dialogue heavy

  1. M_A_Starling

    RMMV Irrational

    SYNOPSIS Irrational is a Visual Novel created in MV, meaning that the game is revolved around the story and dialogue, with minimal gameplay. There a multiple choice options for our main-character, "Lucy", to chose from, but these serve to highlight the personality and struggles of the character...
  2. Phonantiphon

    SHADOW DESTINY

      Kell is a farmer's daughter. She lives with her mother and father on a farm in the foothills of the Marressa Peaks. Her life up until her 18 birthday is one of stable consistency; the rhythm of the farm and the beat of the seasons as they change around her have provided her with...

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Who would think putting a power button on a side of a laptop is a good thing? You want to move the laptop and you suddenly press the button.
The second draft of my script is almost done, and I don't think I'm going to write a third draft. I'll make changes to dialogue here and there, but I'm happy with the series of events the way they are.
How you feel about font and dialogue box changing for every main character while the minor cast and regular npc get their own styles? Too much?
Just found an obviously custom effect (i.e. edited by me) in my resources>sounds folder called "rip jaw off". Dear Lord what is wrong with me as a person that at some point I needed a sound *specifically* for THAT??
(...rhetorical question.)

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