1. SunlessRose

    RMMZ Is it okay to use the default assets?

    Hey everyone! So I just wanna get your guys' opinions on using the default assets for your games cause that's what I've been doing. I bought a couple packs and I've been doing some customization but I'm nervous to put my game out there when the time comes cause it's not ALL custom and I know a...
  2. Iron_Brew

    List Your GREEN Flags!

    I thought given the thread that got locked yesterday we could counter some of that negativity with some positivity! That thread was about red flags (what will guarantee that you don't buy a video game) - let's look at it in the other direction: What are your GREEN flags? What...
  3. Iron_Brew

    Assessing Enemy Health at a Glance

    OPINIONS NEEDED! I spent some time today doing javascript-y, plugins-y stuff and now have it so that enemies that logically should breathe now breathe. Their rate of breathing is parameterised to show how much health they have remaining. Is this good design or does it betray the whole "You...
  4. Fortunastreet

    How many options max in a title menu?

    I currently have a dilemma: up to recently, my title screen had only 4 entries (New game, Load game, Options and Quit). I added in the mean time a fifth entry (Credits), and I currently have now two new additional choice that I could add there (Achievements and Music Room). But I fear it could...
  5. I wanna make a game from RTP, anyone can give me advice to make a good simple RPG game?

    Simple good RPG game, maybe for 2-3 hours gameplay. I use RTP VX ACE resources. This game just for free to play and my first portofolio of game design. Anyone can give me some advice? Thank you. :esrs:
  6. Nerdboy

    RMMV How do you Change Text to Default Formating in MV 1.6.2?

    So I'm having some issues when I upgraded my project to 1.6.2, in previous versions of MV prior to 1.6.2 upgrade, My text formating was Default. But the formating changed when I upgraded to 1.6.2. I like most of it but except one small design aspect let me show you in a picture. As you can...
  7. slimmmeiske2

    Game & Map Screenshots 12

    Game & Map Screenshots 12 This thread is meant for showing off screenshots or maps made for your project, and to comment on or give advice to other members. Screenshots of any Maker (including Visual Novel Maker) is welcome. No other game engines are allowed. In-game screenshots and maps...
  8. Arkhanis

    I need some ideas of design to create animated icons

    Hi everyone! I'm currently creating some icons for my game, and need ideas of what i should use for animated icons, representing "Client" and "Place" for my quests menu. The icons are 24x24 (VX Ace). Any ideas? Thanks. Edit: I just realized that there's not enough information, my game...
  9. Iron_Brew

    RPG Maker Games: The Stigma, And How To Avoid It

    Hey folks! Something which has come up in a bunch of threads recently (Advice You Disagree With, Things in RPGs Which Annoy You, Are RPG Maker Games Asset Flips) is the undeniable public opinion that RPG Maker Games - which is to say games made with RPG Maker, not the engines themselves - have...
  10. atoms

    Element States Ideas?

    I was wondering what elemental state ideas people could come up with, as I'm trying to think of simple very basic ones for each element. If you're using any of them in your own games or you want to share either basic or complex examples to either help out or share your thoughts for discussion...
  11. Leon95s

    Question about map designing

    Hi guys, nice to be part of the community I'm also very excited to start my first serious project! :rock-right: So my first post ever here and it's already a question, maybe someone can help? :) I was wondering if I create a map where all the stuff should happen in the game, but if I want to...
  12. nathanlink169

    Less Is More: Both Big Numbers and Gods are Evil

    Hi all, Obviously, that sort of blanket statement is never going to be 100% true. This bit of writing is an attempt to spread a bit of a design philosophy I've taken to over the years. By no means am I someone who created these ideas, just wanting to spread them. Big Numbers: Evil I want to...
  13. Black Pagan

    Need Tips on "Combat System Design" in my Survival Game

    Consider a Mini 20 Minute Survival / Adventure Game such as this - The Game has a Weather System, Day-Night System, Time System, Energy Depletion System, Around 40 Weapon and Armor Pieces, Each Weapon and Armor having their own Unique traits. (I hated the idea of Tiers so made sure each Weapon...
  14. ovate

    Graphical Design Mode

    GraphicalDesignMode - Version 2.10.3 (2019/11/02) Creator name: Triacontane ☆☆☆Getting started.☆☆☆ In design mode, you can set or arrange objects properties and design the screen ingame during playtest...
  15. definite_lee

    Day/Night Cycle Design

    Hello! I'd like to open up a discussion into designing day/night systems in your game. This is not to talk about how to do it, (i.e. with plugins, or events) but rather a topic on what sort of considerations and design choices you would make when designing a day/night time system in your game...
  16. VitaliaDi

    How to Build a Better Puzzle

    For my first game I tried to incorporate a lot of mild game type "puzzles" like Hide and Seek, search for the items, input the code you found earlier. But after getting some feedback I'm noticing that the puzzles I made are more of a test your luck or trial and error type "puzzle" and I feel...
  17. Celianna

    Game & Map Screenshots 10

    Game & Map Screenshots 10 This thread is meant for showing off screenshots or maps made for your project, and to comment on or give advice to other members. Screenshots of any Maker is welcome. No other game engines are allowed. In-game screenshots and maps only, please. If you're...
  18. megumi014

    Dialogue and Portraits preferences

    Hi! While designing my game I encountered a couple of questions regarding dialogues and portraits that I thought could be generally discussed. I'd like to hear if anyone has a preference towards any of them and, if they are inclined to do so, say why they prefer one over the other, since I'm...
  19. Kris_Gray

    Gray's Character Busts [On hold]

    Sup, I'm Gray :D I am currently working on a character bust creator.I personally find the MV version to be limited, and although there are many custom parts made by nice artists, it's confusing to add it to the engine.And sometimes, the part you're looking for is nowhere to be found.The style is...
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