1. BhenenJerrys

    How do I make a cut scene happen after teleporting from another map

    I have been genuinely stuck on this one for ages. Let me explain: I've made it where you defeat a boss and talk to an NPC behind it (one you rescue), and it says it knows a short way out of the dungeon. You then teleport to the outside of the dungeon. I want it so that once you escape from the...
  2. Schematist

    Game of Tones Ep 2 Composing Mystical/Ancient Music

    In this tutorial, I will show how anyone with a digital audio workstation can create Mystical/Ancient RPG music with a few essential tools. For the purpose of this video I will be using FL Studio, but this can work in any digital audio workstation. Tools: FL Studio 12, Zebra 2 (Synths)...
  3. Rikketz

    How to make a dungeon?

    Hello! I'm really new with VNM and I wonder how can I create a dungeon. I'm trying to do something like a first person dungeon where you can look up to the 4 directions but it seems to be really hard to be made. Does anyone have some idea or something to begin with? Thank you soooo much!! :)
  4. captainette777

    A title card that briefly appears when you enter a map?

    I'll try my best to make this as clear and concise as possible, since it's my first post. I'm looking for a plugin where every time the player enters a town from another town, a dungeon full of monsters, or a mysterious building, etc, a title card briefly covers the screen(like a little...
  5. Parallax Panda

    [RMMV] Looking for (any) fire or water type "boss" battlers.

    Okay, so first of let me say that I'm looking for royalty free resources that can be used even in a commercial game. Hence I don't expect anyone to make me anything from scratch. In fact, that's not why I'm here. I'm just looking for help looking around for what's already available (free stuff...
  6. How would I do this?

    Hi, I am currently working on an RPG Maker VX Ace game, and I am wondering how I could, if possible, make a dungeon. My idea is basically a large labyrinth where a couple of minotaurs roam around and you have to find the exit before they find and attack you. How would I do something like this?
  7. jonthefox

    [VX Ace] putting dungeon water onto sand tile

    I'm making a desert dungeon that's using the sand tile from the exterior tileset. I know the RTP comes with a water (A1) tile for the sand, but it looks more like beach water and not as dungeonish as I'm going for. I'd like for the dungeon type of water (the kind you see in like the brown and...
  8. HeathRiley

    Monster Catching Mechanics

    Hello everyone! A while ago we had a thread going on ways for monsters in games to evolve or power up. Today I wanted to see what people thought with the actual mechanic of catching a monster to add to your team. Acquiring monsters can usually be done a number of ways: trade, gift, catch...
  9. Anthony D

    DUNGEON : puzzles/events involving gnomes (need ideas)

    SETTING: A heavily forested mountain (think of a national park). It is Summer, and it has been raining abundantly for the past week or so, making the climbing very treacherous. OBJECTIVE: The player needs to make it to the summit with the help of 7 gnomes that inhabit said mountain. WHAT I'M...
  10. KChasm

    Puzzles for a cave dungeon

    I've been trying to plan out the layout of a dungeon that's a more-or-less natural cave system underground in-game, but I'm having trouble coming up with good "puzzles" for the area—you know, "button in Room A removes obstacle in Room B," "feed these three items into the whachamacallit to open...
  11. Rabosion

    Mapping Workshop (Closed)

    Greetings traveler. Welcome to my Workshop. Here you can request 1 map (per person per turn) of your choosing, be it parallax or not. My goal with this workshop is to help you travelers make new worlds to explore for the players, and in the process to improve my mapping skills. Notice! : Not...
  12. Timespiraled_RPG

    RMMV Osagai [Zeldalike Deckbuilder] *Updated Sep 22nd*

    Inspired by classic games such as the GBC era Legend of Zelda games as well as my deep love of collectible card games, OSAGAI merges both genres into a love letter to those two genres. Take on the role of three champions summoned to the Isle of Auldrin. With an arsenal of weapons, spells...
  13. somenick

    I need help with my final dungeon

    OK. Basically, my game is divided in 3 acts. It is a scifi plot set in space, and it revolves around hunting down an arms dealer. Act 1 - You kind of have to duke it out on a medieval-ish planet before you get travelling among the stars. There are plot reasons that require to accomplish...
  14. Stormbeard

    [SB] StormBeard - Random Dungeon Generator

    Stormbeard's Random Dungeon Generator v0.01 Intro: ----------------------------- This is a plugin that will randomly generate a dungeon map and provide ways to control things like how many levels, bosses, treasure, and troops. The flow of the map will be the player is ported into a random...
  15. Aien2323

    Passable tiles to impassable tiles?

    Okay, so I'm making a puzzle that requires 3 pieces of a statue to be pushed off a cliff (from the side) inside a dungeon so I'm using dungeon tilesets. When the statue is put together correctly, a door will open. I know how to create the events correctly to make the door open (been making my...
  16. krizmn

    RMMV Deceased

    MEDIA frozenduckgames.com/COPPERDEATH.mp4 - Video frozenduckgames.com/NPC1MP4.mp4 - Video frozenduckgames.com/ScreenShot1.png frozenduckgames.com/ScreenShot2.png frozenduckgames.com/ScreenShot3.png TEAM frozenduckgames.com/Richard.jpg frozenduckgames.com/Morgan.jpg GAMEPLAY Copper Death is...
  17. Poltrique

    Multiple floors in a dungeon

    I want to make multiple floors in my dungeon, but characters can not pass under a bridge, so do you have any ideas to solve my problem without adding a lot of events.
  18. Change Row with the Formation Menu [Yanfly's Row Formation]

    Hi all, so I'm trying to add a twist to Yanfly's Row Formation script and instead make something similar to the system in Darkest Dungeon. In a nutshell, both allies and enemies have 4 rows, and each can only be occupied by 1 character. Skills have a user requirement (must be standing in a...
  19. Phil32

    What are recommended ways to do a dungeon featuring a mine cart?

    Hey everyone! I'm wanting to do have a unique gimmick to make each dungeon in my game feeling special instead of just some move here, get to here, which isn't bad design, but for the first dungeon of my game, I want something cool. I want it so hitting switches will change the direction of...
  20. Milennin

    RMMV RTP v3.0: Passive Skills! (Also out for mobile!)

    RTP is a short, fast-paced RPG, with a heavy focus on battle encounters that forces players to think about their every move. Recruit two Heroes at the start of the game that will help you beat the big, bad monsters! With nine different, playable classes, all with their own unique skill sets and...

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A new RPG Maker music pack is coming out soon! Below is a demo of one of the compositions in the pack, Heroic Battle. More details coming soon!

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