destroyed

  1. tale

    mo-to - Item Destruction Rate, Scrolling Text Pause

    Item Destruction Rate - 2015-10-27 (basic ver) 1.01 Creator name: mo-to Overview Set consumption rate of consumable item. How-to In the database for item when Consumable is set to "Yes". Put <destructRate: n> in the Note box. n can be 1 to 99 for probability. Example) If you put...
  2. tale

    mo-to - Item Destruction Rate, Scrolling Text Pause

    Item Destruction Rate - 2012-03-26 (Ver.1.11) Creator name: mo-to Overview You can create items that are used with probability. If percentage kicks in, subtract the quantity of that item by 1. You can keep using the same item without losing quantity until % happens. How-to In the item's Note...
  3. Destroyed Rope Bridge

    Not 100% sure this doesn't exist, but I have searched around a decent amount and haven't found it. I'm looking for a destroyed rope bridge, like one that's been cut to cut off an escape route over a gorge or something of the sort. Bonus points if there's both a cut and uncut version. It's for...

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putting a puzzle in my game that BSODs the player's computer if they complete it
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