default assets

  1. K2loid

    K2Creating (Sprite face edits + XP->MV assets)

    I thought I may as well make a thread for my RM-specific assets. I tend to bias towards big releases rather than intermittent updates, to my own detriment, but may add some smaller stuff. Sprite Face Packs M&! Faces Candymold Colour&Sprite Hoping to have an update...soon-ish. Tilesheets...
  2. Garryg

    I've been trying to get a feel for where the RPG Maker community sits but...

    OK, so I haven't been here long and I've just started looking at making my first real attempt at a game, which will probable be released for free somewhere to see if anybody actually plays it and what they think, possible giving hints on what to do if I want to try to make a better game that...
  3. BrickleYourFrickle

    Default RTP assets

    I'm curious how many people opt to use default assets and why. Personally, I have an aversion to it. This is due to the sheer amount of low-effort projects half-heartedly put out there by amateur game developers. That's not always the case, and not everyone has easy-access to musicians or...

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working on an A/V sync system for my game! was NOT expecting the first roadblock to be accessing a variable from a public class!! Computers are so finicky sometimes :kaosigh:
For the first real time since my game's inception I found myself actually having fun playing around with my party's skills while testing out some battles! So much so, that I actually forgot what I was doing for a minute and had to force myself to move on to the next thing! :guffaw:

That's got to be a good sign considering it only has place holder animations, enemy skills, troop comps, etc. right now. Feels good!
Bex
Finally upgraded to RMMZ.
ScreenShot_11_28_2022_7_52_34.png
FINALLY, I figured out how to get the "tail" to appear IN the window and not directly below it lol. now it looks like it's part of the window and not hanging from the bottom of it.
Twitch! Stream is about to go live with some Dark Souls 2! Feel free to drop by!

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