death/gameover

  1. Kitsunekko

    Permadeath? Should it be done?

    I've had an idea for the past couple of days, but I'm unsure whether or not it'd seem 'fun' or 'fair' to the player character. The idea is basically this: When you first die (I'm unsure if it should be scripted or not), you'll encounter yourself in a horror setting where you have to escape from...
  2. Lehla

    Enable Over World Death/Game Over

    Maybe I just don't know how to search for this, because I'm not sure what to call this thing and I get unrelated results from searching the internet. In my game there's an area of tiles that harm and sometimes poison the player. An occasional message pops up to taunt them, saying "You're still...
  3. Need help to prevent Gameover - using ABS.

    Is there anyway on how to prevent a gameover outside the battle, becaus im using Falcao Pearl ABS and basicly what im looking for is if i die on map somehow i would be teleported to another area or if i died of a trap and lost HP i would be teleported, maybe a spawning place for a character...

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