Hi! I want to make these two rooms connected so the player can see both at once, but the one on the left I wanted to make it dark, like the lights are off, and it would turn on only when the player steps into it. Are there any ways to do that?
Hey everyone!
So I just wanna get your guys' opinions on using the default assets for your games cause that's what I've been doing. I bought a couple packs and I've been doing some customization but I'm nervous to put my game out there when the time comes cause it's not ALL custom and I know a...
I thought given the thread that got locked yesterday we could counter some of that negativity with some positivity! That thread was about red flags (what will guarantee that you don't buy a video game) - let's look at it in the other direction:
What are your GREEN flags? What...
OPINIONS NEEDED!
I spent some time today doing javascript-y, plugins-y stuff and now have it so that enemies that logically should breathe now breathe.
Their rate of breathing is parameterised to show how much health they have remaining. Is this good design or does it betray the whole "You...
I currently have a dilemma: up to recently, my title screen had only 4 entries (New game, Load game, Options and Quit).
I added in the mean time a fifth entry (Credits), and I currently have now two new additional choice that I could add there (Achievements and Music Room). But I fear it could...
Simple good RPG game, maybe for 2-3 hours gameplay. I use RTP VX ACE resources. This game just for free to play and my first portofolio of game design. Anyone can give me some advice? Thank you. :esrs:
So I'm having some issues when I upgraded my project to 1.6.2, in previous versions of MV prior to 1.6.2 upgrade, My text formating was Default. But the formating changed when I upgraded to 1.6.2. I like most of it but except one small design aspect let me show you in a picture.
As you can...
Game & Map Screenshots 12
This thread is meant for showing off screenshots or maps made for your project, and to comment on or give advice to other members. Screenshots of any Maker (including Visual Novel Maker) is welcome. No other game engines are allowed.
In-game screenshots and maps...
Hi everyone!
I'm currently creating some icons for my game, and need ideas of
what i should use for animated icons, representing "Client" and
"Place" for my quests menu. The icons are 24x24 (VX Ace).
Any ideas?
Thanks.
Edit:
I just realized that there's not enough information, my game...
Hey folks!
Something which has come up in a bunch of threads recently (Advice You Disagree With, Things in RPGs Which Annoy You, Are RPG Maker Games Asset Flips) is the undeniable public opinion that RPG Maker Games - which is to say games made with RPG Maker, not the engines themselves - have...
I was wondering what elemental state ideas people could come up with, as I'm trying to think of simple very basic ones for each element. If you're using any of them in your own games or you want to share either basic or complex examples to either help out or share your thoughts for discussion...
Hi guys, nice to be part of the community I'm also very excited to start my first serious project! :rock-right:
So my first post ever here and it's already a question, maybe someone can help? :)
I was wondering if I create a map where all the stuff should happen in the game, but if I want to...
Hi all,
Obviously, that sort of blanket statement is never going to be 100% true. This bit of writing is an attempt to spread a bit of a design philosophy I've taken to over the years. By no means am I someone who created these ideas, just wanting to spread them.
Big Numbers: Evil
I want to...
Consider a Mini 20 Minute Survival / Adventure Game such as this - The Game has a Weather System, Day-Night System, Time System, Energy Depletion System, Around 40 Weapon and Armor Pieces, Each Weapon and Armor having their own Unique traits. (I hated the idea of Tiers so made sure each Weapon...
GraphicalDesignMode - Version 2.10.3 (2019/11/02)
Creator name: Triacontane
☆☆☆Getting started.☆☆☆
In design mode, you can set or arrange objects properties and design the screen ingame during playtest...
Hello! I'd like to open up a discussion into designing day/night systems in your game. This is not to talk about how to do it, (i.e. with plugins, or events) but rather a topic on what sort of considerations and design choices you would make when designing a day/night time system in your game...
For my first game I tried to incorporate a lot of mild game type "puzzles" like Hide and Seek, search for the items, input the code you found earlier.
But after getting some feedback I'm noticing that the puzzles I made are more of a test your luck or trial and error type "puzzle" and I feel...
Game & Map Screenshots 10
This thread is meant for showing off screenshots or maps made for your project, and to comment on or give advice to other members. Screenshots of any Maker is welcome. No other game engines are allowed.
In-game screenshots and maps only, please. If you're...
Hi! While designing my game I encountered a couple of questions regarding dialogues and portraits that I thought could be generally discussed. I'd like to hear if anyone has a preference towards any of them and, if they are inclined to do so, say why they prefer one over the other, since I'm...
I woke up a touch early and was going to draw by the fireplace until it’s a more appropriate noise-making time, but I left my stylus AND my glasses (WHAT?!) upstairs and it’s just too cold to get out of the blanket now.
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