Hello all,
I'm looking for some help. I made a skill called Fortify which has the following effects:
Add buff Max HP for 1000 turns (don't want it to go away)
Add buff Max HP for 1000 turns
Add state Shield (a DEF buff)
Add state Protection (a MDEF buff)
Recover HP 132 (that is how much...
Hi all,
Does anybody know how to hide the battle menu?
I'm choosing player and enemy actions with AI and I want to suppress action selection, as well as display of the HP, TP, MP message window at the bottom of the screen.
The status menu object seems to be called from many other methods and...
I've been searching, but I've had no luck in finding javascript code that would work. I want to display a png image in a window from the pictures folder, but any code I find either spits out an error or doesn't work at all. Would someone be able to write a code template I can use? Thanks for...
/*:
* @plugindesc Display texts on screen. Version: 2.0
* @author Rui
* @help
* ----------------------------------------
* SimpleText Write Text Args
* ----------------------------------------
* write text on screen. all texts will be saved with map, only need to add once.
*
* Text
*...
So right now only 2 States are shown next to an actor's name in battle, based on priority.
I want to increase that number, to at least 3, maybe 4. Is it possible?
At the moment I have 2 active members in the party.
The sprite for Actor 2 is showing correctly in the Save Menu. It is also appearing correctly in the game.
However, in the Menu (Main, Status) the face showing is that of Actor 1.
I have double and triple checked the data base - the correct...
Say you were creating instances where enemies became conditionally hidden or transformed into other enemies at the start of battle. The letters of all other enemies would remain the same.
So if you had Skeletons A-E and Skeleton A became hidden and Skeleton C turned into a Ghost, Skeletons B...
Hi, I think this is simple. I don't want the TP rate (the numerical value) to be shown in the battle, only the bar. And I'm not sure what I exactly should remove from the scripts and just blindly removing something related to TP doesn't feel very good idea, I think I'll mess something up. Any...
The reason for this tutorial is because i can't find any good script around that actually do what I want and how I want the windows to be displayed on screen. Those "pop up windows" scripts that can be found out there are pretty stiff and almost all of them doesn't allow the user to interact...
I know it hasn't been that long since I last requested a script, but I really need this one too. I'm planning on employing a Amnesia-esque sanity system for my RPGXP horror game which would function as a Sanity Meter that would decrease whenever something I specify happens. If possible, I would...
I want to keep the simple save-file layout that is default, but I want to display a couple variables on the save file as well (Such as an Episode number or "secondary currency" value).
Is there a script to add these, or a way to add them to the default setup?
(I looked at Yanfly's Save engine...
Hi everyone,
I just started to use Napoleon's Game Variable Display and it works like a charm. However, I need someone to help me doing this:
In the image you'll see the script working good. However, I would like it to have a "%" on front of the number displayed, and I also would like a bit...
Hi, I need to ask, is there a way to display X item in the same place where gold is located in the menu?
My game uses gold to buy most stuffs, but there are some stuffs are only avaiable to get with X item quantity, I put them as Key item, but I want it displayed in the same place where gold is...
I'm working on a menu HUD. I want to use an image backgrounds as opposed to using a windowskin. So, there will be one large image for the main background and then smaller images for separate "window" images. I've gotten it to work so that each image displays, but the first image (main...
I’m having some problems with this script, it seems to soft crash on a random basis when I exit the log window, music still plays and the game is running as far as I can tell, but I’m not able to do anything in the battle menu and the cursor doesn’t reappear. Any ideas what could be causing this...
I've searched a bit about it but I didn't found anything.
Maybe people don't use PC Joysticks very much, or disable 'energy saving'.
When I'm playing in window mode (no fullscreen) using my gamepad, my display shutdown as if no input is being send to Windows then 'energy saving' conditions are...
I know this must get asked a lot, but how may you display the actors in the battle screen of VX Ace? Maybe more precisely, what must be done to do so? I know there are a lot of scripts and engines out there that modify the battle system to work this way, but I am more interested in simply...
I have a minigame and I want to make it so that you only have so many turns. I would like to be able to have a display running during the game to show how many turns you have left. I'm thinking just a small window in one of the top corners that shows the number of turns left and changes as the...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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