1. kyonides

    KDelayState VX

    KDelayState VX by Kyonides Introduction Have you ever wished that anybody could secretly infect a foe with a state that takes some time to clearly manifest its symptoms on a given hero or mobster? Guess what, guys? Now you can do it! :D NOTE: Basic attacks, Skills and even Items may do the...
  2. kyonides

    KDelayState XP

    KDelayState XP by Kyonides Introduction Have you ever wished that anybody could secretly infect a foe with a state that takes some time to clearly manifest its symptoms on a given hero or mobster? Guess what, guys? Now you can do it! :D NOTE: Basic attacks, Skills and even Items may do the...
  3. H3ctorGH

    Player Character Sudden Movement Delay

    Hello to all. I was testing my game to see if everything was working properly, and when my player character moved, it had an input delay. For example, if I was moving left and then pressed the right arrow key, the character would go left again, and then he would go to the right. Movement was...
  4. Makorie

    General "Play Audio" command sound delay

    Hello, After a bit of testing, I noticed a delay when using "Play [BGM or BGS]" commands, and the audio starting. The amount of time varies a little per track; while it is never over one second, the delay is noticeable, and can interfere with general timing when it comes to programming...
  5. ovate

    MKR_ChoiceWait (Delay when showing choice)

    MKR_ChoiceWait - 1.0.4 2016/11/26 Creator name: Mankind Overview Adds a delay when choice display before select cursor shows up Gives a moment for the choice to be shown instead of instantaneous selection. Note: player can start choosing a choice without delay by moving up/ down key at least...
  6. OktoberLove

    Looking for HELP solving a projectile event bug!

    Ok! My fellow game devs, I have a challenge for you! So just for context let me explain what I'm trying to do: Keybind Button Common Events Plugin will make a button press = shoot a projectile event from the player across the screen Terrax Lighting attached to the projectile event itself...
  7. NatuElChido

    Change a song at X seconds during a Battle

    Hello everyone, I'll be doing this quick, because I'm almost sure this has been asked before, but I haven't find a solution to this or at least, a thread that talks of this topic. You see, I want to skip the battle assigned song after 30 seconds has passed, because said song has a 30 seconds...
  8. Quanee

    Change Actor Image Lag

    Hello, I seem to have an issue with changing actor's image during my autorun event. Whenever actor image change occurs, there's a split frame glitch that makes character transparent, as if it couldn't load fast enough to replace the image instantly. I've tried working it out both through...
  9. ovate

    Fade-in Title Screen

    PD_DelayTitle (2017/06/26 Ver.1.01) Creator name: Shio_inu (PixelDOG) Overview Title screen with a fade-in effect. Features - Parameters for adding delay/ fade-in to each image per frames - Command window included - Fade sequence can be skip by pressing confirm key Preview Terms of Use-...
  10. ty66kill

    how to delete turn-end wait delay?

    I tried https://rpgmakermv.co/threads/battle-log-speed.5301/ modifying battle log speed. and I tried SSEP speed up plugin, YEP battle speed opt plugin. but I cannot delete "turn-end wait delay" , the waiting when enemy's turn end how can I modify or delete it? :LZSbleh:
  11. SpunkyWunky

    Variations and Errors in Yanfly's Footsteps Plugin? [SOLVED]

    Hey everyone, I'm trying to get footsteps to sound good in RPG Maker MV. I downloaded Yanfly's Footsteps plugin here: http://yanfly.moe/?s=footsteps and the footsteps seem to be timed really nicely with the animation but it keeps repeating just the one footstep sound over and over. I was hoping...
  12. Fasoldgames

    Game slowing down\lagging

    Hi, I have a strange problem. When I start to play test my game, it runs fine at first. The menu opens and closes without delay, and the events run smooth as well. But then, after some time, the menu starts to open and close with a delay, and a general delay seems to creep into the game play...
  13. Anyone solve the audio delay bug?

    [SOLVED] I've tried all the fixes. Using Preload Manager and Web Audio Cache, doesn't work. It preloads correctly but doesn't fix the issue. I also tried the DSE Audio Lag Fix pluggin and that just errors with "Reference Error - Decrypter is not defined". When the game starts there is always...
  14. waxing-pygmalion

    Delay before game over?

    Hey all. So I have all my battle processes set up so that if the player character loses, they get a game over. However, what I'm getting is once the player is defeated, the background music from before the battle resumes (even if it's not set to autoplay for that room), you get a brief look at...
  15. Reducing the amount of time between animations in battle (Target all enemies/allies)

    Hi everyone,  I am attempting to figure out a solution to an animation problem i am having in battle.  Example:  Caster casts fire on all enemy targets.  Result: Fire animation plays on target one. Damage applied. (A Delay of like 2-3 Seconds) Fire animation plays on target...
  16. Flicker when switching images

    Hi all, I've encountered a strange issue when testing out my game and it's quite a major one for me. My project relies heavily on creating simple 'animations' on-screen by switching between pictures with a 'wait' delay. The game is unusual in the way that most of the gameplay is presented...
  17. Shin Kitsune

    Any solution for the music delays?

    While I'm not formally working on RPG Maker MV games atm, I still get to fiddle with it some to get more used to it since I have plans for stuff later. I know this issue is not very uncommon, yet I haven't found a concrete solution to it anywhere. The music (and sometimes even sounds) delays a...
  18. nio kasgami

    explanation of Sound delay / bug in Editor sound test {not a question}

    I noticed that after cleaning my project these bugs can happen when you test a audio with the sound editor Horrible delay with sound editor crash of sound test {forcing to restart} for the first bug it's could happen because you didn't clean the double sound file MV put in when you create a...
  19. Delay with Input.trigger or am I just messing up?

    So after spending some time, I couldn't find a way to make an overworld punching actions for my character. I came up with a common even that changes the characters sprite quickly to display a "punching" action which works with other events in game. The problem that I am running into is that the...
  20. Droth

    Enemy force action target help

    Hey, So I've been trying to design a boss fight with a mechanic where the boss calls out his target, issues a warning in text and then a turn later uses the skill. I'm using Tsukihime's Cast time script for the delay. So the attack works like this: Boss uses first ability, which chooses a target...

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AAAGH... I hate navigating the new RPG Maker website!
Forgive my rudimentary video editing skills, thought I'd start sharing progress on my status posts as well. Here's the second character of my roster, Mǽlhafoc, the Ælven ranger.

And if you missed the first one many moons ago, here's Vilhelm, the tarnished knight.
Knocked through three more rough draft sprites. (A frog beast thing, a skeleton, and vampire bat) down to seven sprites and a thing more appropriately done as tiles.

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