dragonbones

  1. AtreyuScott

    RMMV Uncaught Type Error: Cannot read property Data of undefined

    I've recently tried getting dragonbones to work, i installed the plugins verbatim from a tutorial that had good reviews and im having trouble, maybe because I'm using MV3D? anyway heres the console and my plugins: Thanks in advance! Edit: I think its important that I say that I've been...
  2. Azure_Sinbad

    Help with Yanfly Plugins Animated SV Enemies, Dragonbones and Action Sequence Pack 3

    Hi people, Looking for help with 2 separate issues I'm having with these plugins, first up; In battle when my enemies are going to attack, if I have them animated to run right right up to my party, if there is any overlap between the two, my enemy will be beneath my party characters instead of...
  3. Problem with android export.(uncaught error: argument error)

    I finished my game and it worked every time in playtest and on PC with the .exe. Then i tried to export to android (.apk), i'm a totally noob so i followed this guide https://forums.rpgmakerweb.com/index.php?threads/exporting-to-android-mv-android-client.84971/. The .apk was created succefully...
  4. aramouta

    Irina_DragonbonesMapSprites Is not working help..... please....

    I just recently bought Irina's dragonbones map sprite plugin, and I installed it on a fresh project on version 1.6.2 to test it out but it doesnt seem to work on even fresh project with nothing but yanfly core and kelyep dragonbones which are the required plugins... Am I doing something wrong or...
  5. SideView Battler Move sprite Back

    Hi , is there any way to move make the sprite be more to the back? I am using DragonBones and RPGMaker MV Thanks
  6. GalacticGod

    YEP.150 - DragonBones (Issues using ShadowHawkDragon's DragonBones assists)

    Every time I try to use one of, ShadowHawkDragon's DragonBones assists; when the battle first starts the Dragonbones battler is static until one of the party members attacks it; then it no longer becomes static and starts moving the correct way. I do not have this issue when I use Ækashic's...
  7. SomebodySomething

    DragonBones, I'm having trouble with it! Help!

    I've tried anything I can think of to try fixing this, and reading other people's DragonBones threads, but nothing is working. I really need some help. I have no clue what might've caused this, at all. Update 1: I was able to get it to this point here by following an already existing thread...
  8. Drunken Paladin

    YEP Buffs & States + Dragonbones

    Hi folks, I'm sure there's a simple solution that I'm missing, but I can't find a way to modify where the state counter sits except through a state note tag, which isn't really helpful to me. Some large enemies hide the state counter off the top of the screen, and in the case of dragonbone...
  9. Tohisu

    [RPG Maker MV] Dragonbones integration plugin

    Hello everyone. I recently installed the Yanfly / TheGreenKel plugin for the integration of dragonbones animation. The plugin mostly works on my game : except for any dragonbones animation I create myself. I manage to make work : _ Dragonbones animation from Ekashic (as shown on the picture) _...
  10. Senshu

    Battle sprite Center

    I just started using Dragonbones and so far everything is working great. However now my battle camera and state effects are off centered. Is there a way to change where a character's center is positioned? Sorry if i'm not explaining this well.
  11. RPG_itch_Studio

    "Uncaught error. Argument error" with DragonBones plugin.

    I have deployed my game for web browsers to be played online. I tested it with "localhost" (using Mini WebServer software) and it worked fine. I deployed the game for Windows and it worked fine. However, when I uploaded it to the server an "Uncaught error. Argument error" popped up.
  12. How to use runtimes so a program can be used in rpg maker mv

    I want to use creature (an animation software) in rpg maker mv. It has a pixi runtime, but I'm not sure how to use a runtime in rpg maker so that i can import the animation from creature to work. i know it is possible because a runtime was used to make spine and dragonbones work in rpg maker mv...
  13. Broozer

    Dragonbones Integrated error

    So I've been struggling a few hours with Dragonbones, trying to get it to work, and at last I thought I had succes. I no longer had the undefined argument error, so I was pretty thrilled. I know for a fact it works because of the demo that worked successfully, but then this happened, and I don't...
  14. Chef

    Gold burst on map

    Good evening, I was wondering if somebody knows how to pull off a gold burst like in the Lego games, SteamWorld Dig 2 or Treasurenauts? I already got working coins (on map) with animations and sound, but I would like to make some (or all) burst into smaller coins. Lucky enough such a tileset...
  15. GenoGold

    Dragonbones errors

    So Ive been trying to get dragonbones to work but i keep getting these errors. I want to be able to use dragonbone enemies to add a depth of coolness to my rpg I have images for The error, the plugins, the Libs folder and the java code. I also cant get the dragonbones demo to work, creating...
  16. Kenvarus

    Android and DragonBones

    Hey so pretty new to everything and I figured id mess with testing my project on my phone (it works perfectly on PC) and i wanted to see how it winds up working on android. so I followed this guide and when i ran the APK on my phone I get the message "Error Uncaught ReferenceError: dragonbones...
  17. RPG Maker MV Dragonbones enemies facing wrong way

    So I've just downloaded dragonbones and when i play a test battle with the enemies they face left. I'm trying to make a side view game and I've seen the enemies face right (towards the players) in pictures, I'm not sure what the issue is and if there is any fix that would be greatly apperciated...
  18. Buitzern Aldo

    Change Dragonbones Resources in Battle

    Hello, Since last month I've tried to make a sample project using RPG Maker MV integrated to Dragonbones (I use YEP.150 – DragonBones Integration – RPG Maker MV). I wonder if i can change my resources for Dragonbones in map or inside battle just like "Tips & Trick - Actor Transformations - RPG...
  19. Dragonbones help please

    Anyone know to use Dragonbones? I need some help on how to use it. I converted a gif file into a sprite sheet and now I want to incorporate the sprite sheet as a sideview battler. Can anyone help?
  20. DragonBones

    I feel like such an idiot to keep asking questions. So I've recently tried out the DragonBones plugin and I've followed the instructions to install and the Plugin just refuses to work. I was using the 1.5.2 build but have just updated to the latest Beta and keep getting this message:

Latest Threads

Latest Posts

Latest Profile Posts

Progress on one of my projects has been slow, but I'm at a spot now where I feel like sharing the four main characters.

From left to right we have: Amabel, Tibby, Dusty, and Wren.

tibbyrpgcast.jpg
I'm in a much better mood about my game than I was 2-3 days ago. I keep switching between sideview and front because of the amount of assets needed for side (I'm drawing it all myself)... but I've decided to stick with front, for my own sanity. sidenote... people, planning is important. I've spent so long on just getting my game's ideas off the ground because I didn't plan ahead.
unknown.png

"Fight me."
I'll finally wash my clothes today!
SA46ATTACK.gif :kaojoy:New Arab character in action.

Forum statistics

Threads
110,609
Messages
1,054,680
Members
143,736
Latest member
wildsky
Top