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  1. Encountered an error. Help!

    I am using pokemon essentials. I tried to create an npc that would follow you until you reached the end of the area. I have an event that makes the npc disappear when the player walks over it. The event gave this error when it occurred. any help would be appreciated, and I can post screenshots...
  2. Enemy incoming, XY distance

    Hello. At first, sorry for my poor English. I'm trying to make a game in the atmosphere of Silent Hill. If you played "Silent Hill", you probably remember the radio that was warning you when the enemy was close. The noise from the radio was getting louder when enemies were nearby. I wanted to...

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Gnyaaaa! Invisible comments on YouTube!!!
When I learned about multithreading in C++, one of the first things was that while heap is shared, each thread has its own stack and it's impossible to access another thread's stack.
So I wrapped the variables into a static class and passed its address to another thread. And it worked.
More characters from my game )
bandicam 2023-03-31 07-42-50-549.png
ScreenShot_3_30_2023_10_5_45.pngstarted working on a new area today. It's a warped version of being inside someone's home. Also moved the face and Panic gauges to be out of the way of the map names. switching moods actively changes what you encounter. Calm is normal while anxious is all the way up to Manic.
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And yes kiddos smoking, alcohol and too much coffee or tea are bad for you - but in the 20's we didnt know that yet xD

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