deployment

  1. Nirvis

    Unable to parse package.json

    So before proceeding in building my game I decided to try to deploy the project and see if it works out, and it did not. I got this message: Here is the package.json on the notepad: The game works fine on the editor, but doesn't once deployed.
  2. EliteFerrex

    Android Deployment Issues

    Alright, I know there are a plethora of threads about this already with various issues, but I'm going to post mine in hopes that someone might be able to help. I followed the instructions on https://rpgmakermv.co/threads/guide-on-exporting-your-game-to-android.3977/, and had all of the...
  3. Ancientspark74

    How Deployment works with saved games needs an explanation please

    I think it would be advantageous if someone out there knows how the maker saves games differently according to the deployment style? If you publish from the steam version of RMMV will it matter at all after a deployment is made since your clients may or may not even have steam? How do the...
  4. How to put in Notetag Folders and Encrypt?

    Okay, I have a problem. So, when you deploy a game in MV, you can have it exclude all unused files, but that doesn't include files that are called with notetags. For example, when using Yanfly's Animated SV Battlers plugin, it won't work because important files are not included. The solution...
  5. JRibbons

    Web Deployment Bug

    When deployed for web and played through game sites such as Newgrounds or Kongregate, I get this error message: fail to load: img/overlays/pars/par11.png This image is definitely in the folder I uploaded, so does anyone have any idea what is happening? Is the folder structure too deep? I'm...
  6. chawksworth

    Legal Questions Regarding Commercial Deployment

    So, these are questions regarding commercial deployment and/or distribution of a game once it is completed.  RPG Maker MV is the version that I am using just as an FYI. I didn't see anything in the ToS or EULA expressly forbidding these two things in particular, and they both seem to fall...
  7. "Game" is damaged and can't be opened. Mac OS Deployment.

    Saw this pinned but unsure if posting there would constitute necro-posting/if I'm experiencing a separate but similar issue. I posted the following as a comment on that thread but it hasn't been approved by a moderator yet and am not sure if it even went through. (I click submit and nothing...
  8. Vio99

    Failed to load audio.m4a on Android

    Hello forum! I have a problem.I created an apk of my project,build succesfull,everything good,but when I run it on my phone it shows an error "Failed to load audio/bgm/filename.m4a".I tried  copying the oggs in the audio folder as well but it didn't work,It  actually made it impossible to...
  9. Fullereno

    Failed to load SV Enemy Battler

    A new day, another problem :( I deployed the game so a friend could test it (with "Exclude unused files" option checked), and when a certain battler should start, this messages shows up: I have this plugins instaled. I just checked it, and all of the plugins that should be involved...
  10. oToToToToTo

    Playtest and Deployment Game Window Title Name

    Hello, I was wondering how do I change the window TITLE at the top (the browser window). Whenever I playtest it says "TEST GAME" because that was the old name of my game. Whenever I deploy the game to see if it changes after that, it puts it to "Project 5" which was the original name of my game...
  11. How to Upload Game onto a Weebly Website?

    Hi, So I'm trying to upload my game onto a brand new Weebly site I've created, so I'm able to test games out on a website and possibly make a website for all my games to go on, besides downloading them and playing them. However, I'm stumped. So my question is, how do you deploy the game...
  12. JRibbons

    Uploading Game to Kongregate

    Hi lovely people I've asked this question on Kongregate, but have so far had no response.  I've deployed my RMMV game for Web, then attempted to upload it to Kongregate. I uploaded the index.html file, then zipped the remaining 'www' folder and uploaded that zip file as separate files...
  13. Sarafin

    Game deployment for Mac...

    Hey again, It's been a while... I tried deploying a demo of my game (still under construction) for a game making workshop I'm involved in, and unfortunately I was foolish and did not test the deployed game before testing it on another Mac.  (I own a desktop, and so could not transport my...
  14. LetchkuSnow

    Honestly not sure how to deploy the game so only friends can play?

    How do I send a game I've created to someone else, just so they can play it? I tried using Dropbox to send the game file, but it didn't work...
  15. KillerGin

    Android Deployment

    Hey guys! I am sure the team is working hard to improve MV and I appreciate it. I am just wondering if the team is aware that the Android build of the game is laggy to the point of unplayable. I am wondering they are working on this. Once the update is available, will the help me file...
  16. Ygdrassill

    Issues with excluding unused files during deployment?

    Not sure if its just me or if this is a general bug, however when going to the deployment option to compile the game and get it ready to archive, if I check the Exclude Unused Files button, then afterwards when I try to playtest the game from the deployment folder that just got made it just sits...
  17. Deployed Test Game: In-Battle Text issues

    Hello everyone.      So I decided to deploy my game and shipped to my friend via Google Drive so he could test the beginning of it for me. He is using a Mac with parallel operating systems (so he is running the game on Windows 10 not MAC, so I deployed it for Windows). The game runs fine and...
  18. crazzyseal123

    How Do I Deploy My Game?

    Hello! I'm VERY new to both RPG Maker, and the rest of the game creating world (yes. I'm a noob) >.< Also, this is my first forum so I don't exactly know how they work XD If this is on the wrong thread or something then I do apologize.   Anyways, I'm making a game and I want to let...
  19. sephiroth976

    Android Optimization!

    Man.. i just spent 40 minutes making an epicly long thread here.. and it didnt save because as i hit submit it had logged me out and asked me to log back in.. and its 4:34am here as im starting to re-type this. Anyway i wanted to make a thread talking about optimization for android deployment...
  20. nilson

    OS Requirements for MV Exported Games

    Hi all! I found some info on system requirements, but what about the specific OS requirements for MV-made games? The OS requirments for Windows goes back to 7 (I believe), but the Mac OS requirement is a bit steeper. I saw this thread which gives a bit of optimization info (very useful!), but...

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