To put it simply, i want something like an Earthquake skill.
I've tried doing the common event for a skill, but the skill get's casted and then the common event plays right after.
I would like to have the screenshake in the middle of the animations and would like control over the speed, power...
This is probably a stupid question that's been answered already, but I want to know how to simulate an earthquake during dialogue. The shake screen feature asks for a set time, but I want the shaking to continue during some dialogue. I don't want the effects to suddenly end during dialogue if...
"Everything tastes like chicken until it's chicken, then it doesn't taste like chicken."
Context: chicken samosas do not taste like chicken. I thought it was veggie samosas.
Just another ordinary evening.