Hello!
Here I am with yet another question, bear with me.
So, my goal is to make an NPC (a monster) come out of a door, making two steps or so, and then the player would make a few steps backward and run away.
My first problem: the NPC doesn't move, even though he has a Movement Route...
I'm looking for an edit of this RTP door in which each side of the door is a different entity (like a normal basic door) and it's a tile and a half tall.
It would basically be "ref 1" in "ref 2" format.
ref 1 /...
Whenever I go through a transfer point, then I go through a door, my map background seems to get stuck or not change? Is there any way to fix this? I am pretty sure I followed all the tutorials correctly but this glitch happens
First Scene:
Second Scene:
then when I walk through this door it...
Hello!
So I have everything for my idea except for this little thingy mentioned in the title.
Most of the maps are going to consist from 3 lines of tiles: 2'nd is for walking, 1'st and 3'rd are for events. And I want doors to be on both lines. When doors on the first line can be shown normally...
Outside
Inside
I'm trying to make some custom doors designed to mimic the ones in the show Danny Phantom (these are just the simple versions of the doors, I'll add more details to later and fix the coloring) but for some reason I keep getting this gap of empty space near the bottom. I've tried...
Hi everyone! I feel like there's got to be some sort of simple solution to this, but I'm losing my mind trying to figure it out! @__@ I can't figure out how to open a door and reveal an NPC behind it. One that can exit from inside the door's space and then walk onto the rest of the map for the...
Sorry if the title is a little confusing but is there a plugin out there that can make it so that certain events will happen during a certain day like Halloween? Example: A door that only unlocks on Halloween day but is locked every other day of the year. Is that possible? Because I have a...
So the Chibi looking sprites are cute but not very fitting for the game I'm making so I was wondering if anyone had made a two tile high version of the MV Doors?
I'd appreciate being pointed in the right direction or if someone good at editing can make it?
Thank you very much for your time...
Ok I'm having a bit of a problem, I'm making a puzzle game and for one of the puzzle rooms you have ts change all the lights to green, I already have the light conditions set so when you walk on them they change and effect neighbouring lights.
so the puzzle starts
X0XXX0X
but say you walk...
Sharm modified some of the tiles she made in LPC style to work in RPG Maker VX Ace.
Some of the tiles were commissioned by William Thompson who would like to be acknowledged as a contributor.
Zip file includes-
[Characters] !$clock | !$door | !fire | $princess
[System] Window | Window1...
Good day, all. I hope this is the right place to post this:
I'm using RPG Maker VX Ace and I'm trying to make an elevator:
1. The player press the button to call the elevator.
2. the elevator door opens.
3. the player take a step or two from the elevator button and into the elevator.
4. the...
Hello everyone!! I'm having trouble with a door that disappears when I use it and it's driving me crazy. I already tried searching the forums but either I couldn't find anything that helped or the link was broken.
The situation's like this:
My main character, Lacrima, needs to talk to 2 people...
I've tried searching the forums but whenever I search for door/doors I just get a bunch that are 1.5 or 2 tiles high. Does anyone know of any custom RTP doors that are normal size, arched or square, doesn't matter. Just need to get some more variation in my towns/cities.
Thanks a bunch!
I'm currently making a puzzle game for a school project.
I got stuck in this "use-specific-item-to-proceed" process...
For example, let's say that the player has to use a key in front of a door.
My objectives are 1) assigning the right key to the door, 2) and showing a message if the player did...
I remember playing them a long time ago now and they are still part of my child memorises.
I use to really enjoy the first one and the second one.
I played the third one too, I enjoyed it but felt the first two were the best. I never played the others but heard they didn't seem as good. Maybe...
Hello all. I am just learning how to work with RPG Maker MV and am having a little issue. I've create an event that allows me to move a ball over a particular square. Once there, it opens a door somewhere else. If I move the ball off the square, the door closes again. Nice! Works a charm. I also...
My software : RPG Maker MV.
Issue : Hello! I wanted to have the walls of my rooms consist of two tiles horizontally so I can have paintings fit onto my walls without looking weird or too big/crowded. I also don't want my rooms to look horizontally squished. I place down a door and everything...
Hello all!
This is probably the simplest thing to do in RPG Maker MV, but it's the only thing I can't figure out how to do.
My NPC is in the middle of a room on Autorun. When my MC walks into the room, the NPC talks.
After this happens, I want my NPC to walk up, open the door, and walk through...
As I was map building, I noticed that there seem to be little to no inside doors for buildings or structures.
For example, virtually all the built-in maps of building-insides have no doors, even where such doors would be logical to have (bathrooms, bedrooms, offices, closet/storage rooms...
I am looking for suggestions for implementing secret doors on the map level in my project.
Parameters:
This is a early rogue-like dungeon-crawl old-school style game.
Secret doors need to appear like any other stretch of wall prior to reveal.
After reveal, it needs to appear as a door.
The...
Yeah, it’s a status #3, but it’s just to let y’all know I think I’m gonna have to do a two-fer on the Advent compilation tomorrow. I feel like butt. I want to descend into my crypt.
I now officially hate moustaches.
I have a couple of NPCs who are important enough to need faces. I have learned that I can't really do moustaches, & now wish I'd never started this.
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