Death/0% HP Battle Event

    I am trying to have a boss say a line of text when his HP is 0, but before he "dies" on screen. How I tried making the enemy immune to Death, but then when I script add Death to him, it still doesnt work. How do I have the boss say something just before he dies in the battle?

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