discussion

  1. MrZalgo

    A weapon that turns into other weapon types

    Hello, as I continue my work on this rather large project. I'd like some opinions regarding a weapon that has the ability to transform into various different weapon types. Think like a mechanical sword made up of segments that interlock and manipulate itself to turn into something like a scythe...
  2. chungsie

    Developing an Ebook Reader with ACE

    So I recently made a lot of progress on an Ebook Reader in ace. it still needs finagling to get things as I envision for it. My question is, what kind of features would people that would use the app for their publishing purposes? At the moment you cannot execute any code with a book, but can...
  3. dbchest

    Parallax Mapping

    let us pretend we created a new project and removed all of the plugins that are installed into the project by default. let us pretend we wanted to integrate parallax mapping into this project. i would like to discuss the key components a programmer should consider when designing a plugin to...
  4. OM3GA-Z3RO

    Anyone notice the huge wave of M-rated rpg maker games?

    I have been seeing it a lot in the past month or 2 on steam. It seems like Rpgmaker it getting a huge upload on Mature Sexual Content games which I find a little wierd. I'm not saying they should stop but it is getting a little difficult to find games that people actually put effort into their...
  5. Amarok

    Visual novel&RPG Hybrids discussion

    Im curious to know the opinion of the community regarding the mechanics of this niche genre, almost exclusive to japan sadly. Personally i really loved games like Eiyuu senki (World conquest) In case you have never played one of these, it usually plays out like a regular JRPG (sometimes with...
  6. Daena Grey

    Daily Events

    I was wondering, what everyone's opinion on "Daily Events" in RPG Maker Games are. Daily Events, how shall I describe them? I personally--*Coughcough* am curious about the potential these kind of "Sidequests" if we may call them so, might hold. Would you feel thrilled? Excited? Just want the...
  7. Pine Towers

    Hex to Squares! (and vice-versa!)

    Hello there, guys (and gals). I really want to adapt some old hex maps to my game, since I find them more organic than squares for an overworld. Example: I'm no artist (or mathematician) to know the best way to adapt this to squares. I know I could just shift one row to square-fy it, but I...
  8. jaketazmily

    New Discord Group o.o

    Hello! I am Jake! I just got into RPG Maker recently, and I made a discord! I though it would be fun if we could all develop our games, share our games, and give ideas of the games we are making.  :D . Plus, Not to trigger anyone, but I mainly use XP. But I have VX Ace, I Don't have 2003, VX, or...
  9. GoodSelf

    In-Game Language Learning

    Hey all, so this is post should probably be in the Plugin Request forums, but since I'm not requesting anything, this will be more of a discussion on this mechanic, how it can be implemented (plugins, eventing), and how it can affect our RPG Maker Games. So late last night, I had this idea for...
  10. gmestanley

    How can I create an RPG game that's not Undertale?

    So, I'm currently working on my game, and while I was wandering through the Internet, I thought: "How can I create a non-Undertale RPG?" Actually, what I'm saying is that how could I create a game nowadays so that people wouldn't pass by and say "bah its not undertale so its not good" Let...
  11. LuLingqi1

    When is a Magic User too viable?

    So I'm doing the stats of equipment, characters, and monsters. And I'm noticing, my magic users do little to no damage on their normal attacks. I don't expect them to be pulling out the big guns and doing whopping amounts of say 100 damage on a normal attack -- Well maybe when they are a high...
  12. Rozel

    Demo Timing for Commercial Games

    There's a lot of varying opinion about this from other, non-RPG Maker communities. When it comes to other types of games, demos are often never even played--or if they are, they lower sales because a player will play them and might decide the demo isn't fun enough, as the demo just shows the...
  13. Valryia

    Random chance

    Greetings everyone. Let me get straight to the point. I hate random chance. Whenever i never get an monster drop, a 99% hitrate misses, an monsters 1% instant death chance hits, or i see a casino in a game, i get a sour face. And so many games use these! I know that it's easier to use...
  14. Sieginder Niederlage

    Discussion - Monotony in RPGs: Attack, Heal, Repeat

    Hello, Sieg here. I want to begin a discussion regarding what I call the “Attack, Heal, Repeat” problem. I’d like whomever wants to comment to fully read this to understand the point I’m getting at, and to give long, in-depth answers. Now then, let’s begin: Just recently, I played OFF for...
  15. JoeFatherBr

    Change in plots of games over the years

    How are my friends?   There is a belief that the games market changes as the audience shifts and so many adults and young people today do not devote more your "precious time" to find out about the background story of the game, not even go deep into the history of characters, nor does it have...
  16. Discussing Parallax mapping

    Hey everyone, so, I'm pretty new to Rpg Maker, but I've noticed not many people like parallax mapping.  My idea was, create parallax maps to somewhat fit the 32x32 default grid, then mark walls and non-passable areas with script using regions.  Yes, if I intend to go for repetitive...
  17. Pine Towers

    The will of the People (in games)

    Let's imagine the characters of the game you're making are at the tavern/bar/pub, when a drunken man named Klaus starts, as always, shouting: The woman named Freya interrupts the drunk man rants: Klaus then says that Joey then laughs Tired of his daily rants, the...
  18. Brillenpinguin

    Characters with disability

    Hello everyone! I proposed this topic to a different forum a few months ago and thought it might still be a very inetresting topic to talk about with you. In an older thread I asked for some advices on how to portrait a mute character without using dialogue in my game. When I read those I...
  19. Brillenpinguin

    Criticism: How do you handle it?

    Hello everyone! I've recently stumbled over a thread in a german forum that sparked a discussion around criticism and when and how criticism is valid or not. I thought it might be a generally good topic to talk about in this forum, too - since no one is really save of criticism on the internet...
  20. Simon D. Aelsi

    FREELANCERS vs CUSTOMERS

    If customers are allowed to complain about and warn other people against bad freelancers (artists, musicians, artisans what have you), then should freelancers be allowed to complain about and warn OTHER freelancers against BAD CUSTOMERS? WHY.... or WHY NOT? (Keep discussion clean, please)  This...

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so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.

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