default scripts

  1. Zalerinian

    [RMMV] Split source files for plugin development.

    RPG Maker MV Plugin "Dev Kit" This page is no longer updated. The official, current versions of all default scripts can be found on the official github account. The details are listed in the OSS changelog here. Hello! As I'm sure many of your plugin creators know, the default script...
  2. Kes

    Changing the default CRI rate

    I know that I can change the default CRI rate from 3 to whatever number I choose.  My problem is that I have lost the note I made of which script and which line it is that needs to be changed. Can someone please remind me? Thanks.

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Setup a system to cull enemies that are too far from the player to matter, and to spawn new ones just outside of view. Take that lag! :LZSexcite:
That trope is alive more than ever, not so much elemental Crystal's but gathering magical objects or doing "task" to unlock this oddly specific thing is everywhere, I saw it saw it in the IT 2 remake, avengers and every season of supernatural
It's raining...in winter :")
I was stunned-STUNNED-to find that I have been working on my current project since November. It feels like so much less time than that.
Stream will be live shortly with some art! Going to do a recolor, then start on a new monster! Feel free to drop by!

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